Commit Graph

460 Commits

Author SHA1 Message Date
Roberto Ierusalimschy
490d42b5f8 Correct handling of 'luaV_execute' invocations
The previous stackless implementations marked all 'luaV_execute'
invocations as fresh. However, re-entering 'luaV_execute' when
resuming a coroutine should not be a fresh invocation. (It works
because 'unroll' called 'luaV_execute' for each call entry, but
it was slower than letting 'luaV_execute' finish all non-fresh
invocations.)
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
287b302acb Revision of stackless implementation
- more organized handling of 'nCcalls'
- comments
- deprecation of 'setcstacklimit'
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
5d8ce05b3f Back to a stackless implementation
A "with stack" implementation gains too little in performance to be
worth all the noise from C-stack overflows.

This commit is almost a sketch, to test performance. There are several
pending stuff:

- review control of C-stack overflow and error messages;
- what to do with setcstacklimit;
- review comments;
- review unroll of Lua calls.
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
34affe7a63 Fixed bug: 'luaD_callnoyield' called twice in a row
In luaD_callnoyield, when there is a possible stack overflow, it
zeros the number of CallInfos to force a check when calling the
function. However, if the "function" is not a function, the code will
raise an error before checking the stack. Then, the error handling calls
luaD_callnoyield again and nCcalls is decremented again, crossing the
stack redzone without raising an error. (This loop can only happens
once, because the error handler must be a function.  But once is enough
to cross the redzone.)
2020-07-17 14:54:26 -03:00
Roberto Ierusalimschy
a2195644d8 Fixed bug: invalid 'oldpc' when returning to a function
The field 'L->oldpc' is not always updated when control returns to a
function; an invalid value can seg. fault when computing 'changedline'.
(One example is an error in a finalizer; control can return to
'luaV_execute' without executing 'luaD_poscall'.) Instead of trying to
fix all possible corner cases, it seems safer to be resilient to invalid
values for 'oldpc'. Valid but wrong values at most cause an extra call
to a line hook.
2020-07-17 11:01:05 -03:00
Roberto Ierusalimschy
e1d8770f12 Fixed bug: wrong stack limit when entering a coroutine
When entering a coroutine, the computation of nCcalls added 'from->nci'
to correct for preallocated CallInfos, but 'nci' includes also the
Callinfos already used.
2020-07-13 13:39:02 -03:00
Roberto Ierusalimschy
eb41999461 Fixed bugs of stack reallocation x GC
Macro 'checkstackGC' was doing a GC step after resizing the stack;
the GC could shrink the stack and undo the resize. Moreover, macro
'checkstackp' also does a GC step, which could remove the preallocated
CallInfo when calling a function. (Its name has been changed to
'checkstackGCp' to emphasize that it calls the GC.)
2020-07-07 18:03:48 -03:00
Roberto Ierusalimschy
314c6057b7 Avoid any code before locks in the API
For consistency in the C API, avoid any initializations before
callling lua_lock.
2020-07-06 14:06:47 -03:00
Roberto Ierusalimschy
6298903e35 Keep minimum size when shrinking a stack
When shrinking a stack (during GC), do not make it smaller than the
initial stack size.
2020-07-06 12:11:54 -03:00
Roberto Ierusalimschy
17dbaa8639 Improvements in the handling of signals
Added 'volatile' to 'l_signalT' variables plus some minor changes.
2020-05-22 11:40:34 -03:00
Roberto Ierusalimschy
46c3587a6f Clearer distinction between types and tags
LUA_T* represents only types; tags (types + Variants) are represented
by LUA_V* constants.
2020-01-31 11:09:53 -03:00
Roberto Ierusalimschy
c1a63c45f8 '__call' metamethod can be any callable object
Removed the restriction that a '__call' metamethod must be an actual
function.
2019-06-25 17:45:50 -03:00
Roberto Ierusalimschy
be73f72fcc New function 'setCstacklimit'
Added new functions to dynamically set the C-stack limit
('lua_setCstacklimit' in the C-API, 'debug.setCstacklimit' in Lua).
2019-06-18 16:52:22 -03:00
Roberto Ierusalimschy
3cd9b56ae6 Revamp around 'L->nCcalls' count
The field 'L->nCcalls' now counts downwards, so that the C-stack
limits do not depend on the stack size.
2019-06-12 10:31:38 -03:00
Roberto Ierusalimschy
0b63d79b36 Details
- 'luaL_setfuncs' avoids creating closures for placeholders.
- Fixed some warnings about unused values in comma expressions.
- Comments.
2019-05-13 16:20:40 -03:00
Roberto Ierusalimschy
3f253f116e Test for dead coroutine moved to 'lua_resume'
The test for dead coroutines done in the 'coro' library was moved
to 'lua_resume', in the kernel, which already does other similar
tests.
2019-05-09 11:32:20 -03:00
Roberto Ierusalimschy
389116d8ab Coroutines do not unwind the stack in case of errors
Back to how it was, a coroutine does not unwind its stack in case of
errors (and therefore do not close its to-be-closed variables). This
allows the stack to be examined after the error. The program can
use 'coroutine.kill' to close the variables.

The function created by 'coroutine.wrap', however, closes the
coroutine's variables in case of errors, as it is impossible to examine
the stack any way.
2019-05-09 11:13:45 -03:00
Roberto Ierusalimschy
0443ad9e28 LUAI_MAXCCALLS renamed LUAI_MAXCSTACK
The limit LUAI_MAXCCALLS was renamed LUAI_MAXCSTACK, which better
represents its meaning. Moreover, its definition was moved to
'luaconf.h', given its importance now that Lua does not use
a "stackless" implementation.
2019-03-25 14:12:06 -03:00
Roberto Ierusalimschy
4ace93ca65 No more to-be-closed functions
To-be-closed variables must contain objects with '__toclose'
metamethods (or nil). Functions were removed for several reasons:

* Functions interact badly with sandboxes. If a sandbox raises
an error to interrupt a script, a to-be-closed function still
can hijack control and continue running arbitrary sandboxed code.

* Functions interact badly with coroutines. If a coroutine yields
and is never resumed again, its to-be-closed functions will never
run. To-be-closed objects, on the other hand, will still be closed,
provided they have appropriate finalizers.

* If you really need a function, it is easy to create a dummy
object to run that function in its '__toclose' metamethod.

This comit also adds closing of variables in case of panic.
2019-01-04 13:09:47 -02:00
Roberto Ierusalimschy
ba7da13ec5 Changes in the control of C-stack overflow
* unification of the 'nny' and 'nCcalls' counters;
  * external C functions ('lua_CFunction') count more "slots" in
    the C stack (to allow for their possible use of buffers)
  * added a new test script specific for C-stack overflows. (Most
    of those tests were already present, but concentrating them
    in a single script easies the task of checking whether
    'LUAI_MAXCCALLS' is adequate in a system.)
2018-12-27 14:32:29 -02:00
Roberto Ierusalimschy
fdc25a1ebf New functions 'lua_resetthread' and 'coroutine.kill'
New functions to reset/kill a thread/coroutine, mainly (only?) to
close any pending to-be-closed variable. ('lua_resetthread' also
allows a thread to be reused...)
2018-12-13 13:07:53 -02:00
Roberto Ierusalimschy
3b06f983ae Details
- in 'luaB_tonumber', do not need to "checkany" when argument
is a number.

- in 'lua_resume', the call to 'luaD_rawrunprotected' cannot return
a status equal to -1.
2018-12-11 11:54:14 -02:00
Roberto Ierusalimschy
7e63d3da02 Some bugs with stack reallocation by 'luaF_close'
(Long time without testing with '-DHARDSTACKTESTS'...)
With the introduction of to-be-closed variables, calls to 'luaF_close'
can move the stack, but some call sites where keeping pointers to the
stack without correcting them.
2018-11-24 11:59:15 -02:00
Roberto Ierusalimschy
34840301b5 To-be-closed variables in the C API 2018-10-25 15:30:15 -03:00
Roberto Ierusalimschy
c90176f969 Complete implementation of to-be-closed variables 2018-10-22 14:55:51 -03:00
Roberto Ierusalimschy
bd96330d03 First "complete" implementation of to-be-closed variables
Still missing:
- handling of memory errors when creating upvalue (must run closing
method all the same)
- interaction with coroutines
2018-10-17 10:44:42 -03:00
Roberto Ierusalimschy
4cd1f4aac0 Towards "to closed" local variables
Start of the implementation of "scoped variables" or "to be closed"
variables, local variables whose '__close' (or themselves) are called
when they go out of scope. This commit implements the syntax, the
opcode, and the creation of the corresponding upvalue, but it still
does not call the finalizations when the variable goes out of scope
(the most important part).

Currently, the syntax is 'local scoped name = exp', but that will
probably change.
2018-10-08 10:42:07 -03:00
Roberto Ierusalimschy
b114c7d487 Added "cost" for the use of C stack by a coroutine invocation.
Resuming a coroutine uses more C stack than other operations (such as
function calls or recursive syntax). So, to avoid stack overflow
in recursive coroutine invocations, either LUAI_MAXCCALLS must be
too small or a coroutine invocation must "pay" a higher price.
New constant LUAL_COROCSTK ("COROutine C STaK") defines how much
is this price.
2018-09-11 14:24:14 -03:00
Roberto Ierusalimschy
96f9643f33 Bug: wrong 'nCcalls' when resuming a coroutine
The counter 'nCcalls' now includes the number of CallInfo structures
pre-allocated (so that these "potential" C calls can be made without
checking 'nCcalls'). So, when copying this value from a thread to
another, in 'lua_resume', it must be corrected to the number of
CallInfo structures in the thread being resumed.
2018-07-11 16:11:50 -03:00
Roberto Ierusalimschy
34aa0c5bd7 new macros 'likely'/'unlikely' with hints for jump predictions
(used only in errors for now)
2018-05-30 11:25:52 -03:00
Roberto Ierusalimschy
02ed0b2c30 in 'luaD_poscall', there is no need to compute 'firstResult' when 'nres==0' 2018-05-22 09:02:36 -03:00
Roberto Ierusalimschy
4907444db9 'fTransfer' -> 'ftransfer' / 'nTransfer' -> 'ntransfer'
(keep the standard of names in lower case)
2018-03-16 12:33:34 -03:00
Roberto Ierusalimschy
6480e73599 details (avoid using non-C89 '//' comment) 2018-03-07 13:26:01 -03:00
Roberto Ierusalimschy
8c429311a3 typo in comment 2018-03-05 11:13:55 -03:00
Roberto Ierusalimschy
ef8263f81f better names for macros for tags and types.
rttype -> rawtt; ttyperaw -> withvariant; ttype -> ttypetag;
tnov -> ttype
2018-02-26 11:16:05 -03:00
Roberto Ierusalimschy
422318f677 two new fields 'fTransfer'/'nTransfer' in 'lua_Debug' structure
(for information about values being given and returned in function calls)
2018-02-17 17:29:29 -02:00
Roberto Ierusalimschy
104d249ffb in return hook, 'top' must be corrected only if smaller than 'ci->top'.
(It may be larger when returning multiple values, and then it must
be larger to preserve that stack slice.)
2018-02-17 16:22:00 -02:00
Roberto Ierusalimschy
0682fe8169 some simplifications/optimizations in returns from Lua functions 2018-02-15 13:34:29 -02:00
Roberto Ierusalimschy
b1379936cf vararg back to '...' (but with another implementation)
new implementation should have zero overhead for non-vararg functions
2018-02-09 13:16:06 -02:00
Roberto Ierusalimschy
4e0de3a43c details 2018-02-07 13:55:18 -02:00
Roberto Ierusalimschy
318a9a5859 new opcode 'PREPVARARG'
(avoids test for vararg function in all function calls)
2018-02-07 13:18:04 -02:00
Roberto Ierusalimschy
51280ef2ad call hooks for Lua functions called by 'luaV_execute' 2018-02-06 17:16:56 -02:00
Roberto Ierusalimschy
dc0ab1e8ca warnings in VS (implicit casts from ptrdiff_t to int) 2018-01-29 14:21:35 -02:00
Roberto Ierusalimschy
89110986d7 bug in tailcall of vararg functions
(when adjusting missing parameters)
2018-01-28 11:39:52 -02:00
Roberto Ierusalimschy
53979dfe0d calling a vararg function needs to check GC
(because it creates a new table)
2018-01-28 10:08:04 -02:00
Roberto Ierusalimschy
ab0a851db4 'luaD_tryfuncTM' can ensure it does not change the stack 2018-01-10 17:19:27 -02:00
Roberto Ierusalimschy
28323aeaa6 by-one error when filling missing arguments in a tail call 2017-12-29 13:44:51 -02:00
Roberto Ierusalimschy
8691612f01 when calling a hook, cannot decrease 'ci->top' (to preserve stack
size if the stack is reallocated)
2017-12-28 12:17:09 -02:00
Roberto Ierusalimschy
1d5b885437 when running Lua code, there is no need to keep 'L->top' "correct";
set it only when needed.
2017-12-20 12:58:05 -02:00
Roberto Ierusalimschy
4dc0be950a new macro 'isLuacode' (to distinguish regular Lua code from
hooks, where C code can run inside a Lua function).
2017-12-19 14:40:17 -02:00