/* ** $Id: lstate.h $ ** Global State ** See Copyright Notice in lua.h */ #ifndef lstate_h #define lstate_h #include "lua.h" /* Some header files included here need this definition */ typedef struct CallInfo CallInfo; #include "lobject.h" #include "ltm.h" #include "lzio.h" /* ** Some notes about garbage-collected objects: All objects in Lua must ** be kept somehow accessible until being freed, so all objects always ** belong to one (and only one) of these lists, using field 'next' of ** the 'CommonHeader' for the link: ** ** 'allgc': all objects not marked for finalization; ** 'finobj': all objects marked for finalization; ** 'tobefnz': all objects ready to be finalized; ** 'fixedgc': all objects that are not to be collected (currently ** only small strings, such as reserved words). ** ** For the generational collector, some of these lists have marks for ** generations. Each mark points to the first element in the list for ** that particular generation; that generation goes until the next mark. ** ** 'allgc' -> 'survival': new objects; ** 'survival' -> 'old': objects that survived one collection; ** 'old1' -> 'reallyold': objects that became old in last collection; ** 'reallyold' -> NULL: objects old for more than one cycle. ** ** 'finobj' -> 'finobjsur': new objects marked for finalization; ** 'finobjsur' -> 'finobjold1': survived """"; ** 'finobjold1' -> 'finobjrold': just old """"; ** 'finobjrold' -> NULL: really old """". ** ** All lists can contain elements older than their main ages, due ** to 'luaC_checkfinalizer' and 'udata2finalize', which move ** objects between the normal lists and the "marked for finalization" ** lists. Moreover, barriers can age young objects in young lists as ** OLD0, which then become OLD1. However, a list never contains ** elements younger than their main ages. ** ** The generational collector also uses a pointer 'firstold1', which ** points to the first OLD1 object in the list. It is used to optimize ** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc' ** and 'reallyold', but often the list has no OLD1 objects or they are ** after 'old1'.) Note the difference between it and 'old1': ** 'firstold1': no OLD1 objects before this point; there can be all ** ages after it. ** 'old1': no objects younger than OLD1 after this point. */ /* ** Moreover, there is another set of lists that control gray objects. ** These lists are linked by fields 'gclist'. (All objects that ** can become gray have such a field. The field is not the same ** in all objects, but it always has this name.) Any gray object ** must belong to one of these lists, and all objects in these lists ** must be gray (with two exceptions explained below): ** ** 'gray': regular gray objects, still waiting to be visited. ** 'grayagain': objects that must be revisited at the atomic phase. ** That includes ** - black objects got in a write barrier; ** - all kinds of weak tables during propagation phase; ** - all threads. ** 'weak': tables with weak values to be cleared; ** 'ephemeron': ephemeron tables with white->white entries; ** 'allweak': tables with weak keys and/or weak values to be cleared. ** ** The exceptions to that "gray rule" are: ** - TOUCHED2 objects in generational mode stay in a gray list (because ** they must be visited again at the end of the cycle), but they are ** marked black because assignments to them must activate barriers (to ** move them back to TOUCHED1). ** - Open upvales are kept gray to avoid barriers, but they stay out ** of gray lists. (They don't even have a 'gclist' field.) */ /* ** About 'nCcalls': This count has two parts: the lower 16 bits counts ** the number of recursive invocations in the C stack; the higher ** 16 bits counts the number of non-yieldable calls in the stack. ** (They are together so that we can change and save both with one ** instruction.) */ /* true if this thread does not have non-yieldable calls in the stack */ #define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0) /* real number of C calls */ #define getCcalls(L) ((L)->nCcalls & 0xffff) /* Increment the number of non-yieldable calls */ #define incnny(L) ((L)->nCcalls += 0x10000) /* Decrement the number of non-yieldable calls */ #define decnny(L) ((L)->nCcalls -= 0x10000) /* Non-yieldable call increment */ #define nyci (0x10000 | 1) struct lua_longjmp; /* defined in ldo.c */ /* ** Atomic type (relative to signals) to better ensure that 'lua_sethook' ** is thread safe */ #if !defined(l_signalT) #include #define l_signalT sig_atomic_t #endif /* ** Extra stack space to handle TM calls and some other extras. This ** space is not included in 'stack_last'. It is used only to avoid stack ** checks, either because the element will be promptly popped or because ** there will be a stack check soon after the push. Function frames ** never use this extra space, so it does not need to be kept clean. */ #define EXTRA_STACK 5 /* ** Size of cache for strings in the API. 'N' is the number of ** sets (better be a prime) and "M" is the size of each set. ** (M == 1 makes a direct cache.) */ #if !defined(STRCACHE_N) #define STRCACHE_N 53 #define STRCACHE_M 2 #endif #define BASIC_STACK_SIZE (2*LUA_MINSTACK) #define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p) /* kinds of Garbage Collection */ #define KGC_INC 0 /* incremental gc */ #define KGC_GENMINOR 1 /* generational gc in minor (regular) mode */ #define KGC_GENMAJOR 2 /* generational in major mode */ typedef struct stringtable { TString **hash; /* array of buckets (linked lists of strings) */ int nuse; /* number of elements */ int size; /* number of buckets */ } stringtable; /* ** Information about a call. ** About union 'u': ** - field 'l' is used only for Lua functions; ** - field 'c' is used only for C functions. ** About union 'u2': ** - field 'funcidx' is used only by C functions while doing a ** protected call; ** - field 'nyield' is used only while a function is "doing" an ** yield (from the yield until the next resume); ** - field 'nres' is used only while closing tbc variables when ** returning from a function; */ struct CallInfo { StkIdRel func; /* function index in the stack */ StkIdRel top; /* top for this function */ struct CallInfo *previous, *next; /* dynamic call link */ union { struct { /* only for Lua functions */ const Instruction *savedpc; volatile l_signalT trap; /* function is tracing lines/counts */ int nextraargs; /* # of extra arguments in vararg functions */ } l; struct { /* only for C functions */ lua_KFunction k; /* continuation in case of yields */ ptrdiff_t old_errfunc; lua_KContext ctx; /* context info. in case of yields */ } c; } u; union { int funcidx; /* called-function index */ int nyield; /* number of values yielded */ int nres; /* number of values returned */ } u2; l_uint32 callstatus; }; /* ** Bits in CallInfo status */ /* bits 0-7 are the expected number of results from this function + 1 */ #define CIST_NRESULTS 0xff /* original value of 'allowhook' */ #define CIST_OAH (cast(l_uint32, 1) << 8) /* call is running a C function */ #define CIST_C (cast(l_uint32, 1) << 9) /* call is on a fresh "luaV_execute" frame */ #define CIST_FRESH (cast(l_uint32, 1) << 10) /* call is running a debug hook */ #define CIST_HOOKED (cast(l_uint32, 1) << 11) /* doing a yieldable protected call */ #define CIST_YPCALL (cast(l_uint32, 1) << 12) /* call was tail called */ #define CIST_TAIL (cast(l_uint32, 1) << 13) /* last hook called yielded */ #define CIST_HOOKYIELD (cast(l_uint32, 1) << 14) /* function "called" a finalizer */ #define CIST_FIN (cast(l_uint32, 1) << 15) /* function is closing tbc variables */ #define CIST_CLSRET (cast(l_uint32, 1) << 16) /* Bits 17-19 are used for CIST_RECST (see below) */ #define CIST_RECST 17 /* the offset, not the mask */ #if defined(LUA_COMPAT_LT_LE) /* using __lt for __le */ #define CIST_LEQ (cast(l_uint32, 1) << 20) #endif #define get_nresults(cs) (cast_int((cs) & CIST_NRESULTS) - 1) /* ** Field CIST_RECST stores the "recover status", used to keep the error ** status while closing to-be-closed variables in coroutines, so that ** Lua can correctly resume after an yield from a __close method called ** because of an error. (Three bits are enough for error status.) */ #define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7) #define setcistrecst(ci,st) \ check_exp(((st) & 7) == (st), /* status must fit in three bits */ \ ((ci)->callstatus = ((ci)->callstatus & ~(7u << CIST_RECST)) \ | (cast(l_uint32, st) << CIST_RECST))) /* active function is a Lua function */ #define isLua(ci) (!((ci)->callstatus & CIST_C)) /* call is running Lua code (not a hook) */ #define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED))) #define setoah(ci,v) \ ((ci)->callstatus = ((v) ? (ci)->callstatus | CIST_OAH \ : (ci)->callstatus & ~CIST_OAH)) #define getoah(ci) (((ci)->callstatus & CIST_OAH) ? 1 : 0) /* ** 'global state', shared by all threads of this state */ typedef struct global_State { lua_Alloc frealloc; /* function to reallocate memory */ void *ud; /* auxiliary data to 'frealloc' */ l_mem GCtotalbytes; /* number of bytes currently allocated + debt */ l_mem GCdebt; /* bytes counted but not yet allocated */ l_mem GCmarked; /* number of objects marked in a GC cycle */ l_mem GCmajorminor; /* auxiliary counter to control major-minor shifts */ stringtable strt; /* hash table for strings */ TValue l_registry; TValue nilvalue; /* a nil value */ unsigned int seed; /* randomized seed for hashes */ lu_byte gcparams[LUA_GCPN]; lu_byte currentwhite; lu_byte gcstate; /* state of garbage collector */ lu_byte gckind; /* kind of GC running */ lu_byte gcstopem; /* stops emergency collections */ lu_byte gcstp; /* control whether GC is running */ lu_byte gcemergency; /* true if this is an emergency collection */ GCObject *allgc; /* list of all collectable objects */ GCObject **sweepgc; /* current position of sweep in list */ GCObject *finobj; /* list of collectable objects with finalizers */ GCObject *gray; /* list of gray objects */ GCObject *grayagain; /* list of objects to be traversed atomically */ GCObject *weak; /* list of tables with weak values */ GCObject *ephemeron; /* list of ephemeron tables (weak keys) */ GCObject *allweak; /* list of all-weak tables */ GCObject *tobefnz; /* list of userdata to be GC */ GCObject *fixedgc; /* list of objects not to be collected */ /* fields for generational collector */ GCObject *survival; /* start of objects that survived one GC cycle */ GCObject *old1; /* start of old1 objects */ GCObject *reallyold; /* objects more than one cycle old ("really old") */ GCObject *firstold1; /* first OLD1 object in the list (if any) */ GCObject *finobjsur; /* list of survival objects with finalizers */ GCObject *finobjold1; /* list of old1 objects with finalizers */ GCObject *finobjrold; /* list of really old objects with finalizers */ struct lua_State *twups; /* list of threads with open upvalues */ lua_CFunction panic; /* to be called in unprotected errors */ struct lua_State *mainthread; TString *memerrmsg; /* message for memory-allocation errors */ TString *tmname[TM_N]; /* array with tag-method names */ struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */ TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */ lua_WarnFunction warnf; /* warning function */ void *ud_warn; /* auxiliary data to 'warnf' */ } global_State; /* ** 'per thread' state */ struct lua_State { CommonHeader; lu_byte status; lu_byte allowhook; unsigned short nci; /* number of items in 'ci' list */ StkIdRel top; /* first free slot in the stack */ global_State *l_G; CallInfo *ci; /* call info for current function */ StkIdRel stack_last; /* end of stack (last element + 1) */ StkIdRel stack; /* stack base */ UpVal *openupval; /* list of open upvalues in this stack */ StkIdRel tbclist; /* list of to-be-closed variables */ GCObject *gclist; struct lua_State *twups; /* list of threads with open upvalues */ struct lua_longjmp *errorJmp; /* current error recover point */ CallInfo base_ci; /* CallInfo for first level (C calling Lua) */ volatile lua_Hook hook; ptrdiff_t errfunc; /* current error handling function (stack index) */ l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */ int oldpc; /* last pc traced */ int basehookcount; int hookcount; volatile l_signalT hookmask; struct { /* info about transferred values (for call/return hooks) */ int ftransfer; /* offset of first value transferred */ int ntransfer; /* number of values transferred */ } transferinfo; }; #define G(L) (L->l_G) /* ** 'g->nilvalue' being a nil value flags that the state was completely ** build. */ #define completestate(g) ttisnil(&g->nilvalue) /* ** Union of all collectable objects (only for conversions) ** ISO C99, 6.5.2.3 p.5: ** "if a union contains several structures that share a common initial ** sequence [...], and if the union object currently contains one ** of these structures, it is permitted to inspect the common initial ** part of any of them anywhere that a declaration of the complete type ** of the union is visible." */ union GCUnion { GCObject gc; /* common header */ struct TString ts; struct Udata u; union Closure cl; struct Table h; struct Proto p; struct lua_State th; /* thread */ struct UpVal upv; }; /* ** ISO C99, 6.7.2.1 p.14: ** "A pointer to a union object, suitably converted, points to each of ** its members [...], and vice versa." */ #define cast_u(o) cast(union GCUnion *, (o)) /* macros to convert a GCObject into a specific value */ #define gco2ts(o) \ check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts)) #define gco2u(o) check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u)) #define gco2lcl(o) check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l)) #define gco2ccl(o) check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c)) #define gco2cl(o) \ check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl)) #define gco2t(o) check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h)) #define gco2p(o) check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p)) #define gco2th(o) check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th)) #define gco2upv(o) check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv)) /* ** macro to convert a Lua object into a GCObject ** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.) */ #define obj2gco(v) check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc)) /* actual number of total memory allocated */ #define gettotalbytes(g) ((g)->GCtotalbytes - (g)->GCdebt) LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt); LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); LUAI_FUNC size_t luaE_statesize (lua_State *L); LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L); LUAI_FUNC void luaE_shrinkCI (lua_State *L); LUAI_FUNC void luaE_checkcstack (lua_State *L); LUAI_FUNC void luaE_incCstack (lua_State *L); LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont); LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where); LUAI_FUNC int luaE_resetthread (lua_State *L, int status); #endif