New instruction format 'ivABC' (a variant of iABC where parameter vC has
10 bits) allows constructors of up to 1024 elements to be coded without
EXTRAARG.
Instead of an explicit value (field 'b'), true and false use different
tag variants. This avoids reading an extra field and results in more
direct code. (Most code that uses booleans needs to distinguish between
true and false anyway.)
The difference in performance between immediate operands and K operands
does not seem to justify all those extra opcodes. We only keep OP_ADDI,
due to its ubiquity and because the difference is a little more relevant.
(Later, OP_SUBI will be implemented by OP_ADDI, negating the constant.)
In arithmetic/bitwise operators, the call to metamethods is made
in a separate opcode following the main one. (The main
opcode skips this next one when the operation succeeds.) This
change reduces slightly the size of the binary and the complexity
of the arithmetic/bitwise opcodes. It also simplfies the treatment
of errors and yeld/resume in these operations, as there are much
fewer cases to consider. (Only OP_MMBIN/OP_MMBINI/OP_MMBINK,
instead of all variants of all arithmetic/bitwise operators.)
Instead of updating 'L->top' in every place that may call a
metamethod, the metamethod functions themselves (luaT_trybinTM and
luaT_callorderTM) correct the top. (When calling metamethods from
the C API, however, the callers must preserve 'L->top'.)
When calling metamethods for things like 'a < 3.0', which generates
the opcode OP_LTI, the C register tells that the operand was
converted to an integer, so that it can be corrected to float when
calling a metamethod.
This commit also includes some other stuff:
- file 'onelua.c' added to the project
- opcode OP_PREPVARARG renamed to OP_VARARGPREP
- comparison opcodes rewritten through macros
The numerical 'for' loop over integers now uses a precomputed counter
to control its number of iteractions. This change eliminates several
weird cases caused by overflows (wrap-around) in the control variable.
(It also ensures that every integer loop halts.)
Also, the special opcodes for the usual case of step==1 were removed.
(The new code is already somewhat complex for the usual case,
but efficient.)
Added opcodes for all seven arithmetic operators with K operands
(that is, operands that are numbers in the array of constants of
the function). They cover the cases of constant float operands
(e.g., 'x + .0.0', 'x^0.5') and large integer operands (e.g.,
'x % 10000').
Added new instruction 'OP_TFORPREP' to prepare a generic for loop.
Currently it is equivalent to a jump (but with a format 'iABx',
similar to other for-loop preparing instructions), but soon it will
be the place to create upvalues for closing loop states.
Start of the implementation of "scoped variables" or "to be closed"
variables, local variables whose '__close' (or themselves) are called
when they go out of scope. This commit implements the syntax, the
opcode, and the creation of the corresponding upvalue, but it still
does not call the finalizations when the variable goes out of scope
(the most important part).
Currently, the syntax is 'local scoped name = exp', but that will
probably change.
The array with the names of the opcodes was moved to a header file
('lopnames.h'), as it is not used by the Lua kernel. Files that need
that array ('luac.c' and 'ltests.c') include the header file to get
a private (static) copy.