/* ** TeCGraf - PUC-Rio ** $Id: opcode.h,v 1.2 1993/12/22 21:15:16 roberto Exp roberto $ */ #ifndef opcode_h #define opcode_h #ifndef STACKGAP #define STACKGAP 128 #endif #ifndef real #define real float #endif #define FIELDS_PER_FLUSH 40 typedef unsigned char Byte; typedef unsigned short Word; typedef enum { NOP, PUSHNIL, PUSH0, PUSH1, PUSH2, PUSHBYTE, PUSHWORD, PUSHFLOAT, PUSHSTRING, PUSHLOCAL0, PUSHLOCAL1, PUSHLOCAL2, PUSHLOCAL3, PUSHLOCAL4, PUSHLOCAL5, PUSHLOCAL6, PUSHLOCAL7, PUSHLOCAL8, PUSHLOCAL9, PUSHLOCAL, PUSHGLOBAL, PUSHINDEXED, PUSHMARK, PUSHOBJECT, STORELOCAL0, STORELOCAL1, STORELOCAL2, STORELOCAL3, STORELOCAL4, STORELOCAL5, STORELOCAL6, STORELOCAL7, STORELOCAL8, STORELOCAL9, STORELOCAL, STOREGLOBAL, STOREINDEXED0, STOREINDEXED, STORELIST0, STORELIST, STORERECORD, ADJUST, CREATEARRAY, EQOP, LTOP, LEOP, ADDOP, SUBOP, MULTOP, DIVOP, CONCOP, MINUSOP, NOTOP, ONTJMP, ONFJMP, JMP, UPJMP, IFFJMP, IFFUPJMP, POP, CALLFUNC, RETCODE, HALT, SETFUNCTION, SETLINE, RESET } OpCode; typedef enum { T_MARK, T_NIL, T_NUMBER, T_STRING, T_ARRAY, T_FUNCTION, T_CFUNCTION, T_USERDATA } Type; typedef void (*Cfunction) (void); typedef int (*Input) (void); typedef union { Cfunction f; real n; char *s; Byte *b; struct Hash *a; void *u; } Value; typedef struct Object { Type tag; Value value; } Object; typedef struct { char *name; Object object; } Symbol; /* Macros to access structure members */ #define tag(o) ((o)->tag) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.s) #define bvalue(o) ((o)->value.b) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define uvalue(o) ((o)->value.u) /* Macros to access symbol table */ #define s_name(i) (lua_table[i].name) #define s_object(i) (lua_table[i].object) #define s_tag(i) (tag(&s_object(i))) #define s_nvalue(i) (nvalue(&s_object(i))) #define s_svalue(i) (svalue(&s_object(i))) #define s_bvalue(i) (bvalue(&s_object(i))) #define s_avalue(i) (avalue(&s_object(i))) #define s_fvalue(i) (fvalue(&s_object(i))) #define s_uvalue(i) (uvalue(&s_object(i))) /* Exported functions */ int lua_execute (Byte *pc); void lua_markstack (void); char *lua_strdup (char *l); void lua_setinput (Input fn); /* from "lex.c" module */ char *lua_lasttext (void); /* from "lex.c" module */ int lua_parse (void); /* from "lua.stx" module */ void lua_type (void); void lua_obj2number (void); void lua_print (void); void lua_internaldofile (void); void lua_internaldostring (void); #endif