/* ** $Id: lvm.h,v 2.29 2014/04/27 14:41:11 roberto Exp roberto $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #define tonumber(o,n) \ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) #define tointeger(o,i) \ (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i)) #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p); LUAI_FUNC int luaV_numtointeger (lua_Number n, lua_Integer *p); LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj); LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val); LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val); LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L); LUAI_FUNC void luaV_concat (lua_State *L, int total); LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); #endif