/* ** $Id: linit.c,v 1.15 2007/06/22 16:59:11 roberto Exp roberto $ ** Initialization of libraries for lua.c ** See Copyright Notice in lua.h */ #define linit_c #define LUA_LIB #include "lua.h" #include "lualib.h" #include "lauxlib.h" /* ** these libs are preloaded in Lua and are readily available to any program */ static const luaL_Reg lualibs[] = { {"_G", luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, {LUA_TABLIBNAME, luaopen_table}, {LUA_IOLIBNAME, luaopen_io}, {LUA_OSLIBNAME, luaopen_os}, {LUA_STRLIBNAME, luaopen_string}, {LUA_MATHLIBNAME, luaopen_math}, {NULL, NULL} }; /* ** these libs must be required before used */ static const luaL_Reg luareqlibs[] = { {LUA_DBLIBNAME, luaopen_debug}, {NULL, NULL} }; LUALIB_API void luaL_openlibs (lua_State *L) { const luaL_Reg *lib = lualibs; for (; lib->func; lib++) { lua_pushcfunction(L, lib->func); lua_pushstring(L, lib->name); lua_call(L, 1, 0); } lib = luareqlibs; luaL_findtable(L, LUA_GLOBALSINDEX, "package.preload", 0); for (; lib->func; lib++) { lua_pushcfunction(L, lib->func); lua_setfield(L, -2, lib->name); } lua_pop(L, 1); /* remove package.preload table */ #ifdef LUA_COMPAT_DEBUGLIB lua_getglobal(L, "require"); lua_pushliteral(L, LUA_DBLIBNAME); lua_call(L, 1, 0); /* call 'require"debug"' */ #endif }