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e1d8770f12
When entering a coroutine, the computation of nCcalls added 'from->nci' to correct for preallocated CallInfos, but 'nci' includes also the Callinfos already used.
177 lines
4.9 KiB
Lua
177 lines
4.9 KiB
Lua
-- $Id: testes/cstack.lua $
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-- See Copyright Notice in file all.lua
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local debug = require "debug"
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print"testing C-stack overflow detection"
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print"If this test crashes, see its file ('cstack.lua')"
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-- Segmentation faults in these tests probably result from a C-stack
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-- overflow. To avoid these errors, you can use the function
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-- 'debug.setcstacklimit' to set a smaller limit for the use of
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-- C stack by Lua. After finding a reliable limit, you might want
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-- to recompile Lua with this limit as the value for
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-- the constant 'LUAI_MAXCCALLS', which defines the default limit.
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-- (The default limit is printed by this test.)
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-- Alternatively, you can ensure a larger stack for the program.
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-- For Linux, a limit up to 30_000 seems Ok. Windows cannot go much
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-- higher than 2_000.
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-- get and print original limit
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local origlimit <const> = debug.setcstacklimit(400)
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print("default stack limit: " .. origlimit)
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-- Do the tests using the original limit. Or else you may want to change
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-- 'currentlimit' to lower values to avoid a seg. fault or to higher
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-- values to check whether they are reliable.
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local currentlimit <const> = origlimit
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debug.setcstacklimit(currentlimit)
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print("current stack limit: " .. currentlimit)
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local function checkerror (msg, f, ...)
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local s, err = pcall(f, ...)
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assert(not s and string.find(err, msg))
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end
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-- auxiliary function to keep 'count' on the screen even if the program
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-- crashes.
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local count
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local back = string.rep("\b", 8)
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local function progress ()
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count = count + 1
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local n = string.format("%-8d", count)
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io.stderr:write(back, n) -- erase previous value and write new one
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end
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do print("testing simple recursion:")
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count = 0
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local function foo ()
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progress()
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foo() -- do recursive calls until a stack error (or crash)
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end
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checkerror("stack overflow", foo)
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print("\tfinal count: ", count)
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end
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do print("testing stack overflow in message handling")
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count = 0
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local function loop (x, y, z)
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progress()
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return 1 + loop(x, y, z)
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end
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local res, msg = xpcall(loop, loop)
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assert(msg == "error in error handling")
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print("\tfinal count: ", count)
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end
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-- bug since 2.5 (C-stack overflow in recursion inside pattern matching)
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do print("testing recursion inside pattern matching")
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local function f (size)
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local s = string.rep("a", size)
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local p = string.rep(".?", size)
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return string.match(s, p)
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end
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local m = f(80)
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assert(#m == 80)
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checkerror("too complex", f, 200000)
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end
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do print("testing stack-overflow in recursive 'gsub'")
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count = 0
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local function foo ()
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progress()
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string.gsub("a", ".", foo)
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end
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checkerror("stack overflow", foo)
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print("\tfinal count: ", count)
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print("testing stack-overflow in recursive 'gsub' with metatables")
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count = 0
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local t = setmetatable({}, {__index = foo})
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foo = function ()
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count = count + 1
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progress(count)
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string.gsub("a", ".", t)
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end
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checkerror("stack overflow", foo)
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print("\tfinal count: ", count)
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end
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do -- bug in 5.4.0
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print("testing limits in coroutines inside deep calls")
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count = 0
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local lim = 1000
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local function stack (n)
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progress()
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if n > 0 then return stack(n - 1) + 1
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else coroutine.wrap(function ()
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stack(lim)
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end)()
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end
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end
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print(xpcall(stack, function () return "ok" end, lim))
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end
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do print("testing changes in C-stack limit")
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-- Just an alternative limit, different from the current one
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-- (smaller to avoid stack overflows)
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local alterlimit <const> = currentlimit * 8 // 10
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assert(not debug.setcstacklimit(0)) -- limit too small
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assert(not debug.setcstacklimit(50000)) -- limit too large
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local co = coroutine.wrap (function ()
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return debug.setcstacklimit(alterlimit)
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end)
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assert(not co()) -- cannot change C stack inside coroutine
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local n
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local function foo () n = n + 1; foo () end
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local function check ()
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n = 0
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pcall(foo)
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return n
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end
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-- set limit to 'alterlimit'
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assert(debug.setcstacklimit(alterlimit) == currentlimit)
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local limalter <const> = check()
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-- set a very low limit (given that there are already several active
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-- calls to arrive here)
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local lowlimit <const> = 38
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assert(debug.setcstacklimit(lowlimit) == alterlimit)
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-- usable limit is much lower, due to active calls
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local actuallow = check()
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assert(actuallow < lowlimit - 30)
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-- now, add 'lowlimit' extra slots, which should all be available
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assert(debug.setcstacklimit(lowlimit + lowlimit) == lowlimit)
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local lim2 <const> = check()
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assert(lim2 == actuallow + lowlimit)
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-- 'setcstacklimit' works inside protected calls. (The new stack
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-- limit is kept when 'pcall' returns.)
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assert(pcall(function ()
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assert(debug.setcstacklimit(alterlimit) == lowlimit * 2)
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assert(check() <= limalter)
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end))
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assert(check() == limalter)
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-- restore original limit
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assert(debug.setcstacklimit(origlimit) == alterlimit)
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end
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print'OK'
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