lua/luadebug.h
2000-08-28 14:57:04 -03:00

45 lines
1.2 KiB
C

/*
** $Id: luadebug.h,v 1.12 2000/08/11 16:17:28 roberto Exp roberto $
** Debugging API
** See Copyright Notice in lua.h
*/
#ifndef luadebug_h
#define luadebug_h
#include "lua.h"
typedef struct lua_Debug lua_Debug; /* activation record */
typedef struct lua_Localvar lua_Localvar;
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
int lua_getstack (lua_State *L, int level, lua_Debug *ar);
int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int localnum);
const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int localnum);
lua_Hook lua_setcallhook (lua_State *L, lua_Hook func);
lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
struct lua_Debug {
const char *event; /* `call', `return' */
const char *source; /* (S) */
int linedefined; /* (S) */
const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
int currentline; /* (l) */
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `tag method', `local', `field' */
int nups; /* (u) number of upvalues */
/* private part */
struct lua_TObject *_func; /* active function */
};
#endif