/* ** $Id: lobject.h,v 1.10 1997/11/27 18:25:06 roberto Exp roberto $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include "lua.h" #include #ifndef real #define real float #endif #define Byte lua_Byte /* some systems have Byte as a predefined type */ typedef unsigned char Byte; /* unsigned 8 bits */ #define Word lua_Word /* some systems have Word as a predefined type */ typedef unsigned short Word; /* unsigned 16 bits */ #define MAX_WORD (USHRT_MAX-2) /* maximum value of a word (-2 for safety) */ #define MAX_INT (INT_MAX-2) /* maximum value of a int (-2 for safety) */ typedef unsigned int IntPoint; /* unsigned with same size as a pointer (for hashing) */ /* ** Lua TYPES ** WARNING: if you change the order of this enumeration, ** grep "ORDER LUA_T" */ typedef enum { LUA_T_USERDATA = 0, /* tag default for userdata */ LUA_T_NUMBER = -1, /* fixed tag for numbers */ LUA_T_STRING = -2, /* fixed tag for strings */ LUA_T_ARRAY = -3, /* tag default for tables (or arrays) */ LUA_T_PROTO = -4, /* fixed tag for functions */ LUA_T_CPROTO = -5, /* fixed tag for Cfunctions */ LUA_T_NIL = -6, /* last "pre-defined" tag */ LUA_T_CLOSURE = -7, LUA_T_CLMARK = -8, /* mark for closures */ LUA_T_PMARK = -9, /* mark for Lua prototypes */ LUA_T_CMARK = -10, /* mark for C prototypes */ LUA_T_LINE = -11 } lua_Type; #define NUM_TYPES 11 #define NUM_TAGS 7 typedef union { lua_CFunction f; /* LUA_T_CPROTO, LUA_T_CMARK */ real n; /* LUA_T_NUMBER */ struct TaggedString *ts; /* LUA_T_STRING, LUA_T_USERDATA */ struct TProtoFunc *tf; /* LUA_T_PROTO, LUA_T_PMARK */ struct Closure *cl; /* LUA_T_CLOSURE, LUA_T_CLMARK */ struct Hash *a; /* LUA_T_ARRAY */ int i; /* LUA_T_LINE */ } Value; typedef struct TObject { lua_Type ttype; Value value; } TObject; /* ** generic header for garbage collector lists */ typedef struct GCnode { struct GCnode *next; int marked; } GCnode; /* ** String headers for string table */ typedef struct TaggedString { GCnode head; int constindex; /* hint to reuse constants (= -1 if this is a userdata) */ unsigned long hash; union { TObject globalval; struct { void *v; /* if this is a userdata, here is its value */ int tag; } d; } u; char str[1]; /* \0 byte already reserved */ } TaggedString; /* ** Function Prototypes */ typedef struct TProtoFunc { GCnode head; Byte *code; /* ends with opcode ENDCODE */ int lineDefined; TaggedString *fileName; struct TObject *consts; int nconsts; struct LocVar *locvars; /* ends with line = -1 */ } TProtoFunc; typedef struct LocVar { TaggedString *varname; /* NULL signals end of scope */ int line; } LocVar; /* Macros to access structure members */ #define ttype(o) ((o)->ttype) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define clvalue(o) ((o)->value.cl) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define tfvalue(o) ((o)->value.tf) #define protovalue(o) ((o)->value.cl->consts) /* ** Closures */ typedef struct Closure { GCnode head; int nelems; /* not included the first one (always the prototype) */ TObject consts[1]; /* at least one for prototype */ } Closure; typedef struct node { TObject ref; TObject val; } Node; typedef struct Hash { GCnode head; Node *node; int nhash; int nuse; int htag; } Hash; /* ** a gross estimation of number of memory "blocks" allocated ** (a block is *roughly* 32 bytes) */ extern char *luaO_typenames[]; extern TObject luaO_nilobject; int luaO_equalObj (TObject *t1, TObject *t2); int luaO_redimension (int oldsize); int luaO_findstring (char *name, char *list[]); void luaO_insertlist (GCnode *root, GCnode *node); #endif