/* ** $Id: ltests.h,v 2.58 2018/04/19 15:42:41 roberto Exp roberto $ ** Internal Header for Debugging of the Lua Implementation ** See Copyright Notice in lua.h */ #ifndef ltests_h #define ltests_h #include #include /* test Lua with compatibility code */ #define LUA_COMPAT_MATHLIB #define LUA_DEBUG /* turn on assertions */ #undef NDEBUG #include #define lua_assert(c) assert(c) /* include opcode names */ #define LUAI_DEFOPNAMES /* compiled with -O0, Lua uses a lot of C stack space... */ #undef LUAI_MAXCCALLS #define LUAI_MAXCCALLS 200 /* to avoid warnings, and to make sure value is really unused */ #define UNUSED(x) (x=0, (void)(x)) /* test for sizes in 'l_sprintf' (make sure whole buffer is available) */ #undef l_sprintf #if !defined(LUA_USE_C89) #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), snprintf(s,sz,f,i)) #else #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), sprintf(s,f,i)) #endif /* get a chance to test code without jump tables */ #define LUA_USE_JUMPTABLE 0 /* use 32-bit integers in random generator */ #define LUA_RAND32 /* memory-allocator control variables */ typedef struct Memcontrol { unsigned long numblocks; unsigned long total; unsigned long maxmem; unsigned long memlimit; unsigned long countlimit; unsigned long objcount[LUA_NUMTAGS]; } Memcontrol; LUA_API Memcontrol l_memcontrol; /* ** generic variable for debug tricks */ extern void *l_Trick; /* ** Function to traverse and check all memory used by Lua */ int lua_checkmemory (lua_State *L); /* test for lock/unlock */ struct L_EXTRA { int lock; int *plock; }; #undef LUA_EXTRASPACE #define LUA_EXTRASPACE sizeof(struct L_EXTRA) #define getlock(l) cast(struct L_EXTRA*, lua_getextraspace(l)) #define luai_userstateopen(l) \ (getlock(l)->lock = 0, getlock(l)->plock = &(getlock(l)->lock)) #define luai_userstateclose(l) \ lua_assert(getlock(l)->lock == 1 && getlock(l)->plock == &(getlock(l)->lock)) #define luai_userstatethread(l,l1) \ lua_assert(getlock(l1)->plock == getlock(l)->plock) #define luai_userstatefree(l,l1) \ lua_assert(getlock(l)->plock == getlock(l1)->plock) #define lua_lock(l) lua_assert((*getlock(l)->plock)++ == 0) #define lua_unlock(l) lua_assert(--(*getlock(l)->plock) == 0) LUA_API int luaB_opentests (lua_State *L); LUA_API void *debug_realloc (void *ud, void *block, size_t osize, size_t nsize); #if defined(lua_c) #define luaL_newstate() lua_newstate(debug_realloc, &l_memcontrol) #define luaL_openlibs(L) \ { (luaL_openlibs)(L); \ luaL_requiref(L, "T", luaB_opentests, 1); \ lua_pop(L, 1); } #endif /* change some sizes to give some bugs a chance */ #undef LUAL_BUFFERSIZE #define LUAL_BUFFERSIZE 23 #define MINSTRTABSIZE 2 #define MAXINDEXRK 1 #define MAXIWTHABS 3 /* make stack-overflow tests run faster */ #undef LUAI_MAXSTACK #define LUAI_MAXSTACK 50000 #undef LUAI_USER_ALIGNMENT_T #define LUAI_USER_ALIGNMENT_T union { char b[sizeof(void*) * 8]; } #define STRCACHE_N 23 #define STRCACHE_M 5 #endif