mirror of
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2127 lines
78 KiB
TeX
2127 lines
78 KiB
TeX
% $Id: manual.tex,v 1.29 1997/03/06 21:13:34 roberto Exp $
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\documentstyle[fullpage,11pt,bnf]{article}
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\newcommand{\rw}[1]{{\bf #1}}
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\newcommand{\see}[1]{(see Section~\ref{#1})}
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\newcommand{\nil}{{\bf nil}}
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\newcommand{\Line}{\rule{\linewidth}{.5mm}}
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\def\tecgraf{{\sf TeC\kern-.21em\lower.7ex\hbox{Graf}}}
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\newcommand{\Index}[1]{#1\index{#1}}
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\newcommand{\IndexVerb}[1]{{\tt #1}\index{#1}}
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\newcommand{\Def}[1]{{\em #1}\index{#1}}
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\newcommand{\Deffunc}[1]{\index{#1}}
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\newcommand{\ff}{$\bullet$\ }
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\newcommand{\Version}{2.5}
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\makeindex
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\begin{document}
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\title{Reference Manual of the Programming Language Lua \Version}
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\author{%
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Roberto Ierusalimschy\quad
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Luiz Henrique de Figueiredo\quad
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Waldemar Celes
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\vspace{1.0ex}\\
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\smallskip
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\small\tt lua@icad.puc-rio.br
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\vspace{2.0ex}\\
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%MCC 08/95 ---
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\tecgraf\ --- Departamento de Inform\'atica --- PUC-Rio
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}
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\date{\small \verb$Date: 1997/03/06 21:13:34 $}
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\maketitle
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\thispagestyle{empty}
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\pagestyle{empty}
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\begin{abstract}
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\noindent
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Lua is an extension programming language designed to be used
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as a configuration language for any program that needs one.
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This document describes version \Version\ of the Lua programming language and
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the API that allows interaction between Lua programs and their host C programs.
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\end{abstract}
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\vspace{4ex}
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\begin{quotation}
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\small
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\begin{center}{\bf Sum\'ario}\end{center}
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\vspace{1ex}
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\noindent
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Lua \'e uma linguagem de extens\~ao projetada para ser usada como
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linguagem de configura\c{c}\~ao em qualquer programa que precise de
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uma.
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Este documento descreve a vers\~ao \Version\ da linguagem de
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programa\c{c}\~ao Lua e a Interface de Programa\c{c}\~ao (API) que permite
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a intera\c{c}\~ao entre programas Lua e programas C hospedeiros.
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\end{quotation}
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\vfill
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\begin{quotation}
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\noindent
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\footnotesize
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Copyright (c) 1994--1996 TeCGraf, PUC-Rio. Written by Waldemar Celes Filho,
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Roberto Ierusalimschy, Luiz Henrique de Figueiredo. All rights reserved.
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%
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Permission is hereby granted, without written agreement and without license or
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royalty fees, to use, copy, modify, and distribute this software and its
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documentation for any purpose, subject to the following conditions:
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%
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The above copyright notice and this permission notice shall appear in all
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copies or substantial portions of this software.
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%
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The name "Lua" cannot be used for any modified form of this software that does
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not originate from the authors. Nevertheless, the name "Lua" may and should be
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used to designate the language implemented and described in this package,
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even if embedded in any other system, as long as its syntax and semantics
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remain unchanged.
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%
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The authors specifically disclaim any warranties, including, but not limited
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to, the implied warranties of merchantability and fitness for a particular
|
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purpose. The software provided hereunder is on an "as is" basis, and the
|
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authors have no obligation to provide maintenance, support, updates,
|
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enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
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authors be liable to any party for direct, indirect, special, incidental, or
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consequential damages arising out of the use of this software and its
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documentation.
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\end{quotation}
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\vfill
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\newpage
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\tableofcontents
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\newpage
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\setcounter{page}{1}
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\pagestyle{plain}
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\section{Introduction}
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Lua is an extension programming language designed to support
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general procedural programming features with data description
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facilities.
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It is intended to be used as a
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light-weight, but powerful, configuration language for any
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program that needs one.
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Lua has been designed and implemented by
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W.~Celes,
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R.~Ierusalimschy and
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L.~H.~de Figueiredo.
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Lua is implemented as a library, written in C.
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Being an extension language, Lua has no notion of a ``main'' program:
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it only works {\em embedded\/} in a host client,
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called the {\em embedding\/} program.
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This host program can invoke functions to execute a piece of
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code in Lua, can write and read Lua variables,
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and can register C functions to be called by Lua code.
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Through the use of C functions, Lua can be augmented to cope with
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many, completely different domains,
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thus creating customized programming languages sharing a syntactical framework.
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Lua is free-distribution software,
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and provided as usual with no guarantees.
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The implementation described in this manual is available
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at the following URL's:
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\begin{verbatim}
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http://www.inf.puc-rio.br/~roberto/lua.html
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ftp://ftp.icad.puc-rio.br/pub/lua/lua.tar.gz
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\end{verbatim}
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\section{Environment and Chunks}
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All statements in Lua are executed in a \Def{global environment}.
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This environment, which keeps all global variables and functions,
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is initialized at the beginning of the embedding program and
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persists until its end.
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The global environment can be manipulated by Lua code or
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by the embedding program,
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which can read and write global variables
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using functions in the library that implements Lua.
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\Index{Global variables} do not need declaration.
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Any variable is assumed to be global unless explicitly declared local
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\see{localvar}.
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Before the first assignment, the value of a global variable is \nil.
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The unit of execution of Lua is called a \Def{chunk}.
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The syntax%
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\footnote{As usual, \rep{{\em a}} means 0 or more {\em a\/}'s,
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\opt{{\em a}} means an optional {\em a} and \oneormore{{\em a}} means
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one or more {\em a\/}'s.}
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for chunks is:
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\begin{Produc}
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\produc{chunk}{\rep{statement \Or function} \opt{ret}}
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\end{Produc}%
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A chunk may contain statements and function definitions,
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and may be in a file or in a string inside the host program.
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A chunk may optionally end with a \verb|return| statement \see{return}.
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When a chunk is executed, first all its functions and statements are compiled,
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then the statements are executed in sequential order.
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All modifications a chunk effects on the global environment persist
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after its end.
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Those include modifications to global variables and definitions
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of new functions%
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\footnote{Actually, a function definition is an
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assignment to a global variable \see{TypesSec}.}.
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Chunks may be pre-compiled; see program \IndexVerb{luac} for details.
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Text files with chunks and their binary pre-compiled forms
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are interchangeable.
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Lua automatically detects the file type and acts accordingly.
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\index{pre-compilation}
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\section{\Index{Types}} \label{TypesSec}
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Lua is a dynamically typed language.
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Variables do not have types; only values do.
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All values carry their own type.
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Therefore, there are no type definitions in the language.
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There are seven \Index{basic types} in Lua: \Def{nil}, \Def{number},
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\Def{string}, \Def{function}, \Def{CFunction}, \Def{userdata},
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and \Def{table}.
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{\em Nil\/} is the type of the value \nil,
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whose main property is to be different from any other value.
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{\em Number\/} represents real (floating point) numbers,
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while {\em string\/} has the usual meaning.
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Functions are considered first-class values in Lua.
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This means that functions can be stored in variables,
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passed as arguments to other functions and returned as results.
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When a function is defined in Lua, its body is compiled and stored
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in a given variable.
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Lua can call (and manipulate) functions written in Lua and
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functions written in C; the latter have type {\em CFunction}.
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The type {\em userdata\/} is provided to allow
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arbitrary \Index{C pointers} to be stored in Lua variables.
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It corresponds to \verb'void*' and has no pre-defined operations in Lua,
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besides assignment and equality test.
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However, by using fallbacks, the programmer may define operations
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for {\em userdata\/} values; \see{fallback}.
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The type {\em table\/} implements \Index{associative arrays},
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that is, \Index{arrays} that can be indexed not only with numbers,
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but with any value (except \nil).
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Therefore, this type may be used not only to represent ordinary arrays,
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but also symbol tables, sets, records, etc.
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To represent \Index{records}, Lua uses the field name as an index.
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The language supports this representation by
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providing \verb'a.name' as syntactic sugar for \verb'a["name"]'.
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Tables may also carry methods.
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Because functions are first class values,
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table fields may contain functions.
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The form \verb't:f(x)' is syntactic sugar for \verb't.f(t,x)',
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which calls the method \verb'f' from the table \verb't' passing
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itself as the first parameter.
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It is important to notice that tables are {\em objects}, and not values.
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Variables cannot contain tables, only {\em references\/} to them.
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Assignment, parameter passing and returns always manipulate references
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to tables, and do not imply any kind of copy.
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Moreover, tables must be explicitly created before used
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\see{tableconstructor}.
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\section{The Language}
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This section describes the lexis, the syntax and the semantics of Lua.
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\subsection{Lexical Conventions} \label{lexical}
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Lua is a case sensitive language.
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\Index{Identifiers} can be any string of letters, digits, and underscores,
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not beginning with a digit.
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The following words are reserved, and cannot be used as identifiers:
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\index{reserved words}
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\begin{verbatim}
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and do else elseif
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end function if local
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nil not or repeat
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return then until while
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\end{verbatim}
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The following strings denote other \Index{tokens}:
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\begin{verbatim}
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~= <= >= < > == = .. + - * /
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% ( ) { } [ ] ; , .
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\end{verbatim}
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\Index{Literal strings} can be delimited by matching single or double quotes,
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and can contain the C-like escape sequences
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\verb-'\n'-, \verb-'\t'- and \verb-'\r'-.
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Literal strings can also be delimited by matching \verb'[[ ... ]]'.
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Literals in this bracketed form may run for several lines,
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may contain nested \verb'[[ ... ]]' pairs,
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and do not interpret escape sequences.
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This form is specially convenient for
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handling text that has quoted strings in it.
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\Index{Comments} start anywhere outside a string with a
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double hyphen (\verb'--') and run until the end of the line.
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Moreover, if the first line of a chunk file starts with \verb'#',
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this line is skipped%
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\footnote{This facility allows the use of Lua as a script interpreter
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in Unix systems \see{lua-sa}.}.
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\Index{Numerical constants} may be written with an optional decimal part,
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and an optional decimal exponent.
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Examples of valid numerical constants are:
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\begin{verbatim}
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4 4.0 0.4 4.57e-3 0.3e12
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\end{verbatim}
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\subsection{\Index{Coercion}} \label{coercion}
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Lua provides some automatic conversions between values.
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Any arithmetic operation applied to a string tries to convert
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that string to a number, following the usual rules.
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Conversely, whenever a number is used when a string is expected,
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that number is converted to a string, according to the following rule:
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if the number is an integer, it is written without exponent or decimal point;
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otherwise, it is formatted following the \verb'%g'
|
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conversion specification of the \verb'printf' function in the
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standard C library.
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For complete control on how numbers are converted to strings,
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use the \verb|format| function \see{format}.
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\subsection{\Index{Adjustment}} \label{adjust}
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Functions in Lua can return many values.
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Because there are no type declarations,
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the system does not know how many values a function will return,
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or how many parameters it needs.
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Therefore, sometimes, a list of values must be {\em adjusted\/}, at run time,
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to a given length.
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If there are more values than are needed, then the last values are thrown away.
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If there are more needs than values, then the list is extended with as
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many \nil's as needed.
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Adjustment occurs in multiple assignment and function calls.
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\subsection{Statements}
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Lua supports an almost conventional set of \Index{statements},
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similar to those in Pascal or C.
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The conventional commands include
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assignment, control structures and procedure calls.
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Non-conventional commands include table constructors
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\see{tableconstructor},
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and local variable declarations \see{localvar}.
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\subsubsection{Blocks}
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A \Index{block} is a list of statements, which are executed sequentially.
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Any statement can be optionally followed by a semicolon:
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\begin{Produc}
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\produc{block}{\rep{stat sc} \opt{ret}}
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\produc{sc}{\opt{\ter{;}}}
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\end{Produc}%
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For syntactic reasons, a \IndexVerb{return} statement can only be written
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as the last statement of a block.
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This restriction also avoids some ``statement not reached'' errors.
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\subsubsection{\Index{Assignment}} \label{assignment}
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The language allows \Index{multiple assignment}.
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Therefore, the syntax defines a list of variables on the left side,
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and a list of expressions on the right side.
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Both lists have their elements separated by commas:
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\begin{Produc}
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\produc{stat}{varlist1 \ter{=} explist1}
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\produc{varlist1}{var \rep{\ter{,} var}}
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\end{Produc}%
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This statement first evaluates all values on the right side
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and eventual indices on the left side,
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and then makes the assignments.
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Therefore, it can be used to exchange two values, as in
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\begin{verbatim}
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x, y = y, x
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\end{verbatim}
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Before the assignment, the list of values is {\em adjusted\/} to
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the length of the list of variables \see{adjust}.
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A single name can denote a global or a local variable,
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or a formal parameter:
|
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\begin{Produc}
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\produc{var}{name}
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\end{Produc}%
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Square brackets are used to index a table:
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\begin{Produc}
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\produc{var}{var \ter{[} exp1 \ter{]}}
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\end{Produc}%
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If \verb'var' results in a table value,
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the field indexed by the expression value gets the assigned value.
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Otherwise, the fallback {\em settable\/} is called,
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with three parameters: the value of \verb'var',
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the value of expression, and the value being assigned to it;
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\see{fallback}.
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|
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The syntax \verb'var.NAME' is just syntactic sugar for
|
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\verb'var["NAME"]':
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\begin{Produc}
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\produc{var}{var \ter{.} name}
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\end{Produc}%
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\subsubsection{Control Structures}
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The \Index{condition expression} of a control structure may return any value.
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All values different from \nil\ are considered true;
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only \nil\ is considered false.
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{\tt if}'s, {\tt while}'s and {\tt repeat}'s have the usual meaning.
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\index{while-do}\index{repeat-until}\index{if-then-else}
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\begin{Produc}
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\produc{stat}{\rwd{while} exp1 \rwd{do} block \rwd{end} \OrNL
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\rwd{repeat} block \rwd{until} exp1 \OrNL
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\rwd{if} exp1 \rwd{then} block \rep{elseif}
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\opt{\rwd{else} block} \rwd{end}}
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\produc{elseif}{\rwd{elseif} exp1 \rwd{then} block}
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\end{Produc}
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A {\tt return} is used to return values from a function or a chunk.
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\label{return}
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Because they may return more than one value,
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the syntax for a \Index{return statement} is:
|
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\begin{Produc}
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\produc{ret}{\rwd{return} explist \opt{sc}}
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\end{Produc}
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|
|
\subsubsection{Function Calls as Statements} \label{funcstat}
|
|
Because of possible side-effects,
|
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function calls can be executed as statements:
|
|
\begin{Produc}
|
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\produc{stat}{functioncall}
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\end{Produc}%
|
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In this case, returned values are thrown away.
|
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Function calls are explained in Section~\ref{functioncall}.
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\subsubsection{Local Declarations} \label{localvar}
|
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\Index{Local variables} may be declared anywhere inside a block.
|
|
Their scope begins after the declaration and lasts until the
|
|
end of the block.
|
|
The declaration may include an initial assignment:
|
|
\begin{Produc}
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|
\produc{stat}{\rwd{local} declist \opt{init}}
|
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\produc{declist}{name \rep{\ter{,} name}}
|
|
\produc{init}{\ter{=} explist1}
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\end{Produc}%
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If present, an initial assignment has the same semantics
|
|
of a multiple assignment.
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Otherwise, all variables are initialized with \nil.
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|
|
|
|
\subsection{\Index{Expressions}}
|
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|
|
\subsubsection{\Index{Simple Expressions}}
|
|
Simple expressions are:
|
|
\begin{Produc}
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|
\produc{exp}{\ter{(} exp \ter{)}}
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|
\produc{exp}{\rwd{nil}}
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\produc{exp}{\ter{number}}
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\produc{exp}{\ter{literal}}
|
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\produc{exp}{var}
|
|
\end{Produc}%
|
|
Numbers (numerical constants) and
|
|
string literals are explained in Section~\ref{lexical}.
|
|
Variables are explained in Section~\ref{assignment}.
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|
|
|
\subsubsection{Arithmetic Operators}
|
|
Lua supports the usual \Index{arithmetic operators}.
|
|
These operators are the binary
|
|
\verb'+' (addition),
|
|
\verb'-' (subtraction),
|
|
\verb'*' (multiplication),
|
|
\verb'/' (division) and \verb'^' (exponentiation),
|
|
and the unary \verb'-' (negation).
|
|
If the operands are numbers, or strings that can be converted to
|
|
numbers, according to the rules given in Section~\ref{coercion},
|
|
then all operations except exponentiation have the usual meaning.
|
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Otherwise, the fallback ``arith'' is called \see{fallback}.
|
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An exponentiation always calls this fallback.
|
|
The standard mathematical library redefines this fallback,
|
|
giving the expected meaning to \Index{exponentiation}
|
|
\see{mathlib}.
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|
|
\subsubsection{Relational Operators}
|
|
Lua provides the following \Index{relational operators}:
|
|
\begin{verbatim}
|
|
< > <= >= ~= ==
|
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\end{verbatim}
|
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All these return \nil\ as false and a value different from \nil\
|
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(actually the number 1) as true.
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|
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Equality first compares the types of its operands.
|
|
If they are different, then the result is \nil.
|
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Otherwise, their values are compared.
|
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Numbers and strings are compared in the usual way.
|
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Tables, CFunctions, and functions are compared by reference,
|
|
that is, two tables are considered equal only if they are the same table.
|
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The operator \verb'~=' is exactly the negation of equality (\verb'==').
|
|
Note that the conversion rules of Section~\ref{coercion}
|
|
do not apply to equality comparisons.
|
|
Thus, \verb|"0"==0| evaluates to false.
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|
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The other operators work as follows.
|
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If both arguments are numbers, then they are compared as such.
|
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Otherwise, if both arguments can be converted to strings,
|
|
their values are compared using lexicographical order.
|
|
Otherwise, the ``order'' fallback is called \see{fallback}.
|
|
%Note that the conversion rules of Section~\ref{coercion}
|
|
%do apply to order operators.
|
|
%Thus, \verb|"2">"12"| evaluates to true.
|
|
|
|
\subsubsection{Logical Operators}
|
|
Like control structures, all logical operators
|
|
consider \nil\ as false and anything else as true.
|
|
The \Index{logical operators} are:
|
|
\index{and}\index{or}\index{not}
|
|
\begin{verbatim}
|
|
and or not
|
|
\end{verbatim}
|
|
The operator \verb'and' returns \nil\ if its first argument is \nil;
|
|
otherwise it returns its second argument.
|
|
The operator \verb'or' returns its first argument
|
|
if it is different from \nil;
|
|
otherwise it returns its second argument.
|
|
Both \verb'and' and \verb'or' use \Index{short-cut evaluation},
|
|
that is,
|
|
the second operand is evaluated only if necessary.
|
|
|
|
\subsubsection{Concatenation}
|
|
Lua offers a string \Index{concatenation} operator,
|
|
denoted by ``\IndexVerb{..}''.
|
|
If operands are strings or numbers, then they are converted to
|
|
strings according to the rules in Section~\ref{coercion}.
|
|
Otherwise, the fallback ``concat'' is called \see{fallback}.
|
|
|
|
\subsubsection{Precedence}
|
|
\Index{Operator precedence} follows the table below,
|
|
from the lower to the higher priority:
|
|
\begin{verbatim}
|
|
and or
|
|
< > <= >= ~= ==
|
|
..
|
|
+ -
|
|
* /
|
|
not - (unary)
|
|
^
|
|
\end{verbatim}
|
|
All binary operators are left associative,
|
|
except for \verb'^' (exponentiation),
|
|
which is right associative.
|
|
|
|
\subsubsection{Table Constructors} \label{tableconstructor}
|
|
Table \Index{constructors} are expressions that create tables;
|
|
every time a constructor is evaluated, a new table is created.
|
|
Constructors can be used to create empty tables,
|
|
or to create a table and initialize some fields.
|
|
|
|
The general syntax for constructors is:
|
|
\begin{Produc}
|
|
\produc{tableconstructor}{\ter{\{} fieldlist \ter{\}}}
|
|
\produc{fieldlist}{lfieldlist \Or ffieldlist \Or lfieldlist \ter{;} ffieldlist}
|
|
\produc{lfieldlist}{\opt{lfieldlist1}}
|
|
\produc{ffieldlist}{\opt{ffieldlist1}}
|
|
\end{Produc}
|
|
|
|
The form {\em lfieldlist1\/} is used to initialize lists.
|
|
\begin{Produc}
|
|
\produc{lfieldlist1}{exp \rep{\ter{,} exp} \opt{\ter{,}}}
|
|
\end{Produc}%
|
|
The expressions in the list are assigned to consecutive numerical indices,
|
|
starting with 1.
|
|
For example:
|
|
\begin{verbatim}
|
|
a = {"v1", "v2", 34}
|
|
\end{verbatim}
|
|
is essentialy equivalent to:
|
|
\begin{verbatim}
|
|
temp = {}
|
|
temp[1] = "v1"
|
|
temp[2] = "v2"
|
|
temp[3] = 34
|
|
a = temp
|
|
\end{verbatim}
|
|
|
|
The next form initializes named fields in a table:
|
|
\begin{Produc}
|
|
\produc{ffieldlist1}{ffield \rep{\ter{,} ffield} \opt{\ter{,}}}
|
|
\produc{ffield}{name \ter{=} exp}
|
|
\end{Produc}%
|
|
For example:
|
|
\begin{verbatim}
|
|
a = {x = 1, y = 3}
|
|
\end{verbatim}
|
|
is essentialy equivalent to:
|
|
\begin{verbatim}
|
|
temp = {}
|
|
temp.x = 1 -- or temp["x"] = 1
|
|
temp.y = 3 -- or temp["y"] = 3
|
|
a = temp
|
|
\end{verbatim}
|
|
|
|
|
|
\subsubsection{Function Calls} \label{functioncall}
|
|
A \Index{function call} has the following syntax:
|
|
\begin{Produc}
|
|
\produc{functioncall}{var realParams}
|
|
\end{Produc}%
|
|
Here, \verb'var' can be any variable (global, local, indexed, etc).
|
|
If its value has type {\em function\/} or {\em CFunction},
|
|
then this function is called.
|
|
Otherwise, the ``function'' fallback is called,
|
|
having as first parameter the value of \verb'var',
|
|
and then the original call parameters.
|
|
|
|
The form:
|
|
\begin{Produc}
|
|
\produc{functioncall}{var \ter{:} name realParams}
|
|
\end{Produc}%
|
|
can be used to call ``methods''.
|
|
A call \verb'var:name(...)'
|
|
is syntactic sugar for
|
|
\begin{verbatim}
|
|
var.name(var, ...)
|
|
\end{verbatim}
|
|
except that \verb'var' is evaluated only once.
|
|
|
|
\begin{Produc}
|
|
\produc{realParams}{\ter{(} \opt{explist1} \ter{)}}
|
|
\produc{realParams}{tableconstructor}
|
|
\produc{explist1}{exp1 \rep{\ter{,} exp1}}
|
|
\end{Produc}%
|
|
All argument expressions are evaluated before the call;
|
|
then the list of \Index{arguments} is adjusted to
|
|
the length of the list of parameters \see{adjust};
|
|
finally, this list is assigned to the formal parameters.
|
|
A call of the form \verb'f{...}' is syntactic sugar for
|
|
\verb'f({...})', that is,
|
|
the parameter list is a single new table.
|
|
|
|
Because a function can return any number of results
|
|
\see{return},
|
|
the number of results must be adjusted before used.
|
|
If the function is called as a statement \see{funcstat},
|
|
its return list is adjusted to 0,
|
|
thus discarding all returned values.
|
|
If the function is called in a place that needs a single value
|
|
(syntactically denoted by the non-terminal \verb'exp1'),
|
|
then its return list is adjusted to 1,
|
|
thus discarding all returned values,
|
|
except the first one.
|
|
If the function is called in a place that can hold many values
|
|
(syntactically denoted by the non-terminal \verb'exp'),
|
|
then no adjustment is made.
|
|
|
|
|
|
\subsection{\Index{Function Definitions}}
|
|
|
|
Functions in Lua can be defined anywhere in the global level of a chunk.
|
|
The syntax for function definition is:
|
|
\begin{Produc}
|
|
\produc{function}{\rwd{function} var \ter{(} \opt{parlist1} \ter{)}
|
|
block \rwd{end}}
|
|
\end{Produc}
|
|
|
|
When Lua pre-compiles a chunk,
|
|
all its function bodies are pre-compiled, too.
|
|
Then, when Lua ``executes'' the function definition,
|
|
its body is stored, with type {\em function},
|
|
into the variable \verb'var'.
|
|
It is in this sense that
|
|
a function definition is an assignment to a global variable.
|
|
|
|
Parameters act as local variables,
|
|
initialized with the argument values.
|
|
\begin{Produc}
|
|
\produc{parlist1}{name \rep{\ter{,} name}}
|
|
\end{Produc}
|
|
|
|
Results are returned using the \verb'return' statement \see{return}.
|
|
If control reaches the end of a function without a return instruction,
|
|
then the function returns with no results.
|
|
|
|
There is a special syntax for defining \Index{methods},
|
|
that is, functions that have an extra parameter \Def{self}.
|
|
\begin{Produc}
|
|
\produc{function}{\rwd{function} var \ter{:} name \ter{(} \opt{parlist1}
|
|
\ter{)} block \rwd{end}}
|
|
\end{Produc}%
|
|
Thus, a declaration like
|
|
\begin{verbatim}
|
|
function v:f (...)
|
|
...
|
|
end
|
|
\end{verbatim}
|
|
is equivalent to
|
|
\begin{verbatim}
|
|
function v.f (self, ...)
|
|
...
|
|
end
|
|
\end{verbatim}
|
|
that is, the function gets an extra formal parameter called \verb'self'.
|
|
Notice that
|
|
the variable \verb'v' must have been previously initialized with a table value.
|
|
|
|
|
|
\subsection{Fallbacks} \label{fallback}
|
|
|
|
Lua provides a powerful mechanism to extend its semantics,
|
|
called \Def{fallbacks}.
|
|
A fallback is a programmer defined function
|
|
that is called whenever Lua does not know how to proceed.
|
|
|
|
Lua supports the following fallbacks,
|
|
identified by the given strings:
|
|
\begin{description}
|
|
\item[``arith'':]\index{arithmetic fallback}
|
|
called when an arithmetic operation is applied to non numerical operands,
|
|
or when the binary \verb'^' operation (exponentiation) is called.
|
|
It receives three arguments:
|
|
the two operands (the second one is \nil\ when the operation is unary minus)
|
|
and one of the following strings describing the offended operator:
|
|
\begin{verbatim}
|
|
add sub mul div pow unm
|
|
\end{verbatim}
|
|
Its return value is the final result of the arithmetic operation.
|
|
The default handler issues an error.
|
|
\item[``order'':]\index{order fallback}
|
|
called when an order comparison is applied to non numerical or
|
|
non string operands.
|
|
It receives three arguments:
|
|
the two operands and
|
|
one of the following strings describing the offended operator:
|
|
\begin{verbatim}
|
|
lt gt le ge
|
|
\end{verbatim}
|
|
Its return value is the final result of the comparison operation.
|
|
The default handler issues an error.
|
|
\item[``concat'':]\index{concatenation fallback}
|
|
called when a concatenation is applied to non string operands.
|
|
It receives the two operands as arguments.
|
|
Its return value is the final result of the concatenation operation.
|
|
The default handler issues an error.
|
|
\item[``index'':]\index{index fallback}
|
|
called when Lua tries to retrieve the value of an index
|
|
not present in a table.
|
|
It receives as arguments the table and the index.
|
|
Its return value is the final result of the indexing operation.
|
|
The default handler returns \nil.
|
|
\item[``getglobal'':]\index{index getglobal}
|
|
called when Lua tries to retrieve the value of a global variable
|
|
which has a \nil\ value (or which has not been initialized).
|
|
It receives as argument the name of the variable.
|
|
Its return value is the final result of the expression.
|
|
The default handler returns \nil.
|
|
\item[``gettable'':]\index{gettable fallback}
|
|
called when Lua tries to index a non table value.
|
|
It receives as arguments the non table value and the index.
|
|
Its return value is the final result of the indexing operation.
|
|
The default handler issues an error.
|
|
\item[``settable'':]\index{settable fallback}
|
|
called when Lua tries to assign to an index in a non table value.
|
|
It receives as arguments the non table value,
|
|
the index, and the assigned value.
|
|
The default handler issues an error.
|
|
\item[``function'':]\index{function fallback}
|
|
called when Lua tries to call a non function value.
|
|
It receives as arguments the non function value and the
|
|
arguments given in the original call.
|
|
Its return values are the final results of the call operation.
|
|
The default handler issues an error.
|
|
\item[``gc'':]
|
|
called during garbage collection.
|
|
It receives as argument the table being collected.
|
|
After each run of the collector this function is called with argument \nil,
|
|
to signal the completion of the garbage collection.
|
|
Because this function operates during garbage collection,
|
|
it must be used with great care,
|
|
and programmers should avoid the creation of new objects
|
|
(tables or strings) in this function.
|
|
The default handler does nothing.
|
|
\item[``error'':]\index{error fallback}
|
|
called when an error occurs.
|
|
It receives as argument a string describing the error.
|
|
The default handler prints the message on the standard error output
|
|
(\verb|stderr|).
|
|
\end{description}
|
|
|
|
The function \IndexVerb{setfallback} is used to change a fallback handler.
|
|
Its first argument is the name of a fallback condition,
|
|
and the second argument is the new function to be called.
|
|
It returns the old handler function for the given fallback.
|
|
|
|
|
|
\subsection{Error Handling} \label{error}
|
|
|
|
Because Lua is an extension language,
|
|
all Lua actions start from C code calling a function from the Lua library.
|
|
Whenever an error occurs during Lua compilation or execution,
|
|
the ``error'' fallback function is called,
|
|
and then the corresponding function from the library
|
|
(\verb'lua_dofile', \verb'lua_dostring',
|
|
\verb'lua_call', or \verb'lua_callfunction')
|
|
is terminated returning an error condition.
|
|
|
|
The only argument to the ``error'' fallback function is a string
|
|
describing the error.
|
|
The standard I/O library redefines this fallback,
|
|
using the debug facilities \see{debugI},
|
|
in order to print some extra information,
|
|
like the call stack.
|
|
To provide more information about errors,
|
|
Lua programs can include the compilation pragma \verb'$debug'.
|
|
\index{debug pragma}\label{pragma}
|
|
This pragma must be written in a line by itself.
|
|
When an error occurs in a program compiled with this option,
|
|
the error routine is able to print the number of the lines where the calls
|
|
(and the error) were made.
|
|
If needed, it is possible to change the ``error'' fallback handler
|
|
\see{fallback}.
|
|
|
|
Lua code can explicitly generate an error by calling the built-in
|
|
function \verb'error' \see{pdf-error}.
|
|
|
|
|
|
\section{The Application Program Interface}
|
|
|
|
This section describes the API for Lua, that is,
|
|
the set of C functions available to the host program to communicate
|
|
with the library.
|
|
The API functions can be classified in the following categories:
|
|
\begin{enumerate}
|
|
\item exchanging values between C and Lua;
|
|
\item executing Lua code;
|
|
\item manipulating (reading and writing) Lua objects;
|
|
\item calling Lua functions;
|
|
\item C functions to be called by Lua;
|
|
\item manipulating references to Lua Objects.
|
|
\end{enumerate}
|
|
All API functions and related types and constants
|
|
are declared in the header file \verb'lua.h'.
|
|
|
|
\subsection{Exchanging Values between C and Lua} \label{valuesCLua}
|
|
Because Lua has no static type system,
|
|
all values passed between Lua and C have type
|
|
\verb'lua_Object'\Deffunc{lua_Object},
|
|
which works like an abstract type in C that can hold any Lua value.
|
|
Values of type \verb'lua_Object' have no meaning outside Lua;
|
|
for instance,
|
|
the comparisson of two \verb"lua_Object's" is undefined.
|
|
|
|
To check the type of a \verb'lua_Object',
|
|
the following function is available:
|
|
\Deffunc{lua_type}
|
|
\begin{verbatim}
|
|
int lua_type (lua_Object object);
|
|
\end{verbatim}
|
|
plus the following functions:
|
|
\Deffunc{lua_isnil}\Deffunc{lua_isnumber}\Deffunc{lua_isstring}
|
|
\Deffunc{lua_istable}\Deffunc{lua_iscfunction}\Deffunc{lua_isuserdata}
|
|
\Deffunc{lua_isfunction}
|
|
\begin{verbatim}
|
|
int lua_isnil (lua_Object object);
|
|
int lua_isnumber (lua_Object object);
|
|
int lua_isstring (lua_Object object);
|
|
int lua_istable (lua_Object object);
|
|
int lua_isfunction (lua_Object object);
|
|
int lua_iscfunction (lua_Object object);
|
|
int lua_isuserdata (lua_Object object);
|
|
\end{verbatim}
|
|
All macros return 1 if the object is compatible with the given type,
|
|
and 0 otherwise.
|
|
The function \verb'lua_isnumber' accepts numbers and numerical strings,
|
|
whereas
|
|
\verb'lua_isstring' accepts strings and numbers \see{coercion},
|
|
and \verb'lua_isfunction' accepts Lua and C functions.
|
|
The function \verb'lua_type' can be used to distinguish between
|
|
different kinds of user data.
|
|
|
|
To translate a value from type \verb'lua_Object' to a specific C type,
|
|
the programmer can use:
|
|
\Deffunc{lua_getnumber}\Deffunc{lua_getstring}
|
|
\Deffunc{lua_getcfunction}\Deffunc{lua_getuserdata}
|
|
\begin{verbatim}
|
|
double lua_getnumber (lua_Object object);
|
|
char *lua_getstring (lua_Object object);
|
|
lua_CFunction lua_getcfunction (lua_Object object);
|
|
void *lua_getuserdata (lua_Object object);
|
|
\end{verbatim}
|
|
\verb'lua_getnumber' converts a \verb'lua_Object' to a floating-point number.
|
|
This \verb'lua_Object' must be a number or a string convertible to number
|
|
\see{coercion}; otherwise, the function returns 0.
|
|
|
|
\verb'lua_getstring' converts a \verb'lua_Object' to a string (\verb'char *').
|
|
This \verb'lua_Object' must be a string or a number;
|
|
otherwise, the function returns 0 (the \verb|NULL| pointer).
|
|
This function does not create a new string, but returns a pointer to
|
|
a string inside the Lua environment.
|
|
Because Lua has garbage collection, there is no guarantee that such
|
|
pointer will be valid after the block ends.
|
|
|
|
\verb'lua_getcfunction' converts a \verb'lua_Object' to a C function.
|
|
This \verb'lua_Object' must have type {\em CFunction\/};
|
|
otherwise, the function returns 0 (the \verb|NULL| pointer).
|
|
The type \verb'lua_CFunction' is explained in Section~\ref{LuacallC}.
|
|
|
|
\verb'lua_getuserdata' converts a \verb'lua_Object' to \verb'void*'.
|
|
This \verb'lua_Object' must have type {\em userdata\/};
|
|
otherwise, the function returns 0 (the \verb|NULL| pointer).
|
|
|
|
Because Lua has automatic memory management and garbage collection,
|
|
a \verb'lua_Object' has a limited scope,
|
|
and is only valid inside the {\em block\/} where it was created.
|
|
A C function called from Lua is a block,
|
|
and its parameters are valid only until its end.
|
|
It is good programming practice to convert Lua objects to C values
|
|
as soon as they are available,
|
|
and never to store \verb'lua_Object's in C global variables.
|
|
|
|
|
|
All comunication between Lua and C is done through two
|
|
abstract data types, called \Def{lua2C} and \Def{C2lua}.
|
|
The first one, as the name implies, is used to pass values
|
|
from Lua to C: parameters when Lua calls C and results when C calls Lua.
|
|
The structure C2lua is used in the reverse direction:
|
|
parameters when C calls Lua and results when Lua calls C.
|
|
Notice that the structure lua2C cannot be directly modified by C code,
|
|
while the structure C2lua cannot be ``read'' by C code.
|
|
|
|
The structure lua2C is an abstract array,
|
|
which can be indexed with the function:
|
|
\Deffunc{lua_lua2C}
|
|
\begin{verbatim}
|
|
lua_Object lua_lua2C (int number);
|
|
\end{verbatim}
|
|
where \verb'number' starts with 1.
|
|
When called with a number larger than the array size,
|
|
this function returns
|
|
\verb'LUA_NOOBJECT'\Deffunc{LUA_NOOBJECT}.
|
|
In this way, it is possible to write C functions that receive
|
|
a variable number of parameters,
|
|
and to call Lua functions that return a variable number of results.
|
|
|
|
The second structure, C2lua, is a stack.
|
|
Pushing elements into this stack
|
|
is done by using the following functions:
|
|
\Deffunc{lua_pushnumber}\Deffunc{lua_pushstring}
|
|
\Deffunc{lua_pushcfunction}\Deffunc{lua_pushusertag}
|
|
\Deffunc{lua_pushnil}\Deffunc{lua_pushobject}
|
|
\Deffunc{lua_pushuserdata}\label{pushing}
|
|
\begin{verbatim}
|
|
void lua_pushnumber (double n);
|
|
void lua_pushstring (char *s);
|
|
void lua_pushcfunction (lua_CFunction f);
|
|
void lua_pushusertag (void *u, int tag);
|
|
void lua_pushnil (void);
|
|
void lua_pushobject (lua_Object object);
|
|
\end{verbatim}
|
|
plus the macro:
|
|
\begin{verbatim}
|
|
void lua_pushuserdata (void *u);
|
|
\end{verbatim}
|
|
All of them receive a C value,
|
|
convert it to a corresponding \verb'lua_Object',
|
|
and leave the result on the top of C2lua.
|
|
|
|
User data can have different tags,
|
|
whose semantics are only known to the host program.
|
|
Any positive integer can be used to tag a user datum.
|
|
When a user datum is retrieved,
|
|
the function \verb'lua_type' can be used to get its tag.
|
|
|
|
{\em Please note:} most functions in the Lua API
|
|
use the structures lua2C and C2lua,
|
|
and therefore change their contents.
|
|
Great care must be taken,
|
|
specially when pushing a sequence of objects into C2lua,
|
|
to avoid using those functions.
|
|
The family of functions \verb|lua_get*|, \verb|lua_is*|,
|
|
plus the function \verb|lua_lua2C|,
|
|
are safe to be called without modifying these structures;
|
|
the family \verb|lua_push*| does not modify lua2C.
|
|
All other functions may change lua2C and C2lua,
|
|
unless noticed otherwise.
|
|
|
|
When C code calls Lua repeatedly, as in a loop,
|
|
objects returned by these calls accumulate,
|
|
and may create a memory problem.
|
|
To avoid this,
|
|
nested blocks can be defined with the functions:
|
|
\begin{verbatim}
|
|
void lua_beginblock (void);
|
|
void lua_endblock (void);
|
|
\end{verbatim}
|
|
After the end of the block,
|
|
all \verb'lua_Object''s created inside it are released.
|
|
The use of explicit nested blocks is strongly encouraged.
|
|
|
|
\subsection{Executing Lua Code}
|
|
A host program can execute Lua chunks written in a file or in a string
|
|
using the following functions:
|
|
\Deffunc{lua_dofile}\Deffunc{lua_dostring}
|
|
\begin{verbatim}
|
|
int lua_dofile (char *filename);
|
|
int lua_dostring (char *string);
|
|
\end{verbatim}
|
|
Both functions return an error code:
|
|
0, in case of success; non zero, in case of errors.
|
|
More specifically, \verb'lua_dofile' returns 2 if for any reason
|
|
it could not open the file.
|
|
The function \verb'lua_dofile', if called with argument \verb'NULL',
|
|
executes the \verb|stdin| stream.
|
|
Function \verb'lua_dofile' is also able to execute pre-compiled chunks.
|
|
It automatically detects whether the file is text or binary,
|
|
and loads it accordingly (see program \IndexVerb{luac}).
|
|
These functions also return, in structure lua2C,
|
|
any values eventually returned by the chunks.
|
|
|
|
|
|
\subsection{Manipulating Lua Objects}
|
|
To read the value of any global Lua variable,
|
|
one uses the function:
|
|
\Deffunc{lua_getglobal}
|
|
\begin{verbatim}
|
|
lua_Object lua_getglobal (char *varname);
|
|
\end{verbatim}
|
|
As in Lua, if the value of the global is \nil,
|
|
then the ``getglobal'' fallback is called.
|
|
|
|
To store a value previously pushed onto C2lua in a global variable,
|
|
there is the function:
|
|
\Deffunc{lua_storeglobal}
|
|
\begin{verbatim}
|
|
void lua_storeglobal (char *varname);
|
|
\end{verbatim}
|
|
|
|
Tables can also be manipulated via the API.
|
|
The function
|
|
\Deffunc{lua_getsubscript}
|
|
\begin{verbatim}
|
|
lua_Object lua_getsubscript (void);
|
|
\end{verbatim}
|
|
expects on the stack C2lua a table and an index,
|
|
and returns the contents of the table at that index.
|
|
As in Lua, if the first object is not a table,
|
|
or the index is not present in the table,
|
|
the corresponding fallback is called.
|
|
|
|
To store a value in an index,
|
|
the program must push the table, the index,
|
|
and the value onto C2lua,
|
|
and then call the function:
|
|
\Deffunc{lua_storesubscript}
|
|
\begin{verbatim}
|
|
void lua_storesubscript (void);
|
|
\end{verbatim}
|
|
Again, the ``settable'' fallback is called if a non-table value is used.
|
|
|
|
Finally, the function
|
|
\Deffunc{lua_createtable}
|
|
\begin{verbatim}
|
|
lua_Object lua_createtable (void);
|
|
\end{verbatim}
|
|
creates and returns a new, empty table.
|
|
|
|
As already noted,
|
|
most functions from the Lua library receive parameters through C2lua.
|
|
Because other functions also use this stack,
|
|
it is important that these
|
|
parameters be pushed just before the corresponding call,
|
|
without intermediate calls to the Lua library.
|
|
For instance, suppose the user wants the value of \verb'a[i]',
|
|
where \verb'a' and \verb'i' are global Lua variables.
|
|
A simplistic solution would be:
|
|
\begin{verbatim}
|
|
/* Warning: WRONG CODE */
|
|
lua_Object result;
|
|
lua_pushobject(lua_getglobal("a")); /* push table */
|
|
lua_pushobject(lua_getglobal("i")); /* push index */
|
|
result = lua_getsubscript();
|
|
\end{verbatim}
|
|
This code is incorrect because
|
|
the call \verb'lua_getglobal("i")' modifies the stack,
|
|
and invalidates the previous pushed value.
|
|
A correct solution could be:
|
|
\begin{verbatim}
|
|
lua_Object result;
|
|
lua_Object index = lua_getglobal("i");
|
|
lua_pushobject(lua_getglobal("a")); /* push table */
|
|
lua_pushobject(index); /* push index */
|
|
result = lua_getsubscript();
|
|
\end{verbatim}
|
|
|
|
\subsection{Calling Lua Functions}
|
|
Functions defined in Lua by a chunk executed with
|
|
\verb'dofile' or \verb'dostring' can be called from the host program.
|
|
This is done using the following protocol:
|
|
first, the arguments to the function are pushed onto C2lua
|
|
\see{pushing}, in direct order, i.e., the first argument is pushed first.
|
|
Again, it is important to emphasize that, during this phase,
|
|
most other Lua functions cannot be called.
|
|
|
|
Then, the function is called using
|
|
\Deffunc{lua_call}\Deffunc{lua_callfunction}
|
|
\begin{verbatim}
|
|
int lua_call (char *functionname);
|
|
\end{verbatim}
|
|
or
|
|
\begin{verbatim}
|
|
int lua_callfunction (lua_Object function);
|
|
\end{verbatim}
|
|
Both functions return an error code:
|
|
0, in case of success; non zero, in case of errors.
|
|
Finally, the results (a Lua function may return many values)
|
|
are returned in structure lua2C,
|
|
and can be retrieved with the macro \verb|lua_getresult|,
|
|
\Deffunc{lua_getresult}
|
|
which is just another name to the function \verb|lua_lua2C|.
|
|
|
|
The following example shows how a C program may call the
|
|
\verb|strsub| function in Lua to extract a piece of a string:
|
|
\begin{verbatim}
|
|
/* assume that 's' and 'r' are strings (char *), 'i' and 'j' integers */
|
|
lua_pushstring(s); /* 1st argument */
|
|
lua_pushnumber(i); /* 2nd argument */
|
|
lua_pushnumber(j); /* 3rd argument */
|
|
lua_call("strsub"); /* call Lua function */
|
|
r = lua_getstring(lua_getresult(1)); /* r = strsub(s, i, j) */
|
|
\end{verbatim}
|
|
|
|
Two special Lua functions have exclusive interfaces:
|
|
\verb'error' and \verb'setfallback'.
|
|
A C function can generate a Lua error calling the function
|
|
\Deffunc{lua_error}
|
|
\begin{verbatim}
|
|
void lua_error (char *message);
|
|
\end{verbatim}
|
|
This function never returns.
|
|
If the C function has been called from Lua,
|
|
then the corresponding Lua execution terminates,
|
|
as if an error had occurred inside Lua code.
|
|
Otherwise, the whole program terminates with a call to \verb|exit(1)|.
|
|
%%LHF: proponho lua_error(char* m, int rc), gerando exit(rc)
|
|
|
|
Fallbacks can be changed with:
|
|
\Deffunc{lua_setfallback}
|
|
\begin{verbatim}
|
|
lua_Object lua_setfallback (char *name, lua_CFunction fallback);
|
|
\end{verbatim}
|
|
The first parameter is the fallback name \see{fallback},
|
|
and the second is a CFunction to be used as the new fallback.
|
|
This function returns a \verb'lua_Object',
|
|
which is the old fallback value,
|
|
or \nil\ on failure (invalid fallback name).
|
|
This old value can be used for chaining fallbacks.
|
|
|
|
|
|
\subsection{C Functions} \label{LuacallC}
|
|
To register a C function to Lua,
|
|
there is the following macro:
|
|
\Deffunc{lua_register}
|
|
\begin{verbatim}
|
|
#define lua_register(n,f) (lua_pushcfunction(f), lua_storeglobal(n))
|
|
/* char *n; */
|
|
/* lua_CFunction f; */
|
|
\end{verbatim}
|
|
which receives the name the function will have in Lua,
|
|
and a pointer to the function.
|
|
This pointer must have type \verb'lua_CFunction',
|
|
which is defined as
|
|
\Deffunc{lua_CFunction}
|
|
\begin{verbatim}
|
|
typedef void (*lua_CFunction) (void);
|
|
\end{verbatim}
|
|
that is, a pointer to a function with no parameters and no results.
|
|
|
|
In order to communicate properly with Lua,
|
|
a C function must follow a protocol,
|
|
which defines the way parameters and results are passed.
|
|
|
|
A C function receives its arguments in structure lua2C;
|
|
to access them, it uses the macro \verb|lua_getparam|, \Deffunc{lua_getparam}
|
|
again just another name to \verb|lua_lua2C|.
|
|
To return values, a C function just pushes them onto the stack C2lua,
|
|
in direct order \see{valuesCLua}.
|
|
Like a Lua function, a C function called by Lua can also return
|
|
many results.
|
|
|
|
As an example,
|
|
the code below shows a CFunction to compute the maximum of
|
|
a variable number of arguments:
|
|
\begin{verbatim}
|
|
void math_max (void)
|
|
{
|
|
int i=1; /* argument count */
|
|
double d, dmax;
|
|
lua_Object o;
|
|
/* the function must get at least one argument */
|
|
if ((o = lua_getparam(i++)) == LUA_NOOBJECT)
|
|
lua_error("too few arguments to function `max'");
|
|
/* and this argument must be a number */
|
|
if (!lua_isnumber(o))
|
|
lua_error("incorrect argument to function `max'");
|
|
dmax = lua_getnumber(o);
|
|
/* loops until there is no more arguments */
|
|
while ((o = lua_getparam(i++)) != LUA_NOOBJECT) {
|
|
if (!lua_isnumber(o))
|
|
lua_error("incorrect argument to function `max'");
|
|
d = lua_getnumber(o);
|
|
if (d > dmax) dmax = d;
|
|
}
|
|
/* push the result to be returned */
|
|
lua_pushnumber(dmax);
|
|
}
|
|
\end{verbatim}
|
|
To be available in Lua, this function must be registered:
|
|
\begin{verbatim}
|
|
lua_register ("max", math_max);
|
|
\end{verbatim}
|
|
|
|
For more examples, see files \verb|strlib.c|,
|
|
\verb|iolib.c| and \verb|mathlib.c| in Lua distribution.
|
|
|
|
\subsection{References to Lua Objects}
|
|
|
|
As noted in Section~\ref{LuacallC}, \verb'lua_Object's are volatile.
|
|
If the C code needs to keep a \verb'lua_Object'
|
|
outside block boundaries,
|
|
it must create a \Def{reference} to the object.
|
|
The routines to manipulate references are the following:
|
|
\Deffunc{lua_ref}\Deffunc{lua_getref}
|
|
\Deffunc{lua_pushref}\Deffunc{lua_unref}
|
|
\begin{verbatim}
|
|
int lua_ref (int lock);
|
|
lua_Object lua_getref (int ref);
|
|
void lua_pushref (int ref);
|
|
void lua_unref (int ref);
|
|
\end{verbatim}
|
|
The function \verb'lua_ref' creates a reference
|
|
to the object that is on the top of the stack,
|
|
and returns this reference.
|
|
If \verb'lock' is true, the object is {\em locked\/}:
|
|
this means the object will not be garbage collected.
|
|
Notice that an unlocked reference may be garbage collected.
|
|
Whenever the referenced object is needed,
|
|
a call to \verb'lua_getref'
|
|
returns a handle to it,
|
|
whereas \verb'lua_pushref' pushes the object on the stack.
|
|
If the object has been collected,
|
|
then \verb'lua_getref' returns \verb'LUA_NOOBJECT',
|
|
and \verb'lua_pushobject' issues an error.
|
|
|
|
When a reference is no longer needed,
|
|
it can be freed with a call to \verb'lua_unref'.
|
|
|
|
The function \verb|lua_pushref| does not corrupt the
|
|
structures lua2C and C2lua, and therefore is safe to
|
|
be called when pushing parameters onto C2lua.
|
|
|
|
|
|
|
|
\section{Predefined Functions and Libraries}
|
|
|
|
The set of \Index{predefined functions} in Lua is small but powerful.
|
|
Most of them provide features that allow some degree of
|
|
\Index{reflexivity} in the language.
|
|
Some of these features cannot be simulated with the rest of the
|
|
Language nor with the standard Lua API.
|
|
Others are just convenient interfaces to common API functions.
|
|
|
|
The libraries, on the other hand, provide useful routines
|
|
that are implemented directly through the standard API.
|
|
Therefore, they are not necessary to the language,
|
|
and are provided as separate C modules.
|
|
Currently there are three standard libraries:
|
|
\begin{itemize}
|
|
\item string manipulation;
|
|
\item mathematical functions (sin, log, etc);
|
|
\item input and output (plus some system facilities).
|
|
\end{itemize}
|
|
In order to have access to these libraries,
|
|
the host program must call the functions
|
|
\verb-strlib_open-, \verb-mathlib_open-, and \verb-iolib_open-,
|
|
declared in \verb-lualib.h-.
|
|
|
|
|
|
\subsection{Predefined Functions}
|
|
|
|
\subsubsection*{\ff{\tt dofile (filename)}}\Deffunc{dofile}
|
|
This function receives a file name,
|
|
opens it, and executes its contents as a Lua chunk,
|
|
or as pre-compiled chunks.
|
|
When called without arguments,
|
|
it executes the contents of the standard input (\verb'stdin').
|
|
If there is any error executing the file, it returns \nil.
|
|
Otherwise, it returns the values returned by the chunk,
|
|
or a non \nil\ value if the chunk returns no values.
|
|
It issues an error when called with a non string argument.
|
|
\verb|dofile| is simply an interface to \verb|lua_dofile|.
|
|
|
|
\subsubsection*{\ff{\tt dostring (string)}}\Deffunc{dostring}
|
|
This function executes a given string as a Lua chunk.
|
|
If there is any error executing the string, it returns \nil.
|
|
Otherwise, it returns the values returned by the chunk,
|
|
or a non \nil\ value if the chunk returns no values.
|
|
\verb|dostring| is simply an interface to \verb|lua_dostring|.
|
|
|
|
\subsubsection*{\ff{\tt next (table, index)}}\Deffunc{next}
|
|
This function allows a program to traverse all fields of a table.
|
|
Its first argument is a table and its second argument
|
|
is an index in this table.
|
|
It returns the next index of the table and the
|
|
value associated with the index.
|
|
When called with \nil\ as its second argument,
|
|
the function returns the first index
|
|
of the table (and its associated value).
|
|
When called with the last index, or with \nil\ in an empty table,
|
|
it returns \nil.
|
|
|
|
In Lua there is no declaration of fields;
|
|
semantically, there is no difference between a
|
|
field not present in a table or a field with value \nil.
|
|
Therefore, the function only considers fields with non \nil\ values.
|
|
The order in which the indices are enumerated is not specified,
|
|
{\em even for numeric indices}.
|
|
If the table is modified in any way during a traversal,
|
|
the semantics of \verb|next| is undefined.
|
|
|
|
This function cannot be written with the standard API.
|
|
|
|
\subsubsection*{\ff{\tt nextvar (name)}}\Deffunc{nextvar}
|
|
This function is similar to the function \verb'next',
|
|
but iterates over the global variables.
|
|
Its single argument is the name of a global variable,
|
|
or \nil\ to get a first name.
|
|
Similarly to \verb'next', it returns the name of another variable
|
|
and its value,
|
|
or \nil\ if there are no more variables.
|
|
There can be no assignments to global variables during the traversal;
|
|
otherwise the semantics of \verb|nextvar| is undefined.
|
|
|
|
This function cannot be written with the standard API.
|
|
|
|
\subsubsection*{\ff{\tt tostring (e)}}\Deffunc{tostring}
|
|
This function receives an argument of any type and
|
|
converts it to a string in a reasonable format.
|
|
|
|
\subsubsection*{\ff{\tt print (e1, e2, ...)}}\Deffunc{print}
|
|
This function receives any number of arguments,
|
|
and prints their values in a reasonable format.
|
|
Each value is printed in a new line.
|
|
This function is not intended for formatted output,
|
|
but as a quick way to show a value,
|
|
for instance for error messages or debugging.
|
|
See Section~\ref{libio} for functions for formatted output.
|
|
|
|
\subsubsection*{\ff{\tt tonumber (e)}}\Deffunc{tonumber}
|
|
This function receives one argument,
|
|
and tries to convert it to a number.
|
|
If the argument is already a number or a string convertible
|
|
to a number \see{coercion}, then it returns that number;
|
|
otherwise, it returns \nil.
|
|
|
|
\subsubsection*{\ff{\tt type (v)}}\Deffunc{type}
|
|
This function allows Lua to test the type of a value.
|
|
It receives one argument, and returns its type, coded as a string.
|
|
The possible results of this function are
|
|
\verb'"nil"' (a string, not the value \nil),
|
|
\verb'"number"',
|
|
\verb'"string"',
|
|
\verb'"table"',
|
|
\verb'"function"' (returned both for C functions and Lua functions),
|
|
and \verb'"userdata"'.
|
|
|
|
Besides this string, the function returns a second result,
|
|
which is the \Def{tag} of the value.
|
|
This tag can be used to distinguish between user
|
|
data with different tags,
|
|
and between C functions and Lua functions.
|
|
|
|
\verb|type| is simply an interface to \verb|lua_type|.
|
|
|
|
\subsubsection*{\ff{\tt assert (v)}}\Deffunc{assert}
|
|
This function issues an {\em ``assertion failed!''} error
|
|
when its argument is \nil.
|
|
|
|
\subsubsection*{\ff{\tt error (message)}}\Deffunc{error}\label{pdf-error}
|
|
This function issues an error message and terminates
|
|
the last called function from the library
|
|
(\verb'lua_dofile', \verb'lua_dostring', \ldots).
|
|
It never returns.
|
|
\verb|error| is simply an interface to \verb|lua_error|.
|
|
|
|
\subsubsection*{\ff{\tt setglobal (name, value)}}\Deffunc{setglobal}
|
|
This function assigns the given value to a global variable.
|
|
The string \verb'name' does not need to be a syntactically valid variable name.
|
|
Therefore, this function can set global variables with strange names like
|
|
\verb|`m v 1'| or \verb'34'.
|
|
It returns the value of its second argument.
|
|
\verb|setglobal| is simply an interface to \verb|lua_storeglobal|.
|
|
|
|
\subsubsection*{\ff{\tt getglobal (name)}}\Deffunc{getglobal}
|
|
This function retrieves the value of a global variable.
|
|
The string \verb'name' does not need to be a syntactically valid variable name.
|
|
|
|
\subsubsection*{\ff{\tt setfallback (fallbackname, newfallback)}}
|
|
\Deffunc{setfallback}
|
|
This function sets a new fallback function to the given fallback.
|
|
It returns the old fallback function.
|
|
\verb|setfallback| is simply an interface to \verb|lua_setfallback|.
|
|
|
|
\subsection{String Manipulation}
|
|
This library provides generic functions for string manipulation,
|
|
such as finding and extracting substrings and pattern matching.
|
|
When indexing a string, the first character is at position 1,
|
|
not 0, as in C.
|
|
|
|
\subsubsection*{\ff{\tt strfind (str, pattern [, init [, plain]])}}
|
|
\Deffunc{strfind}
|
|
This function looks for the first {\em match\/} of
|
|
\verb-pattern- in \verb-str-.
|
|
If it finds one, then it returns the indices on \verb-str-
|
|
where this occurence starts and ends;
|
|
otherwise, it returns \nil.
|
|
If the pattern specifies captures,
|
|
the captured strings are returned as extra results.
|
|
A third optional numerical argument specifies where to start the search;
|
|
its default value is 1.
|
|
A value of 1 as a forth optional argument
|
|
turns off the pattern matching facilities,
|
|
so the function does a plain ``find substring'' operation.
|
|
|
|
\subsubsection*{\ff{\tt strlen (s)}}\Deffunc{strlen}
|
|
Receives a string and returns its length.
|
|
|
|
\subsubsection*{\ff{\tt strsub (s, i [, j])}}\Deffunc{strsub}
|
|
Returns another string, which is a substring of \verb's',
|
|
starting at \verb'i' and runing until \verb'j'.
|
|
If \verb'j' is absent,
|
|
it is assumed to be equal to the length of \verb's'.
|
|
In particular, the call \verb'strsub(s,1,j)' returns a prefix of \verb's'
|
|
with length \verb'j',
|
|
whereas the call \verb'strsub(s,i)' returns a suffix of \verb's',
|
|
starting at \verb'i'.
|
|
|
|
\subsubsection*{\ff{\tt strlower (s)}}\Deffunc{strlower}
|
|
Receives a string and returns a copy of that string with all
|
|
upper case letters changed to lower case.
|
|
All other characters are left unchanged.
|
|
|
|
\subsubsection*{\ff{\tt strupper (s)}}\Deffunc{strupper}
|
|
Receives a string and returns a copy of that string with all
|
|
lower case letters changed to upper case.
|
|
All other characters are left unchanged.
|
|
|
|
\subsubsection*{\ff{\tt strrep (s, n)}}\Deffunc{strrep}
|
|
Returns a string which is the concatenation of \verb-n- copies of
|
|
the string \verb-s-.
|
|
|
|
\subsubsection*{\ff{\tt ascii (s [, i])}}\Deffunc{ascii}
|
|
Returns the ASCII code of the character \verb's[i]'.
|
|
If \verb'i' is absent, then it is assumed to be 1.
|
|
|
|
\subsubsection*{\ff{\tt format (formatstring, e1, e2, \ldots)}}\Deffunc{format}
|
|
\label{format}
|
|
This function returns a formated version of its variable number of arguments
|
|
following the description given in its first argument (which must be a string).
|
|
The format string follows the same rules as the \verb'printf' family of
|
|
standard C functions.
|
|
The only differences are that the options/modifiers
|
|
\verb'*', \verb'l', \verb'L', \verb'n', \verb'p',
|
|
and \verb'h' are not supported,
|
|
and there is an extra option, \verb'q'.
|
|
This option formats a string in a form suitable to be safely read
|
|
back by the Lua interpreter;
|
|
that is,
|
|
the string is written between double quotes,
|
|
and all double quotes, returns and backslashes in the string
|
|
are correctly escaped when written.
|
|
For instance, the call
|
|
\begin{verbatim}
|
|
format('%q', 'a string with "quotes" and \n new line')
|
|
\end{verbatim}
|
|
will produce the string:
|
|
\begin{verbatim}
|
|
"a string with \"quotes\" and \
|
|
new line"
|
|
\end{verbatim}
|
|
|
|
The options \verb'c', \verb'd', \verb'E', \verb'e', \verb'f',
|
|
\verb'g' \verb'i', \verb'o', \verb'u', \verb'X', and \verb'x' all
|
|
expect a number as argument,
|
|
whereas \verb'q' and \verb's' expect a string.
|
|
Note that the \verb'*' modifier can be simulated by building
|
|
the appropriate format string.
|
|
For example, \verb|"%*g"| can be simulated with
|
|
\verb|"%"..width.."g"|.
|
|
|
|
\subsubsection*{\ff{\tt gsub (s, pat, repl [, n])}}\Deffunc{gsub}
|
|
Returns a copy of \verb-s-,
|
|
where all occurrences of the pattern \verb-pat- have been
|
|
replaced by a replacement string specified by \verb-repl-.
|
|
This function also returns, as a second value,
|
|
the total number of substitutions made.
|
|
|
|
If \verb-repl- is a string, then its value is used for replacement.
|
|
Any sequence in \verb-repl- of the form \verb-%n-
|
|
with \verb-n- between 1 and 9
|
|
stands for the value of the n-th captured substring.
|
|
|
|
If \verb-repl- is a function, then this function is called every time a
|
|
match occurs, with all captured substrings as parameters
|
|
(see below).
|
|
If the value returned by this function is a string,
|
|
then it is used as the replacement string;
|
|
otherwise, the replacement string is the empty string.
|
|
|
|
An optional parameter \verb-n- limits
|
|
the maximum number of substitutions to occur.
|
|
For instance, when \verb-n- is 1 only the first occurrence of
|
|
\verb-pat- is replaced.
|
|
|
|
As an example, in the following expression each occurrence of the form
|
|
\verb-$name- calls the function \verb|getenv|,
|
|
passing \verb|name| as argument
|
|
(because only this part of the pattern is captured).
|
|
The value returned by \verb|getenv| will replace the pattern.
|
|
Therefore, the whole expression:
|
|
\begin{verbatim}
|
|
gsub("home = $HOME, user = $USER", "$(%w%w*)", getenv)
|
|
\end{verbatim}
|
|
returns a string like:
|
|
\begin{verbatim}
|
|
home = /home/roberto, user = roberto
|
|
\end{verbatim}
|
|
|
|
\subsubsection*{Patterns} \label{pm}
|
|
|
|
\paragraph{Character Class:}
|
|
a \Def{character class} is used to represent a set of characters.
|
|
The following combinations are allowed in describing a character class:
|
|
\begin{description}
|
|
\item[{\em x}] (where {\em x} is any character not in the list \verb'()%.[*?')
|
|
--- represents the character {\em x} itself.
|
|
\item[{\tt .}] --- represents all characters.
|
|
\item[{\tt \%a}] --- represents all letters.
|
|
\item[{\tt \%A}] --- represents all non letter characters.
|
|
\item[{\tt \%d}] --- represents all digits.
|
|
\item[{\tt \%D}] --- represents all non digits.
|
|
\item[{\tt \%l}] --- represents all lower case letters.
|
|
\item[{\tt \%L}] --- represents all non lower case letter characters.
|
|
\item[{\tt \%s}] --- represents all space characters.
|
|
\item[{\tt \%S}] --- represents all non space characters.
|
|
\item[{\tt \%u}] --- represents all upper case letters.
|
|
\item[{\tt \%U}] --- represents all non upper case letter characters.
|
|
\item[{\tt \%w}] --- represents all alphanumeric characters.
|
|
\item[{\tt \%W}] --- represents all non alphanumeric characters.
|
|
\item[{\tt \%\em x}] (where {\em x} is any non alphanumeric character) ---
|
|
represents the character {\em x}.
|
|
This is the standard way to escape the magic characters \verb'()%.[*?'.
|
|
\item[{\tt [char-set]}] ---
|
|
Represents the class which is the union of all
|
|
characters in char-set.
|
|
To include a \verb']' in char-set, it must be the first character.
|
|
A range of characters may be specified by
|
|
separating the end characters of the range with a \verb'-';
|
|
e.g., \verb'A-Z' specifies the upper case characters.
|
|
If \verb'-' appears as the first or last character of char-set,
|
|
then it represents itself.
|
|
All classes \verb'%'{\em x} described above can also be used as
|
|
components in a char-set.
|
|
All other characters in char-set represent themselves.
|
|
\item[{\tt [\^{ }char-set]}] ---
|
|
represents the complement of char-set,
|
|
where char-set is interpreted as above.
|
|
\end{description}
|
|
|
|
\paragraph{Pattern Item:}
|
|
a \Def{pattern item} may be:
|
|
\begin{itemize}
|
|
\item
|
|
a single character class,
|
|
which matches any single character in the class;
|
|
\item
|
|
a single character class followed by \verb'*',
|
|
which matches 0 or more repetitions of characters in the class.
|
|
These repetition itens will always match the longest possible sequence.
|
|
\item
|
|
a single character class followed by \verb'-',
|
|
which also matches 0 or more repetitions of characters in the class.
|
|
Unlike \verb'*',
|
|
these repetition itens will always match the shortest possible sequence.
|
|
\item
|
|
a single character class followed by \verb'?',
|
|
which matches 0 or 1 occurrence of a character in the class;
|
|
\item
|
|
{\tt \%$n$}, for $n$ between 1 and 9;
|
|
such item matches a sub-string equal to the n-th captured string
|
|
(see below);
|
|
\item
|
|
{\tt \%b$xy$}, where $x$ and $y$ are two distinct characters;
|
|
such item mathes strings that start with $x$, end with $y$,
|
|
and where the $x$ and $y$ are {\em balanced}.
|
|
That means that, if one reads the string from left to write,
|
|
counting plus 1 for an $x$ and minus 1 for a $y$,
|
|
the ending $y$ is the first where the count reaches 0.
|
|
For instance, the item \verb|%()| matches expressions with
|
|
balanced parentheses.
|
|
\end{itemize}
|
|
|
|
\paragraph{Pattern:}
|
|
a \Def{pattern} is a sequence of pattern items.
|
|
A \verb'^' at the beginning of a pattern anchors the match at the
|
|
beginning of the subject string.
|
|
A \verb'$' at the end of a pattern anchors the match at the
|
|
end of the subject string.
|
|
|
|
\paragraph{Captures:}
|
|
a pattern may contain sub-patterns enclosed in parentheses,
|
|
that describe \Def{captures}.
|
|
When a match succeeds, the sub-strings of the subject string
|
|
that match captures are stored ({\em captured\/}) for future use.
|
|
Captures are numbered according to their left parentheses.
|
|
For instance, in the pattern \verb|"(a*(.)%w(%s*))"|,
|
|
the part of the string matching \verb|"a*(.)%w(%s*)"| is
|
|
stored as the first capture (and therefore has number 1);
|
|
the character matching \verb|.| is captured with number 2,
|
|
and the part matching \verb|%s*| has number 3.
|
|
|
|
\subsection{Mathematical Functions} \label{mathlib}
|
|
|
|
This library is an interface to some functions of the standard C math library.
|
|
In addition, it registers a fallback for the binary operator \verb'^' that,
|
|
returns $x^y$ when applied to numbers \verb'x^y'.
|
|
|
|
The library provides the following functions:
|
|
\Deffunc{abs}\Deffunc{acos}\Deffunc{asin}\Deffunc{atan}
|
|
\Deffunc{atan2}\Deffunc{ceil}\Deffunc{cos}\Deffunc{floor}
|
|
\Deffunc{log}\Deffunc{log10}\Deffunc{max}\Deffunc{min}
|
|
\Deffunc{mod}\Deffunc{sin}\Deffunc{sqrt}\Deffunc{tan}
|
|
\Deffunc{random}\Deffunc{randomseed}
|
|
\begin{verbatim}
|
|
abs acos asin atan atan2 ceil cos floor log log10
|
|
max min mod sin sqrt tan random randomseed
|
|
\end{verbatim}
|
|
Most of them
|
|
are only interfaces to the homonymous functions in the C library,
|
|
except that, for the trigonometric functions,
|
|
all angles are expressed in {\em degrees}, not radians.
|
|
|
|
The function \verb'max' returns the maximum
|
|
value of its numeric arguments.
|
|
Similarly, \verb'min' computes the minimum.
|
|
Both can be used with an unlimited number of arguments.
|
|
|
|
The functions \verb'random' and \verb'randomseed' are interfaces to
|
|
the simple random generator functions \verb'rand' and \verb'srand',
|
|
provided by ANSI C.
|
|
The function \verb'random' returns pseudo-random numbers in the range
|
|
$[0,1)$.
|
|
|
|
|
|
\subsection{I/O Facilities} \label{libio}
|
|
|
|
All input and outpu operations in Lua are done over two {\em current\/} files:
|
|
one for reading and one for writing.
|
|
Initially, the current input file is \verb'stdin',
|
|
and the current output file is \verb'stdout'.
|
|
|
|
Unless otherwise stated,
|
|
all I/O functions return \nil\ on failure and
|
|
some value different from \nil\ on success.
|
|
|
|
\subsubsection*{\ff{\tt readfrom (filename)}}\Deffunc{readfrom}
|
|
|
|
This function may be called in three ways.
|
|
When called with a file name,
|
|
it opens the named file,
|
|
sets it as the {\em current\/} input file,
|
|
and returns a {\em handle\/} to the file
|
|
(this handle is a user data containing the file stream \verb|FILE*|).
|
|
It does not close the current input file.
|
|
When called with a file handle, returned by a previous call,
|
|
it restores the file as the current input.
|
|
When called without parameters,
|
|
it closes the current input file,
|
|
and restores \verb'stdin' as the current input file.
|
|
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\begin{quotation}
|
|
\noindent
|
|
{\em System dependent\/}: if \verb'filename' starts with a \verb'|',
|
|
then a \Index{piped input} is open, via function \IndexVerb{popen}.
|
|
Not all systems implement pipes.
|
|
Moreover,
|
|
the number of files that can be open at the same time is usually limited and
|
|
depends on the system.
|
|
\end{quotation}
|
|
|
|
\subsubsection*{\ff{\tt writeto (filename)}}\Deffunc{writeto}
|
|
|
|
This function may be called in three ways.
|
|
When called with a file name,
|
|
it opens the named file,
|
|
sets it as the {\em current\/} output file,
|
|
and returns a {\em handle\/} to the file
|
|
(this handle is a user data containing the file stream \verb|FILE*|).
|
|
It does not close the current output file.
|
|
Notice that, if the file already exists,
|
|
it will be {\em completely erased\/} with this operation.
|
|
When called with a file handle, returned by a previous call,
|
|
it restores the file as the current output.
|
|
When called without parameters,
|
|
this function closes the current output file,
|
|
and restores \verb'stdout' as the current output file.
|
|
\index{closing a file}
|
|
%%LHF: nao tem como escrever em stderr, tem?
|
|
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\begin{quotation}
|
|
\noindent
|
|
{\em System dependent\/}: if \verb'filename' starts with a \verb'|',
|
|
then a \Index{piped output} is open, via function \IndexVerb{popen}.
|
|
Not all systems implement pipes.
|
|
Moreover,
|
|
the number of files that can be open at the same time is usually limited and
|
|
depends on the system.
|
|
\end{quotation}
|
|
|
|
\subsubsection*{\ff{\tt appendto (filename)}}\Deffunc{appendto}
|
|
|
|
This function opens a file named \verb'filename' and sets it as the
|
|
{\em current\/} output file.
|
|
It returns the file handle,
|
|
or \nil\ in case of error.
|
|
Unlike the \verb'writeto' operation,
|
|
this function does not erase any previous content of the file.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
Notice that function \verb|writeto| is available to close an output file.
|
|
|
|
\subsubsection*{\ff{\tt remove (filename)}}\Deffunc{remove}
|
|
|
|
This function deletes the file with the given name.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff{\tt rename (name1, name2)}}\Deffunc{rename}
|
|
|
|
This function renames file named \verb'name1' to \verb'name2'.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff{\tt tmpname ()}}\Deffunc{tmpname}
|
|
|
|
This function returns a string with a file name that can safely
|
|
be used for a temporary file.
|
|
|
|
\subsubsection*{\ff{\tt read ([readpattern])}}\Deffunc{read}
|
|
|
|
This function reads the current input
|
|
according to a read pattern, that specifies how much to read;
|
|
characters are read from the current input file until
|
|
the read pattern fails or ends.
|
|
The function \verb|read| returns a string with the characters read,
|
|
even if the pattern succeeds only partially,
|
|
or \nil\ if the read pattern fails {\em and\/}
|
|
the result string would be empty.
|
|
When called without parameters,
|
|
it uses a default pattern that reads the next line
|
|
(see below).
|
|
|
|
A \Def{read pattern} is a sequence of read pattern items.
|
|
An item may be a single character class
|
|
or a character class followed by \verb'?' or by \verb'*'.
|
|
A single character class reads the next character from the input
|
|
if it belongs to the class, otherwise it fails.
|
|
A character class followed by \verb'?' reads the next character
|
|
from the input if it belongs to the class;
|
|
it never fails.
|
|
A character class followed by \verb'*' reads until a character that
|
|
does not belong to the class, or end of file;
|
|
since it can match a sequence of zero characteres, it never fails.%
|
|
\footnote{
|
|
Notice that the behavior of read patterns is different from
|
|
the regular pattern matching behavior,
|
|
where a \verb'*' expands to the maximum length {\em such that\/}
|
|
the rest of the pattern does not fail.
|
|
With the read pattern behavior
|
|
there is no need for backtracking the reading.
|
|
}
|
|
|
|
A pattern item may contain sub-patterns enclosed in curly brackets,
|
|
that describe \Def{skips}.
|
|
Characters matching a skip are read,
|
|
but are not included in the resulting string.
|
|
|
|
Following are some examples of read patterns and their meanings:
|
|
\begin{itemize}
|
|
\item \verb|"."| returns the next character, or \nil\ on end of file.
|
|
\item \verb|".*"| reads the whole file.
|
|
\item \verb|"[^\n]*{\n}"| returns the next line
|
|
(skipping the end of line), or \nil\ on end of file.
|
|
This is the default pattern.
|
|
\item \verb|"{%s*}%S%S*"| returns the next word
|
|
(maximal sequence of non white-space characters),
|
|
or \nil\ on end of file.
|
|
\item \verb|"{%s*}[+-]?%d%d*"| returns the next integer
|
|
or \nil\ if the next characters do not conform to an integer format.
|
|
\end{itemize}
|
|
|
|
\subsubsection*{\ff{\tt write (value1, ...)}}\Deffunc{write}
|
|
|
|
This function writes the value of each of its arguments to the
|
|
current output file.
|
|
The arguments must be strings or numbers.
|
|
To write other values,
|
|
use \verb|tostring| before \verb|write|.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff{\tt date ([format])}}\Deffunc{date}
|
|
|
|
This function returns a string containing date and time
|
|
formatted according to the given string \verb'format',
|
|
following the same rules of the ANSI C function \verb'strftime'.
|
|
When called without arguments,
|
|
it returns a reasonable date and time representation that depends on
|
|
the host system.
|
|
|
|
\subsubsection*{\ff{\tt exit ([code])}}\Deffunc{exit}
|
|
|
|
This function calls the C function \verb-exit-,
|
|
with an optional \verb-code-,
|
|
to terminate the program.
|
|
The default value for \verb-code- is 1.
|
|
|
|
\subsubsection*{\ff{\tt getenv (varname)}}\Deffunc{getenv}
|
|
|
|
Returns the value of the environment variable \verb|varname|,
|
|
or \nil\ if the variable is not defined.
|
|
|
|
\subsubsection*{\ff{\tt execute (command)}}\Deffunc{execute}
|
|
|
|
This function is equivalent to the C function \verb|system|.
|
|
It passes \verb|command| to be executed by an operating system shell.
|
|
It returns an error code, which is system-dependent.
|
|
|
|
|
|
\section{The Debugger Interface} \label{debugI}
|
|
|
|
Lua has no built-in debugging facilities.
|
|
Instead, it offers a special interface,
|
|
by means of functions and {\em hooks},
|
|
which allows the construction of different
|
|
kinds of debuggers, profilers, and other tools
|
|
that need ``inside information'' from the interpreter.
|
|
This interface is declared in the header file \verb'luadebug.h'.
|
|
|
|
\subsection{Stack and Function Information}
|
|
|
|
The main function to get information about the interpreter stack
|
|
is
|
|
\begin{verbatim}
|
|
lua_Function lua_stackedfunction (int level);
|
|
\end{verbatim}
|
|
It returns a handle (\verb'lua_Function') to the {\em activation record\/}
|
|
of the function executing at a given level.
|
|
Level 0 is the current running function,
|
|
while level $n+1$ is the function that has called level $n$.
|
|
When called with a level greater than the stack depth,
|
|
\verb'lua_stackedfunction' returns \verb'LUA_NOOBJECT'.
|
|
|
|
The type \verb'lua_Function' is just another name
|
|
to \verb'lua_Object'.
|
|
Although, in this library,
|
|
a \verb'lua_Function' can be used wherever a \verb'lua_Object' is required,
|
|
when a parameter has type \verb'lua_Function'
|
|
it accepts only a handle returned by
|
|
\verb'lua_stackedfunction'.
|
|
|
|
Three other functions produce extra information about a function:
|
|
\begin{verbatim}
|
|
void lua_funcinfo (lua_Object func, char **filename, int *linedefined);
|
|
int lua_currentline (lua_Function func);
|
|
char *lua_getobjname (lua_Object o, char **name);
|
|
\end{verbatim}
|
|
\verb'lua_funcinfo' gives the file name and the line where the
|
|
given function has been defined.
|
|
If the ``function'' is in fact the main code of a chunk,
|
|
then \verb'linedefined' is 0.
|
|
If the function is a C function,
|
|
then \verb'linedefined' is -1, and \verb'filename' is \verb'"(C)"'.
|
|
|
|
The function \verb'lua_currentline' gives the current line where
|
|
a given function is executing.
|
|
It only works if the function has been compiled with debug
|
|
information \see{pragma}.
|
|
When no line information is available, it returns -1.
|
|
|
|
Function \verb'lua_getobjname' tries to find a reasonable name for
|
|
a given function.
|
|
Because functions in Lua are first class values,
|
|
they do not have a fixed name:
|
|
Some functions may be the value of many global variables,
|
|
while others may be stored only in a table field.
|
|
Function \verb'lua_getobjname' first checks whether the given
|
|
function is a fallback.
|
|
If so, it returns the string \verb'"fallback"',
|
|
and \verb'name' is set to point to the fallback name.
|
|
Otherwise, if the given function is the value of a global variable,
|
|
then \verb'lua_getobjname' returns the string \verb'"global"',
|
|
and \verb'name' points to the variable name.
|
|
If the given function is neither a fallback nor a global variable,
|
|
then \verb'lua_getobjname' returns the empty string,
|
|
and \verb'name' is set to \verb'NULL'.
|
|
|
|
\subsection{Manipulating Local Variables}
|
|
|
|
The following functions allow the manipulation of the
|
|
local variables of a given activation record.
|
|
They only work if the function has been compiled with debug
|
|
information \see{pragma}.
|
|
\begin{verbatim}
|
|
lua_Object lua_getlocal (lua_Function func, int local_number, char **name);
|
|
int lua_setlocal (lua_Function func, int local_number);
|
|
\end{verbatim}
|
|
\verb|lua_getlocal| returns the value of a local variable,
|
|
and sets \verb'name' to point to the variable name.
|
|
\verb'local_number' is an index for local variables.
|
|
The first parameter has index 1, and so on, until the
|
|
last active local variable.
|
|
When called with a \verb'local_number' greater than the
|
|
number of active local variables,
|
|
or if the activation record has no debug information,
|
|
\verb'lua_getlocal' returns \verb'LUA_NOOBJECT'.
|
|
Formal parameters are the first local variables.
|
|
|
|
The function \verb'lua_setlocal' sets the local variable
|
|
%%LHF: please, lua_setglobal!
|
|
\verb'local_number' to the value previously pushed on the stack
|
|
\see{valuesCLua}.
|
|
If the function succeeds, then it returns 1.
|
|
If \verb'local_number' is greater than the number
|
|
of active local variables,
|
|
or if the activation record has no debug information,
|
|
then this function fails and returns 0.
|
|
|
|
\subsection{Hooks}
|
|
|
|
The Lua interpreter offers two hooks for debugging purposes:
|
|
\begin{verbatim}
|
|
typedef void (*lua_CHFunction) (lua_Function func, char *file, int line);
|
|
extern lua_CHFunction lua_callhook;
|
|
|
|
typedef void (*lua_LHFunction) (int line);
|
|
extern lua_LHFunction lua_linehook;
|
|
\end{verbatim}
|
|
The first one is called whenever the interpreter enters or leaves a
|
|
function.
|
|
When entering a function,
|
|
its parameters are a handle to the function activation record,
|
|
plus the file and the line where the function is defined (the same
|
|
information which is provided by \verb'lua_funcinfo');
|
|
when leaving a function, \verb'func' is \verb'LUA_NOOBJECT',
|
|
\verb'file' is \verb'"(return)"', and \verb'line' is 0.
|
|
|
|
The other hook is called every time the interpreter changes
|
|
the line of code it is executing.
|
|
Its only parameter is the line number
|
|
(the same information which is provided by the call
|
|
\verb'lua_currentline(lua_stackedfunction(0))').
|
|
This second hook is only called if the active function
|
|
has been compiled with debug information \see{pragma}.
|
|
|
|
A hook is disabled when its value is \verb|NULL|,
|
|
which is the initial value of both hooks.
|
|
|
|
|
|
|
|
\section{\Index{Lua Stand-alone}} \label{lua-sa}
|
|
|
|
Although Lua has been designed as an extension language,
|
|
the language can also be used as a stand-alone interpreter.
|
|
An implementation of such an interpreter,
|
|
called simply \verb|lua|,
|
|
is provided with the standard distribution.
|
|
This program can be called with any sequence of the following arguments:
|
|
\begin{description}
|
|
\item[{\tt -v}] prints version information.
|
|
\item[{\tt -}] runs interactively, accepting commands from standard input
|
|
until an \verb|EOF|.
|
|
\item[{\tt -e stat}] executes \verb|stat| as a Lua chunk.
|
|
\item[{\tt var=exp}] executes \verb|var=exp| as a Lua chunk.
|
|
\item[{\tt filename}] executes file \verb|filename| as a Lua chunk.
|
|
\end{description}
|
|
All arguments are handled in order.
|
|
For instance, an invocation like
|
|
\begin{verbatim}
|
|
$ lua - a=1 prog.lua
|
|
\end{verbatim}
|
|
will first interact with the user until an \verb|EOF|,
|
|
then will set \verb'a' to 1,
|
|
and finally will run file \verb'prog.lua'.
|
|
|
|
Please notice that the interaction with the shell may lead to
|
|
unintended results.
|
|
For instance, a call like
|
|
\begin{verbatim}
|
|
$ lua a="name" prog.lua
|
|
\end{verbatim}
|
|
will {\em not\/} set \verb|a| to the string \verb|"name"|.
|
|
Instead, the quotes will be handled by the shell,
|
|
lua will get only \verb'a=name' to run,
|
|
and \verb'a' will finish with \nil,
|
|
because the global variable \verb|name| has not been initialized.
|
|
Instead, one should write
|
|
\begin{verbatim}
|
|
$ lua 'a="name"' prog.lua
|
|
\end{verbatim}
|
|
|
|
\section*{Acknowledgments}
|
|
|
|
The authors would like to thank CENPES/PETROBR\'AS which,
|
|
jointly with \tecgraf, used extensively early versions of
|
|
this system and gave valuable comments.
|
|
The authors would also like to thank Carlos Henrique Levy,
|
|
who found the name of the game.
|
|
Lua means {\em moon\/} in Portuguese.
|
|
|
|
|
|
|
|
\appendix
|
|
|
|
\section*{Incompatibilities with Previous Versions}
|
|
|
|
Although great care has been taken to avoid incompatibilities with
|
|
the previous public versions of Lua,
|
|
some differences had to be introduced.
|
|
Here is a list of all these incompatibilities.
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.4}}
|
|
The whole I/O facilities have been rewritten.
|
|
We strongly encourage programmers to adapt their code
|
|
to this new version.
|
|
However, we are keeping the old version of the libraries
|
|
in the distribution,
|
|
to allow a smooth transition.
|
|
The incompatibilities between the new and the old libraries are:
|
|
\begin{itemize}
|
|
\item The format facility of function \verb'write' has been supersed by
|
|
function \verb'format';
|
|
therefore this facility has been dropped.
|
|
\item Function \verb'read' now uses {\em read patterns\/} to specify
|
|
what to read;
|
|
this is incompatible with the old format options.
|
|
\item Function \verb'strfind' now accepts patterns,
|
|
so it may have a different behavior when the pattern includes
|
|
special characters.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.2}}
|
|
\begin{itemize}
|
|
\item
|
|
Functions \verb'date' and \verb'time' (from \verb'iolib')
|
|
have been superseded by the new, more powerful version of function \verb'date'.
|
|
\item
|
|
Function \verb'append' (from \verb'iolib') now returns 1 whenever it succeeds,
|
|
whether the file is new or not.
|
|
\item
|
|
Function \verb'int2str' (from \verb'strlib') has been superseded by new
|
|
function \verb'format', with parameter \verb'"%c"'.
|
|
\item
|
|
The API lock mechanism has been superseded by the reference mechanism.
|
|
However, \verb-lua.h- provides compatibility macros,
|
|
so there is no need to change programs.
|
|
\item
|
|
The API function \verb'lua_pushliteral' now is just a macro to
|
|
\verb'lua_pushstring'.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.1}}
|
|
\begin{itemize}
|
|
\item
|
|
The function \verb'type' now returns the string \verb'"function"'
|
|
both for C and Lua functions.
|
|
Because Lua functions and C functions are compatible,
|
|
this behavior is usually more useful.
|
|
When needed, the second result of function {\tt type} may be used
|
|
to distinguish between Lua and C functions.
|
|
\item
|
|
A function definition only assigns the function value to the
|
|
given variable at execution time.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 1.1}}
|
|
\begin{itemize}
|
|
\item
|
|
The equality test operator now is denoted by \verb'==',
|
|
instead of \verb'='.
|
|
\item
|
|
The syntax for table construction has been greatly simplified.
|
|
The old \verb'@(size)' has been substituted by \verb'{}'.
|
|
The list constructor (formerly \verb'@[...]') and the record
|
|
constructor (formerly \verb'@{...}') now are both coded like
|
|
\verb'{...}'.
|
|
When the construction involves a function call,
|
|
like in \verb'@func{...}',
|
|
the new syntax does not use the \verb'@'.
|
|
More important, {\em a construction function must now
|
|
explicitly return the constructed table}.
|
|
\item
|
|
The function \verb'lua_call' no longer has the parameter \verb'nparam'.
|
|
\item
|
|
The function \verb'lua_pop' is no longer available,
|
|
since it could lead to strange behavior.
|
|
In particular,
|
|
to access results returned from a Lua function,
|
|
the new macro \verb|lua_getresult| should be used.
|
|
\item
|
|
The old functions \verb'lua_storefield' and \verb'lua_storeindexed'
|
|
have been replaced by
|
|
\begin{verbatim}
|
|
int lua_storesubscript (void);
|
|
\end{verbatim}
|
|
with the parameters explicitly pushed on the stack.
|
|
\item
|
|
The functionality of the function \verb'lua_errorfunction' has been
|
|
replaced by the {\em fallback\/} mechanism \see{error}.
|
|
\item
|
|
When calling a function from the Lua library,
|
|
parameters passed through the stack
|
|
must be pushed just before the corresponding call,
|
|
with no intermediate calls to Lua.
|
|
Special care should be taken with macros like
|
|
\verb'lua_getindexed' and \verb'lua_getfield'.
|
|
\end{itemize}
|
|
|
|
\newcommand{\indexentry}[2]{\item {#1} #2}
|
|
%\catcode`\_=12
|
|
\begin{theindex}
|
|
\input{manual.id}
|
|
\end{theindex}
|
|
|
|
|
|
\end{document}
|