lua/lstring.h

37 lines
895 B
C

/*
** $Id: lstring.h,v 1.20 2000/05/10 16:33:20 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#include "lstate.h"
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
#define gcsizestring(L, l) numblocks(L, 0, sizeof(TString)+l)
#define gcsizeudata gcsizestring(L, 0)
void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
TString *luaS_createudata (lua_State *L, void *udata, int tag);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
TString *luaS_new (lua_State *L, const char *str);
TString *luaS_newfixed (lua_State *L, const char *str);
#endif