/* ** TeCGraf - PUC-Rio ** $Id: opcode.h,v 3.13 1995/10/17 11:58:41 roberto Exp roberto $ */ #ifndef opcode_h #define opcode_h #include "lua.h" #include "types.h" #include "tree.h" #include "func.h" #ifndef real #define real float #endif #define FIELDS_PER_FLUSH 40 typedef enum { PUSHNIL, PUSH0, PUSH1, PUSH2, PUSHBYTE, PUSHWORD, PUSHFLOAT, PUSHSTRING, PUSHFUNCTION, PUSHLOCAL0, PUSHLOCAL1, PUSHLOCAL2, PUSHLOCAL3, PUSHLOCAL4, PUSHLOCAL5, PUSHLOCAL6, PUSHLOCAL7, PUSHLOCAL8, PUSHLOCAL9, PUSHLOCAL, PUSHGLOBAL, PUSHINDEXED, PUSHSELF, STORELOCAL0, STORELOCAL1, STORELOCAL2, STORELOCAL3, STORELOCAL4, STORELOCAL5, STORELOCAL6, STORELOCAL7, STORELOCAL8, STORELOCAL9, STORELOCAL, STOREGLOBAL, STOREINDEXED0, STOREINDEXED, STORELIST0, STORELIST, STORERECORD, ADJUST0, ADJUST, CREATEARRAY, EQOP, LTOP, LEOP, GTOP, GEOP, ADDOP, SUBOP, MULTOP, DIVOP, POWOP, CONCOP, MINUSOP, NOTOP, ONTJMP, ONFJMP, JMP, UPJMP, IFFJMP, IFFUPJMP, POP, CALLFUNC, RETCODE0, RETCODE, SETLINE } OpCode; #define MULT_RET 255 typedef void (*Cfunction) (void); typedef int (*Input) (void); typedef union { Cfunction f; real n; TaggedString *ts; TFunc *tf; struct Hash *a; void *u; int i; } Value; typedef struct Object { lua_Type tag; Value value; } Object; typedef struct { Object object; } Symbol; /* Macros to access structure members */ #define tag(o) ((o)->tag) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define uvalue(o) ((o)->value.u) /* Macros to access symbol table */ #define s_object(i) (lua_table[i].object) #define s_tag(i) (tag(&s_object(i))) #define s_nvalue(i) (nvalue(&s_object(i))) #define s_svalue(i) (svalue(&s_object(i))) #define s_avalue(i) (avalue(&s_object(i))) #define s_fvalue(i) (fvalue(&s_object(i))) #define s_uvalue(i) (uvalue(&s_object(i))) typedef union { struct {char c1; char c2;} m; Word w; } CodeWord; #define get_word(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;} typedef union { struct {char c1; char c2; char c3; char c4;} m; float f; } CodeFloat; #define get_float(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;\ code.m.c3 = *pc++; code.m.c4 = *pc++;} typedef union { struct {char c1; char c2; char c3; char c4;} m; TFunc *tf; } CodeCode; #define get_code(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;\ code.m.c3 = *pc++; code.m.c4 = *pc++;} /* Exported functions */ char *lua_strdup (char *l); void lua_setinput (Input fn); /* from "lex.c" module */ char *lua_lasttext (void); /* from "lex.c" module */ int yylex (void); /* from "lex.c" module */ void lua_parse (TFunc *tf); /* from "lua.stx" module */ void luaI_codedebugline (int line); /* from "lua.stx" module */ void lua_travstack (int (*fn)(Object *)); Object *luaI_Address (lua_Object o); void luaI_pushobject (Object *o); void luaI_gcFB (Object *o); #endif