/* ** $Id: lundump.h,v 1.40 2014/02/27 16:56:20 roberto Exp roberto $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "lobject.h" #include "lzio.h" /* data to catch conversion errors */ #define LUAC_DATA "\x19\x93\r\n\x1a\n" #define LUAC_INT 0xABCD #define LUAC_NUM 370.5 #define MYINT(s) (s[0]-'0') #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)) #define LUAC_FORMAT 0 /* this is the official format */ /* load one chunk; from lundump.c */ LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); /* dump one chunk; from ldump.c */ LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); #endif