/* ** $Id: lstate.c,v 1.95 2002/06/03 14:09:57 roberto Exp roberto $ ** Global State ** See Copyright Notice in lua.h */ #include "lua.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "llex.h" #include "lmem.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" static void close_state (lua_State *L); /* ** you can change this function through the official API ** call `lua_setpanicf' */ static int default_panic (lua_State *L) { UNUSED(L); return 0; } static void stack_init (lua_State *L, lua_State *OL) { L->stack = luaM_newvector(OL, BASIC_STACK_SIZE, TObject); L->stacksize = BASIC_STACK_SIZE; L->top = L->stack; L->stack_last = L->stack+(BASIC_STACK_SIZE-EXTRA_STACK)-1; L->base_ci = luaM_newvector(OL, BASIC_CI_SIZE, CallInfo); L->ci = L->base_ci; L->ci->base = L->top; L->ci->top = L->top + LUA_MINSTACK; L->ci->pc = NULL; L->size_ci = BASIC_CI_SIZE; L->end_ci = L->base_ci + L->size_ci; } /* ** open parts that may cause memory-allocation errors */ static void f_luaopen (lua_State *L, void *ud) { UNUSED(ud); /* create a new global state */ L->l_G = luaM_new(L, global_State); G(L)->GCthreshold = 0; /* mark it as unfinished state */ G(L)->strt.size = 0; G(L)->strt.nuse = 0; G(L)->strt.hash = NULL; G(L)->Mbuffer = NULL; G(L)->Mbuffsize = 0; G(L)->panic = &default_panic; G(L)->rootproto = NULL; G(L)->rootcl = NULL; G(L)->roottable = NULL; G(L)->rootupval = NULL; G(L)->rootudata = NULL; G(L)->tmudata = NULL; setnilvalue(key(G(L)->dummynode)); setnilvalue(val(G(L)->dummynode)); G(L)->dummynode->next = NULL; G(L)->nblocks = sizeof(lua_State) + sizeof(global_State); stack_init(L, L); /* init stack */ /* create default meta table with a dummy table, and then close the loop */ sethvalue(defaultmeta(L), NULL); sethvalue(defaultmeta(L), luaH_new(L, 0, 4)); hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L)); sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */ sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */ luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ luaT_init(L); luaX_init(L); luaS_fix(luaS_newliteral(L, MEMERRMSG)); G(L)->GCthreshold = 4*G(L)->nblocks; } static void preinit_state (lua_State *L) { L->stack = NULL; L->stacksize = 0; L->errorJmp = NULL; L->callhook = NULL; L->linehook = NULL; L->openupval = NULL; L->size_ci = 0; L->base_ci = NULL; L->allowhooks = 1; } LUA_API lua_State *lua_newthread (lua_State *OL) { lua_State *L; lua_lock(OL); L = luaM_new(OL, lua_State); preinit_state(L); L->l_G = OL->l_G; OL->next->previous = L; /* insert L into linked list */ L->next = OL->next; OL->next = L; L->previous = OL; stack_init(L, OL); /* init stack */ setobj(defaultmeta(L), defaultmeta(OL)); /* share default meta table */ setobj(gt(L), gt(OL)); /* share table of globals */ setobj(registry(L), registry(OL)); /* share registry */ lua_unlock(OL); lua_userstateopen(L); return L; } LUA_API lua_State *lua_open (void) { lua_State *L; TObject dummy; setnilvalue(&dummy); L = luaM_new(NULL, lua_State); if (L) { /* allocation OK? */ preinit_state(L); L->l_G = NULL; L->next = L->previous = L; if (luaD_runprotected(L, f_luaopen, &dummy) != 0) { /* memory allocation error: free partial state */ close_state(L); L = NULL; } } lua_userstateopen(L); return L; } void luaE_closethread (lua_State *OL, lua_State *L) { luaF_close(L, L->stack); /* close all upvalues for this thread */ lua_assert(L->openupval == NULL); L->previous->next = L->next; L->next->previous = L->previous; luaM_freearray(OL, L->base_ci, L->size_ci, CallInfo); luaM_freearray(OL, L->stack, L->stacksize, TObject); luaM_freelem(OL, L); } static void close_state (lua_State *L) { luaF_close(L, L->stack); /* close all upvalues for this thread */ if (G(L)) { /* close global state */ luaC_collect(L, 1); /* collect all elements */ lua_assert(G(L)->rootproto == NULL); lua_assert(G(L)->rootudata == NULL); lua_assert(G(L)->rootcl == NULL); lua_assert(G(L)->rootupval == NULL); lua_assert(G(L)->roottable == NULL); luaS_freeall(L); luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char); luaM_freelem(NULL, L->l_G); } luaE_closethread(NULL, L); } LUA_API void lua_closethread (lua_State *L, lua_State *thread) { if (L == thread) lua_error(L, "cannot close only thread of a state"); lua_lock(L); luaE_closethread(L, thread); lua_unlock(L); } LUA_API void lua_close (lua_State *L) { lua_lock(L); luaC_callallgcTM(L); /* call GC tag methods for all udata */ lua_assert(G(L)->tmudata == NULL); while (L->next != L) /* then, close all other threads */ luaE_closethread(L, L->next); close_state(L); }