/* ** $Id: linit.c $ ** Initialization of libraries for lua.c and other clients ** See Copyright Notice in lua.h */ #define linit_c #define LUA_LIB #include "lprefix.h" #include #include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "llimits.h" /* ** Standard Libraries. (Must be listed in the same ORDER of their ** respective constants LUA_K.) */ static const luaL_Reg stdlibs[] = { {LUA_GNAME, luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, {LUA_COLIBNAME, luaopen_coroutine}, {LUA_DBLIBNAME, luaopen_debug}, {LUA_IOLIBNAME, luaopen_io}, {LUA_MATHLIBNAME, luaopen_math}, {LUA_OSLIBNAME, luaopen_os}, {LUA_STRLIBNAME, luaopen_string}, {LUA_TABLIBNAME, luaopen_table}, {LUA_UTF8LIBNAME, luaopen_utf8}, {NULL, NULL} }; /* ** require and preload selected standard libraries */ LUALIB_API void luaL_openselectedlibs (lua_State *L, int load, int preload) { int mask; const luaL_Reg *lib; luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE); for (lib = stdlibs, mask = 1; lib->name != NULL; lib++, mask <<= 1) { if (load & mask) { /* selected? */ luaL_requiref(L, lib->name, lib->func, 1); /* require library */ lua_pop(L, 1); /* remove result from the stack */ } else if (preload & mask) { /* selected? */ lua_pushcfunction(L, lib->func); lua_setfield(L, -2, lib->name); /* add library to PRELOAD table */ } } lua_assert((mask >> 1) == LUA_UTF8LIBK); lua_pop(L, 1); /* remove PRELOAD table */ }