/* ** $Id: lmem.c,v 1.3 1997/12/01 20:30:44 roberto Exp roberto $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #include #include "lmem.h" #include "lstate.h" #include "lua.h" int luaM_growaux (void **block, unsigned long nelems, int size, char *errormsg, unsigned long limit) { if (nelems >= limit) lua_error(errormsg); nelems = (nelems == 0) ? 32 : nelems*2; if (nelems > limit) nelems = limit; *block = luaM_realloc(*block, nelems*size); return (int)nelems; } #ifndef DEBUG /* ** generic allocation routine. ** real ANSI systems do not need some of these tests, ** since realloc(NULL, s)==malloc(s) and realloc(b, 0)==free(b). ** But some systems (e.g. Sun OS) are not that ANSI... */ void *luaM_realloc (void *block, unsigned long size) { size_t s = (size_t)size; if (s != size) lua_error("Allocation Error: Block too big"); if (size == 0) { if (block) { free(block); } return NULL; } block = block ? realloc(block, s) : malloc(s); if (block == NULL) lua_error(memEM); return block; } #else /* DEBUG */ #include #include #define MARK 55 unsigned long numblocks = 0; unsigned long totalmem = 0; static void *checkblock (void *block) { unsigned long *b = (unsigned long *)block - 1; unsigned long size = *b; assert(*(((char *)b)+size+sizeof(unsigned long)) == MARK); numblocks--; totalmem -= size; return b; } void *luaM_realloc (void *block, unsigned long size) { unsigned long realsize = sizeof(unsigned long)+size+sizeof(char); if (realsize != (size_t)realsize) lua_error("Allocation Error: Block too big"); if (size == 0) { /* ANSI doen't need this, but some machines... */ if (block) { memset(block, -1, *((unsigned long *)block-1)); /* erase block */ block = checkblock(block); free(block); } return NULL; } if (block) { block = checkblock(block); block = (unsigned long *)realloc(block, realsize); } else block = (unsigned long *)malloc(realsize); if (block == NULL) lua_error(memEM); totalmem += size; numblocks++; *(unsigned long *)block = size; *(((char *)block)+size+sizeof(unsigned long)) = MARK; return (unsigned long *)block+1; } #endif