/* ** $Id: lmem.c,v 1.16 1999/05/20 20:43:06 roberto Exp roberto $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #include #include "lmem.h" #include "lstate.h" #include "lua.h" /* ** real ANSI systems do not need these tests; ** but some systems (Sun OS) are not that ANSI... */ #ifdef OLD_ANSI #define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s)) #define free(b) if (b) (free)(b) #endif #define MINSIZE 8 /* minimum size for "growing" vectors */ static unsigned long power2 (unsigned long n) { unsigned long p = MINSIZE; while (p<=n) p<<=1; return p; } void *luaM_growaux (void *block, unsigned long nelems, int inc, int size, char *errormsg, unsigned long limit) { unsigned long newn = nelems+inc; if (newn >= limit) lua_error(errormsg); if ((newn ^ nelems) <= nelems || /* still the same power of 2 limit? */ (nelems > 0 && newn < MINSIZE)) /* or block already is MINSIZE? */ return block; /* do not need to reallocate */ else /* it crossed a power of 2 boundary; grow to next power */ return luaM_realloc(block, power2(newn)*size); } #ifndef DEBUG /* ** generic allocation routine. */ void *luaM_realloc (void *block, unsigned long size) { size_t s = (size_t)size; if (s != size) lua_error("memory allocation error: block too big"); if (size == 0) { free(block); /* block may be NULL, that is OK for free */ return NULL; } block = realloc(block, s); if (block == NULL) lua_error(memEM); return block; } #else /* DEBUG */ #include #define HEADER (sizeof(double)) #define MARKSIZE 16 #define MARK 55 #define blocksize(b) ((unsigned long *)((char *)(b) - HEADER)) unsigned long numblocks = 0; unsigned long totalmem = 0; static void *checkblock (void *block) { if (block == NULL) return NULL; else { unsigned long *b = blocksize(block); unsigned long size = *b; int i; for (i=0;i size) oldsize = size; memcpy(newblock+HEADER, block, oldsize); freeblock(block); /* erase (and check) old copy */ } if (newblock == NULL) lua_error(memEM); totalmem += size; numblocks++; *(unsigned long *)newblock = size; for (i=0;i