mirror of
https://github.com/lua/lua
synced 2024-11-23 05:11:45 +03:00
309 lines
6.3 KiB
C
309 lines
6.3 KiB
C
/*
|
|
** table.c
|
|
** Module to control static tables
|
|
*/
|
|
|
|
char *rcs_table="$Id: table.c,v 2.7 1994/11/02 19:09:23 roberto Exp roberto $";
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "opcode.h"
|
|
#include "tree.h"
|
|
#include "hash.h"
|
|
#include "inout.h"
|
|
#include "table.h"
|
|
#include "lua.h"
|
|
|
|
#define streq(s1,s2) (s1[0]==s2[0]&&strcmp(s1+1,s2+1)==0)
|
|
|
|
#define BUFFER_BLOCK 256
|
|
|
|
Symbol *lua_table;
|
|
static Word lua_ntable = 0;
|
|
static Long lua_maxsymbol = 0;
|
|
|
|
char **lua_constant;
|
|
static Word lua_nconstant = 0;
|
|
static Long lua_maxconstant = 0;
|
|
|
|
|
|
|
|
#define MAXFILE 20
|
|
char *lua_file[MAXFILE];
|
|
int lua_nfile;
|
|
|
|
/* Variables to controll garbage collection */
|
|
#define GARBAGE_BLOCK 256
|
|
Word lua_block=GARBAGE_BLOCK; /* when garbage collector will be called */
|
|
Word lua_nentity; /* counter of new entities (strings and arrays) */
|
|
Word lua_recovered; /* counter of recovered entities (strings and arrays) */
|
|
|
|
|
|
/*
|
|
** Initialise symbol table with internal functions
|
|
*/
|
|
static void lua_initsymbol (void)
|
|
{
|
|
int n;
|
|
lua_maxsymbol = BUFFER_BLOCK;
|
|
lua_table = (Symbol *) calloc(lua_maxsymbol, sizeof(Symbol));
|
|
if (lua_table == NULL)
|
|
{
|
|
lua_error ("symbol table: not enough memory");
|
|
return;
|
|
}
|
|
n = lua_findsymbol("type");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_type;
|
|
n = lua_findsymbol("tonumber");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
|
|
n = lua_findsymbol("next");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next;
|
|
n = lua_findsymbol("nextvar");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar;
|
|
n = lua_findsymbol("print");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_print;
|
|
n = lua_findsymbol("dofile");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile;
|
|
n = lua_findsymbol("dostring");
|
|
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring;
|
|
}
|
|
|
|
|
|
/*
|
|
** Initialise constant table with pre-defined constants
|
|
*/
|
|
void lua_initconstant (void)
|
|
{
|
|
lua_maxconstant = BUFFER_BLOCK;
|
|
lua_constant = (char **) calloc(lua_maxconstant, sizeof(char *));
|
|
if (lua_constant == NULL)
|
|
{
|
|
lua_error ("constant table: not enough memory");
|
|
return;
|
|
}
|
|
lua_findconstant("mark");
|
|
lua_findconstant("nil");
|
|
lua_findconstant("number");
|
|
lua_findconstant("string");
|
|
lua_findconstant("table");
|
|
lua_findconstant("function");
|
|
lua_findconstant("cfunction");
|
|
lua_findconstant("userdata");
|
|
}
|
|
|
|
/*
|
|
** Given a name, search it at symbol table and return its index. If not
|
|
** found, allocate it.
|
|
** On error, return -1.
|
|
*/
|
|
int lua_findsymbol (char *s)
|
|
{
|
|
char *n;
|
|
if (lua_table == NULL)
|
|
lua_initsymbol();
|
|
n = lua_varcreate(s);
|
|
if (n == NULL)
|
|
{
|
|
lua_error ("create symbol: not enough memory");
|
|
return -1;
|
|
}
|
|
if (indexstring(n) == UNMARKED_STRING)
|
|
{
|
|
if (lua_ntable == lua_maxsymbol)
|
|
{
|
|
lua_maxsymbol *= 2;
|
|
if (lua_maxsymbol > MAX_WORD)
|
|
{
|
|
lua_error("symbol table overflow");
|
|
return -1;
|
|
}
|
|
lua_table = (Symbol *)realloc(lua_table, lua_maxsymbol*sizeof(Symbol));
|
|
if (lua_table == NULL)
|
|
{
|
|
lua_error ("symbol table: not enough memory");
|
|
return -1;
|
|
}
|
|
}
|
|
indexstring(n) = lua_ntable;
|
|
s_tag(lua_ntable) = LUA_T_NIL;
|
|
lua_ntable++;
|
|
}
|
|
return indexstring(n);
|
|
}
|
|
|
|
|
|
/*
|
|
** Given a name, search it at constant table and return its index. If not
|
|
** found, allocate it.
|
|
** On error, return -1.
|
|
*/
|
|
int lua_findconstant (char *s)
|
|
{
|
|
char *n;
|
|
if (lua_constant == NULL)
|
|
lua_initconstant();
|
|
n = lua_constcreate(s);
|
|
if (n == NULL)
|
|
{
|
|
lua_error ("create constant: not enough memory");
|
|
return -1;
|
|
}
|
|
if (indexstring(n) == UNMARKED_STRING)
|
|
{
|
|
if (lua_nconstant == lua_maxconstant)
|
|
{
|
|
lua_maxconstant *= 2;
|
|
if (lua_maxconstant > MAX_WORD)
|
|
{
|
|
lua_error("constant table overflow");
|
|
return -1;
|
|
}
|
|
lua_constant = (char**)realloc(lua_constant,lua_maxconstant*sizeof(char*));
|
|
if (lua_constant == NULL)
|
|
{
|
|
lua_error ("constant table: not enough memory");
|
|
return -1;
|
|
}
|
|
}
|
|
indexstring(n) = lua_nconstant;
|
|
lua_constant[lua_nconstant] = n;
|
|
lua_nconstant++;
|
|
}
|
|
return indexstring(n);
|
|
}
|
|
|
|
|
|
/*
|
|
** Traverse symbol table objects
|
|
*/
|
|
void lua_travsymbol (void (*fn)(Object *))
|
|
{
|
|
int i;
|
|
for (i=0; i<lua_ntable; i++)
|
|
fn(&s_object(i));
|
|
}
|
|
|
|
|
|
/*
|
|
** Mark an object if it is a string or a unmarked array.
|
|
*/
|
|
void lua_markobject (Object *o)
|
|
{
|
|
if (tag(o) == LUA_T_STRING && indexstring(svalue(o)) == UNMARKED_STRING)
|
|
indexstring(svalue(o)) = MARKED_STRING;
|
|
else if (tag(o) == LUA_T_ARRAY)
|
|
lua_hashmark (avalue(o));
|
|
}
|
|
|
|
|
|
/*
|
|
** Garbage collection.
|
|
** Delete all unused strings and arrays.
|
|
*/
|
|
void lua_pack (void)
|
|
{
|
|
/* mark stack strings */
|
|
lua_travstack(lua_markobject);
|
|
|
|
/* mark symbol table strings */
|
|
lua_travsymbol(lua_markobject);
|
|
|
|
lua_recovered=0;
|
|
|
|
lua_strcollector();
|
|
lua_hashcollector();
|
|
|
|
lua_nentity = 0; /* reset counter */
|
|
lua_block=2*lua_block-3*lua_recovered/2; /* adapt block size */
|
|
}
|
|
|
|
|
|
/*
|
|
** If the string isn't allocated, allocate a new string at string tree.
|
|
*/
|
|
char *lua_createstring (char *s)
|
|
{
|
|
if (s == NULL) return NULL;
|
|
|
|
return lua_strcreate(s);
|
|
}
|
|
|
|
|
|
/*
|
|
** Add a file name at file table, checking overflow. This function also set
|
|
** the external variable "lua_filename" with the function filename set.
|
|
** Return 0 on success or 1 on error.
|
|
*/
|
|
int lua_addfile (char *fn)
|
|
{
|
|
if (lua_nfile >= MAXFILE-1)
|
|
{
|
|
lua_error ("too many files");
|
|
return 1;
|
|
}
|
|
if ((lua_file[lua_nfile++] = strdup (fn)) == NULL)
|
|
{
|
|
lua_error ("not enough memory");
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Delete a file from file stack
|
|
*/
|
|
int lua_delfile (void)
|
|
{
|
|
free(lua_file[lua_nfile--]);
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
** Return the last file name set.
|
|
*/
|
|
char *lua_filename (void)
|
|
{
|
|
return lua_file[lua_nfile-1];
|
|
}
|
|
|
|
/*
|
|
** Internal function: return next global variable
|
|
*/
|
|
void lua_nextvar (void)
|
|
{
|
|
char *varname, *next;
|
|
Object *o = lua_getparam (1);
|
|
if (o == NULL)
|
|
{ lua_error ("too few arguments to function `nextvar'"); return; }
|
|
if (lua_getparam (2) != NULL)
|
|
{ lua_error ("too many arguments to function `nextvar'"); return; }
|
|
if (tag(o) == LUA_T_NIL)
|
|
{
|
|
varname = 0;
|
|
}
|
|
else if (tag(o) != LUA_T_STRING)
|
|
{
|
|
lua_error ("incorrect argument to function `nextvar'");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
varname = svalue(o);
|
|
}
|
|
next = lua_varnext(varname);
|
|
if (next == NULL)
|
|
{
|
|
lua_pushnil();
|
|
lua_pushnil();
|
|
}
|
|
else
|
|
{
|
|
Object name;
|
|
tag(&name) = LUA_T_STRING;
|
|
svalue(&name) = next;
|
|
if (lua_pushobject (&name)) return;
|
|
if (lua_pushobject (&s_object(indexstring(next)))) return;
|
|
}
|
|
}
|