/* ** mem.c ** memory manager for lua ** $Id: mem.h,v 1.7 1996/04/22 18:00:37 roberto Exp roberto $ */ #ifndef mem_h #define mem_h #ifndef NULL #define NULL 0 #endif /* memory error messages */ #define codeEM "code size overflow" #define symbolEM "symbol table overflow" #define constantEM "constant table overflow" #define stackEM "stack size overflow" #define lexEM "lex buffer overflow" #define refEM "reference table overflow" #define tableEM "table overflow" #define memEM "not enough memory" void luaI_free (void *block); void *luaI_realloc (void *oldblock, unsigned long size); void *luaI_buffer (unsigned long size); int luaI_growvector (void **block, unsigned long nelems, int size, char *errormsg, unsigned long limit); #define luaI_malloc(s) luaI_realloc(NULL, (s)) #define new(s) ((s *)luaI_malloc(sizeof(s))) #define newvector(n,s) ((s *)luaI_malloc((n)*sizeof(s))) #define growvector(old,n,s,e,l) \ (luaI_growvector((void**)old,n,sizeof(s),e,l)) #endif