lua/lobject.h
Roberto Ierusalimschy 36e1390631 details.
2000-03-31 13:28:45 -03:00

190 lines
4.1 KiB
C

/*
** $Id: lobject.h,v 1.58 2000/03/30 20:55:50 roberto Exp roberto $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include "llimits.h"
#include "lua.h"
#ifdef DEBUG
#undef NDEBUG
#include <assert.h>
#define LUA_INTERNALERROR(L,s) assert(((void)s,0))
#define LUA_ASSERT(L,c,s) assert(((void)s,(c)))
#else
#define LUA_INTERNALERROR(L,s) /* empty */
#define LUA_ASSERT(L,c,s) /* empty */
#endif
#ifdef DEBUG
/* to avoid warnings, and make sure value is really unused */
#define UNUSED(x) (x=0, (void)(x))
#else
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
/*
** Lua TYPES
** WARNING: if you change the order of this enumeration,
** grep "ORDER LUA_T"
*/
typedef enum {
TAG_USERDATA = 0, /* default tag for userdata */
TAG_NUMBER, /* fixed tag for numbers */
TAG_STRING, /* fixed tag for strings */
TAG_TABLE, /* default tag for tables */
TAG_LCLOSURE, /* fixed tag for Lua closures */
TAG_CCLOSURE, /* fixed tag for C closures */
TAG_NIL, /* last "pre-defined" tag */
TAG_LMARK, /* mark for Lua closures */
TAG_CMARK, /* mark for C closures */
TAG_LINE
} lua_Type;
/* tags for values visible from Lua == first user-created tag */
#define NUM_TAGS 7
/*
** check whether `t' is a mark
*/
#define is_T_MARK(t) ((t) == TAG_LMARK || (t) == TAG_CMARK)
typedef union {
struct TString *ts; /* TAG_STRING, TAG_USERDATA */
struct Closure *cl; /* TAG_[CL]CLOSURE, TAG_[CL]MARK */
struct Hash *a; /* TAG_TABLE */
Number n; /* TAG_NUMBER */
int i; /* TAG_LINE */
} Value;
/* Macros to access values */
#define ttype(o) ((o)->ttype)
#define nvalue(o) ((o)->value.n)
#define svalue(o) ((o)->value.ts->str)
#define tsvalue(o) ((o)->value.ts)
#define clvalue(o) ((o)->value.cl)
#define avalue(o) ((o)->value.a)
typedef struct TObject {
lua_Type ttype;
Value value;
} TObject;
typedef struct GlobalVar {
TObject value;
struct GlobalVar *next;
struct TString *name;
} GlobalVar;
/*
** String headers for string table
*/
typedef struct TString {
union {
struct { /* for strings */
GlobalVar *gv; /* eventual global value with this name */
long len;
} s;
struct { /* for userdata */
int tag;
void *value;
} d;
} u;
struct TString *nexthash; /* chain for hash table */
unsigned long hash;
int constindex; /* hint to reuse constants (= -1 if this is a userdata) */
unsigned char marked;
char str[1]; /* \0 byte already reserved */
} TString;
/*
** Function Prototypes
*/
typedef struct Proto {
struct Proto *next;
int marked;
struct TString **kstr; /* strings used by the function */
int nkstr; /* size of `kstr' */
Number *knum; /* Number numbers used by the function */
int nknum; /* size of `knum' */
struct Proto **kproto; /* functions defined inside the function */
int nkproto; /* size of `kproto' */
Instruction *code; /* ends with opcode ENDCODE */
int lineDefined;
TString *source;
int numparams;
int is_vararg;
int maxstacksize;
struct LocVar *locvars; /* ends with line = -1 */
} Proto;
typedef struct LocVar {
TString *varname; /* NULL signals end of scope */
int line;
} LocVar;
/*
** Closures
*/
typedef struct Closure {
struct Closure *next;
int marked;
union {
lua_CFunction c; /* C functions */
struct Proto *l; /* Lua functions */
} f;
int nelems;
TObject consts[1];
} Closure;
typedef struct Node {
TObject key;
TObject val;
struct Node *next; /* for chaining */
} Node;
typedef struct Hash {
int htag;
Node *node;
int size;
Node *firstfree; /* this position is free; all positions after it are full */
struct Hash *next;
int marked;
} Hash;
extern const char *const luaO_typenames[];
extern const TObject luaO_nilobject;
#define luaO_typename(o) luaO_typenames[ttype(o)]
unsigned long luaO_power2 (unsigned long n);
#define luaO_equalObj(t1,t2) (ttype(t1) == ttype(t2) && luaO_equalval(t1,t2))
int luaO_equalval (const TObject *t1, const TObject *t2);
int luaO_redimension (lua_State *L, int oldsize);
int luaO_str2d (const char *s, Number *result);
#endif