lua/table.c

277 lines
6.3 KiB
C

/*
** table.c
** Module to control static tables
*/
char *rcs_table="$Id: table.c,v 2.22 1994/11/21 21:41:09 roberto Exp roberto $";
#include <string.h>
#include "mem.h"
#include "opcode.h"
#include "tree.h"
#include "hash.h"
#include "inout.h"
#include "table.h"
#include "lua.h"
#include "fallback.h"
#define MAX_WORD 0xFFFD
#define BUFFER_BLOCK 256
Symbol *lua_table;
static Word lua_ntable = 0;
static Long lua_maxsymbol = 0;
TaggedString **lua_constant;
static Word lua_nconstant = 0;
static Long lua_maxconstant = 0;
#define MAXFILE 20
char *lua_file[MAXFILE];
int lua_nfile;
#define GARBAGE_BLOCK 256
#define MIN_GARBAGE_BLOCK 10
static void lua_nextvar (void);
static void setglobal (void);
static void getglobal (void);
/*
** Initialise symbol table with internal functions
*/
static void lua_initsymbol (void)
{
int n;
lua_maxsymbol = BUFFER_BLOCK;
lua_table = newvector(lua_maxsymbol, Symbol);
n = luaI_findsymbolbyname("next");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next;
n = luaI_findsymbolbyname("dofile");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile;
n = luaI_findsymbolbyname("setglobal");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = setglobal;
n = luaI_findsymbolbyname("getglobal");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = getglobal;
n = luaI_findsymbolbyname("nextvar");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar;
n = luaI_findsymbolbyname("type");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type;
n = luaI_findsymbolbyname("tonumber");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
n = luaI_findsymbolbyname("print");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_print;
n = luaI_findsymbolbyname("dostring");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring;
n = luaI_findsymbolbyname("setfallback");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_setfallback;
n = luaI_findsymbolbyname("error");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_error;
}
/*
** Initialise constant table with pre-defined constants
*/
void lua_initconstant (void)
{
lua_maxconstant = BUFFER_BLOCK;
lua_constant = newvector(lua_maxconstant, TaggedString *);
}
/*
** Given a name, search it at symbol table and return its index. If not
** found, allocate it.
** On error, return -1.
*/
int luaI_findsymbol (TreeNode *t)
{
if (lua_table == NULL)
lua_initsymbol();
if (t->varindex == NOT_USED)
{
if (lua_ntable == lua_maxsymbol)
{
lua_maxsymbol *= 2;
if (lua_maxsymbol > MAX_WORD)
lua_error("symbol table overflow");
lua_table = growvector(lua_table, lua_maxsymbol, Symbol);
}
t->varindex = lua_ntable;
s_tag(lua_ntable) = LUA_T_NIL;
lua_ntable++;
}
return t->varindex;
}
int luaI_findsymbolbyname (char *name)
{
return luaI_findsymbol(lua_constcreate(name));
}
/*
** Given a name, search it at constant table and return its index. If not
** found, allocate it.
** On error, return -1.
*/
int luaI_findconstant (TreeNode *t)
{
if (lua_constant == NULL)
lua_initconstant();
if (t->constindex == NOT_USED)
{
if (lua_nconstant == lua_maxconstant)
{
lua_maxconstant *= 2;
if (lua_maxconstant > MAX_WORD)
lua_error("constant table overflow");
lua_constant = growvector(lua_constant, lua_maxconstant, TaggedString *);
}
t->constindex = lua_nconstant;
lua_constant[lua_nconstant] = &(t->ts);
lua_nconstant++;
}
return t->constindex;
}
/*
** Traverse symbol table objects
*/
void lua_travsymbol (void (*fn)(Object *))
{
Word i;
for (i=0; i<lua_ntable; i++)
fn(&s_object(i));
}
/*
** Mark an object if it is a string or a unmarked array.
*/
void lua_markobject (Object *o)
{
if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
tsvalue(o)->marked = 1;
else if (tag(o) == LUA_T_ARRAY)
lua_hashmark (avalue(o));
}
/*
** Garbage collection.
** Delete all unused strings and arrays.
*/
void lua_pack (void)
{
static int block = GARBAGE_BLOCK; /* when garbage collector will be called */
static int nentity = 0; /* counter of new entities (strings and arrays) */
int recovered = 0;
if (nentity++ < block) return;
lua_travstack(lua_markobject); /* mark stack objects */
lua_travsymbol(lua_markobject); /* mark symbol table objects */
luaI_travlock(lua_markobject); /* mark locked objects */
recovered += lua_strcollector();
recovered += lua_hashcollector();
nentity = 0; /* reset counter */
block=2*block-3*recovered/2; /* adapt block size */
if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
}
/*
** Add a file name at file table, checking overflow. This function also set
** the external variable "lua_filename" with the function filename set.
** Return 0 on success or error message on error.
*/
char *lua_addfile (char *fn)
{
if (lua_nfile >= MAXFILE)
return "too many files";
if ((lua_file[lua_nfile++] = strdup (fn)) == NULL)
return "not enough memory";
return NULL;
}
/*
** Delete a file from file stack
*/
int lua_delfile (void)
{
luaI_free(lua_file[--lua_nfile]);
return 1;
}
/*
** Return the last file name set.
*/
char *lua_filename (void)
{
return lua_file[lua_nfile-1];
}
/*
** Internal function: return next global variable
*/
static void lua_nextvar (void)
{
char *varname;
TreeNode *next;
lua_Object o = lua_getparam(1);
if (o == 0)
lua_reportbug("too few arguments to function `nextvar'");
if (lua_getparam(2) != NULL)
lua_reportbug("too many arguments to function `nextvar'");
if (lua_isnil(o))
varname = NULL;
else if (!lua_isstring(o))
{
lua_reportbug("incorrect argument to function `nextvar'");
return; /* to avoid warnings */
}
else
varname = lua_getstring(o);
next = lua_varnext(varname);
if (next == NULL)
{
lua_pushnil();
lua_pushnil();
}
else
{
Object name;
tag(&name) = LUA_T_STRING;
tsvalue(&name) = &(next->ts);
luaI_pushobject(&name);
luaI_pushobject(&s_object(next->varindex));
}
}
static void setglobal (void)
{
lua_Object name = lua_getparam(1);
lua_Object value = lua_getparam(2);
if (!lua_isstring(name))
lua_reportbug("incorrect argument to function `setglobal'");
lua_pushobject(value);
lua_storeglobal(lua_getstring(name));
}
static void getglobal (void)
{
lua_Object name = lua_getparam(1);
if (!lua_isstring(name))
lua_reportbug("incorrect argument to function `getglobal'");
lua_pushobject(lua_getglobal(lua_getstring(name)));
}