/* ** $Id: lobject.h,v 1.106 2001/06/15 20:36:57 roberto Exp roberto $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include "llimits.h" #include "lua.h" #ifndef lua_assert #define lua_assert(c) /* empty */ #endif #ifndef UNUSED #define UNUSED(x) ((void)(x)) /* to avoid warnings */ #endif /* tags for values visible from Lua == first user-created tag */ #define NUM_TAGS 6 typedef union { union TString *ts; union Udata *u; struct Closure *cl; struct Hash *h; lua_Number n; /* LUA_TNUMBER */ } Value; typedef struct lua_TObject { int tt; Value value; } TObject; /* Macros to access values */ #define ttype(o) ((o)->tt) #define nvalue(o) ((o)->value.n) #define tsvalue(o) ((o)->value.ts) #define uvalue(o) ((o)->value.u) #define clvalue(o) ((o)->value.cl) #define hvalue(o) ((o)->value.h) /* Macros to set values */ #define setnvalue(obj,x) \ { TObject *_o=(obj); _o->tt=LUA_TNUMBER; _o->value.n=(x); } #define setsvalue(obj,x) \ { TObject *_o=(obj); _o->tt=LUA_TSTRING; _o->value.ts=(x); } #define setuvalue(obj,x) \ { TObject *_o=(obj); _o->tt=LUA_TUSERDATA; _o->value.u=(x); } #define setclvalue(obj,x) \ { TObject *_o=(obj); _o->tt=LUA_TFUNCTION; _o->value.cl=(x); } #define sethvalue(obj,x) \ { TObject *_o=(obj); _o->tt=LUA_TTABLE; _o->value.h=(x); } #define setnilvalue(obj) ((obj)->tt=LUA_TNIL) #define setobj(obj1,obj2) \ { TObject *o1=(obj1); const TObject *o2=(obj2); \ o1->tt=o2->tt; o1->value = o2->value; } #define setttype(obj, tt) (ttype(obj) = (tt)) typedef TObject *StkId; /* index to stack elements */ /* ** String headers for string table */ typedef union TString { union L_Umaxalign dummy; /* ensures maximum alignment for strings */ struct { lu_hash hash; size_t len; unsigned short constindex; /* hint to reuse constants */ short marked; union TString *nexthash; /* chain for hash table */ } tsv; } TString; #define getstr(ts) ((l_char *)((ts) + 1)) #define svalue(o) getstr(tsvalue(o)) typedef union Udata { union L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */ struct { int tag; /* negative means `marked' (only during GC) */ void *value; size_t len; union Udata *next; /* chain for list of all udata */ } uv; } Udata; #define switchudatamark(u) ((u)->uv.tag = (-((u)->uv.tag+1))) #define ismarkedudata(u) ((u)->uv.tag < 0) /* ** Function Prototypes */ typedef struct Proto { TObject *k; /* constants used by the function */ int sizek; /* size of `k' */ struct Proto **kproto; /* functions defined inside the function */ int sizekproto; /* size of `kproto' */ Instruction *code; int sizecode; short nupvalues; short numparams; short is_vararg; short maxstacksize; short marked; struct Proto *next; /* debug information */ int *lineinfo; /* map from opcodes to source lines */ int sizelineinfo; /* size of `lineinfo' */ struct LocVar *locvars; /* information about local variables */ int sizelocvars; int lineDefined; TString *source; } Proto; typedef struct LocVar { TString *varname; int startpc; /* first point where variable is active */ int endpc; /* first point where variable is dead */ } LocVar; /* ** Closures */ typedef struct Closure { int isC; /* 0 for Lua functions, 1 for C functions */ int nupvalues; union { lua_CFunction c; /* C functions */ struct Proto *l; /* Lua functions */ } f; struct Closure *next; struct Closure *mark; /* marked closures (point to itself when not marked) */ TObject upvalue[1]; } Closure; #define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->isC) typedef struct Node { struct Node *next; /* for chaining */ TObject key; TObject val; } Node; typedef struct Hash { Node *node; int htag; int size; Node *firstfree; /* this position is free; all positions after it are full */ struct Hash *next; struct Hash *mark; /* marked tables (point to itself when not marked) */ int weakmode; } Hash; /* unmarked tables and closures are represented by pointing `mark' to ** themselves */ #define ismarked(x) ((x)->mark != (x)) /* ** `module' operation for hashing (size is always a power of 2) */ #define lmod(s,size) ((int)((s) & ((size)-1))) /* ** informations about a call (for debugging) */ typedef struct CallInfo { struct CallInfo *prev; /* linked list */ StkId base; /* base for called function */ const Instruction **pc; /* current pc of called function */ int lastpc; /* last pc traced */ int line; /* current line */ int refi; /* current index in `lineinfo' */ } CallInfo; #define ci_func(ci) (clvalue((ci)->base - 1)) extern const TObject luaO_nilobject; #define luaO_openspace(L,n,t) ((t *)luaO_openspaceaux(L,(n)*sizeof(t))) void *luaO_openspaceaux (lua_State *L, size_t n); int luaO_equalObj (const TObject *t1, const TObject *t2); int luaO_str2d (const l_char *s, lua_Number *result); void luaO_verror (lua_State *L, const l_char *fmt, ...); void luaO_chunkid (l_char *out, const l_char *source, int len); #endif