/* ** $Id: ldblib.c,v 1.87 2004/08/13 18:02:36 roberto Exp roberto $ ** Interface from Lua to its debug API ** See Copyright Notice in lua.h */ #include #include #include #define ldblib_c #define LUA_LIB #include "lua.h" #include "lauxlib.h" #include "lualib.h" static void settabss (lua_State *L, const char *i, const char *v) { lua_pushstring(L, v); lua_setfield(L, -2, i); } static void settabsi (lua_State *L, const char *i, int v) { lua_pushinteger(L, v); lua_setfield(L, -2, i); } static lua_State *getthread (lua_State *L, int *arg) { if (lua_isthread(L, 1)) { *arg = 1; return lua_tothread(L, 1); } else { *arg = 0; return L; } } static int getinfo (lua_State *L) { lua_Debug ar; int arg; lua_State *L1 = getthread(L, &arg); const char *options = luaL_optstring(L, arg+2, "flnSu"); if (lua_isnumber(L, arg+1)) { if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) { lua_pushnil(L); /* level out of range */ return 1; } } else if (lua_isfunction(L, arg+1)) { lua_pushfstring(L, ">%s", options); options = lua_tostring(L, -1); lua_pushvalue(L, arg+1); lua_xmove(L, L1, 1); } else return luaL_argerror(L, arg+1, "function or level expected"); if (!lua_getinfo(L1, options, &ar)) return luaL_argerror(L, arg+2, "invalid option"); lua_newtable(L); for (; *options; options++) { switch (*options) { case 'S': settabss(L, "source", ar.source); settabss(L, "short_src", ar.short_src); settabsi(L, "linedefined", ar.linedefined); settabss(L, "what", ar.what); break; case 'l': settabsi(L, "currentline", ar.currentline); break; case 'u': settabsi(L, "nups", ar.nups); break; case 'n': settabss(L, "name", ar.name); settabss(L, "namewhat", ar.namewhat); break; case 'f': if (L == L1) lua_pushvalue(L, -2); else lua_xmove(L1, L, 1); lua_setfield(L, -2, "func"); break; } } return 1; /* return table */ } static int getlocal (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); lua_Debug ar; const char *name; if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */ return luaL_argerror(L, arg+1, "level out of range"); name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2)); if (name) { lua_xmove(L1, L, 1); lua_pushstring(L, name); lua_pushvalue(L, -2); return 2; } else { lua_pushnil(L); return 1; } } static int setlocal (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); lua_Debug ar; if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */ return luaL_argerror(L, arg+1, "level out of range"); luaL_checkany(L, arg+3); lua_settop(L, arg+3); lua_xmove(L, L1, 1); lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2))); return 1; } static int auxupvalue (lua_State *L, int get) { const char *name; int n = luaL_checkint(L, 2); luaL_checktype(L, 1, LUA_TFUNCTION); if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n); if (name == NULL) return 0; lua_pushstring(L, name); lua_insert(L, -(get+1)); return get + 1; } static int getupvalue (lua_State *L) { return auxupvalue(L, 1); } static int setupvalue (lua_State *L) { luaL_checkany(L, 3); return auxupvalue(L, 0); } static const char KEY_HOOK = 'h'; static void hookf (lua_State *L, lua_Debug *ar) { static const char *const hooknames[] = {"call", "return", "line", "count", "tail return"}; lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_rawget(L, LUA_REGISTRYINDEX); lua_pushlightuserdata(L, L); lua_rawget(L, -2); if (lua_isfunction(L, -1)) { lua_pushstring(L, hooknames[(int)ar->event]); if (ar->currentline >= 0) lua_pushinteger(L, ar->currentline); else lua_pushnil(L); lua_assert(lua_getinfo(L, "lS", ar)); lua_call(L, 2, 0); } } static int makemask (const char *smask, int count) { int mask = 0; if (strchr(smask, 'c')) mask |= LUA_MASKCALL; if (strchr(smask, 'r')) mask |= LUA_MASKRET; if (strchr(smask, 'l')) mask |= LUA_MASKLINE; if (count > 0) mask |= LUA_MASKCOUNT; return mask; } static char *unmakemask (int mask, char *smask) { int i = 0; if (mask & LUA_MASKCALL) smask[i++] = 'c'; if (mask & LUA_MASKRET) smask[i++] = 'r'; if (mask & LUA_MASKLINE) smask[i++] = 'l'; smask[i] = '\0'; return smask; } static void gethooktable (lua_State *L) { lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_rawget(L, LUA_REGISTRYINDEX); if (!lua_istable(L, -1)) { lua_pop(L, 1); lua_newtable(L); lua_pushlightuserdata(L, (void *)&KEY_HOOK); lua_pushvalue(L, -2); lua_rawset(L, LUA_REGISTRYINDEX); } } static int sethook (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); if (lua_isnoneornil(L, arg+1)) { lua_settop(L, arg+1); lua_sethook(L1, NULL, 0, 0); /* turn off hooks */ } else { const char *smask = luaL_checkstring(L, arg+2); int count = luaL_optint(L, arg+3, 0); luaL_checktype(L, arg+1, LUA_TFUNCTION); lua_sethook(L1, hookf, makemask(smask, count), count); } gethooktable(L1); lua_pushlightuserdata(L1, L1); lua_pushvalue(L, arg+1); lua_xmove(L, L1, 1); lua_rawset(L1, -3); /* set new hook */ lua_pop(L1, 1); /* remove hook table */ return 0; } static int gethook (lua_State *L) { int arg; lua_State *L1 = getthread(L, &arg); char buff[5]; int mask = lua_gethookmask(L1); lua_Hook hook = lua_gethook(L1); if (hook != NULL && hook != hookf) /* external hook? */ lua_pushliteral(L, "external hook"); else { gethooktable(L1); lua_pushlightuserdata(L1, L1); lua_rawget(L1, -2); /* get hook */ lua_remove(L1, -2); /* remove hook table */ lua_xmove(L1, L, 1); } lua_pushstring(L, unmakemask(mask, buff)); lua_pushinteger(L, lua_gethookcount(L1)); return 3; } static int debug (lua_State *L) { for (;;) { char buffer[250]; fputs("lua_debug> ", stderr); if (fgets(buffer, sizeof(buffer), stdin) == 0 || strcmp(buffer, "cont\n") == 0) return 0; if (luaL_loadbuffer(L, buffer, strlen(buffer), "=debug command") || lua_pcall(L, 0, 0, 0)) { fputs(lua_tostring(L, -1), stderr); fputs("\n", stderr); } lua_settop(L, 0); /* remove eventual returns */ } } #define LEVELS1 12 /* size of the first part of the stack */ #define LEVELS2 10 /* size of the second part of the stack */ static int errorfb (lua_State *L) { int level = 0; int firstpart = 1; /* still before eventual `...' */ int arg; lua_State *L1 = getthread(L, &arg); lua_Debug ar; if (L == L1) level++; /* skip level 0 (it's this function) */ if (lua_gettop(L) == arg) lua_pushliteral(L, ""); else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */ else lua_pushliteral(L, "\n"); lua_pushliteral(L, "stack traceback:"); while (lua_getstack(L1, level++, &ar)) { if (level > LEVELS1 && firstpart) { /* no more than `LEVELS2' more levels? */ if (!lua_getstack(L1, level+LEVELS2, &ar)) level--; /* keep going */ else { lua_pushliteral(L, "\n\t..."); /* too many levels */ while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */ level++; } firstpart = 0; continue; } lua_pushliteral(L, "\n\t"); lua_getinfo(L1, "Snl", &ar); lua_pushfstring(L, "%s:", ar.short_src); if (ar.currentline > 0) lua_pushfstring(L, "%d:", ar.currentline); if (*ar.namewhat != '\0') /* is there a name? */ lua_pushfstring(L, " in function `%s'", ar.name); else { if (*ar.what == 'm') /* main? */ lua_pushfstring(L, " in main chunk"); else if (*ar.what == 'C' || *ar.what == 't') lua_pushliteral(L, " ?"); /* C function or tail call */ else lua_pushfstring(L, " in function <%s:%d>", ar.short_src, ar.linedefined); } lua_concat(L, lua_gettop(L) - arg); } lua_concat(L, lua_gettop(L) - arg); return 1; } static const luaL_reg dblib[] = { {"getlocal", getlocal}, {"getinfo", getinfo}, {"gethook", gethook}, {"getupvalue", getupvalue}, {"sethook", sethook}, {"setlocal", setlocal}, {"setupvalue", setupvalue}, {"debug", debug}, {"traceback", errorfb}, {NULL, NULL} }; LUALIB_API int luaopen_debug (lua_State *L) { luaL_openlib(L, LUA_DBLIBNAME, dblib, 0); lua_pushcfunction(L, errorfb); lua_setglobal(L, "_TRACEBACK"); return 1; }