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https://github.com/lua/lua
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in 'luaL_traceback', print correct number of levels even when
initial level is not 1.
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20
lauxlib.c
20
lauxlib.c
@ -1,5 +1,5 @@
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/*
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** $Id: lauxlib.c,v 1.280 2015/02/03 17:38:24 roberto Exp roberto $
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** $Id: lauxlib.c,v 1.281 2015/06/18 14:23:14 roberto Exp roberto $
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** Auxiliary functions for building Lua libraries
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** See Copyright Notice in lua.h
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*/
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@ -33,8 +33,8 @@
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*/
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#define LEVELS1 12 /* size of the first part of the stack */
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#define LEVELS2 10 /* size of the second part of the stack */
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#define LEVELS1 10 /* size of the first part of the stack */
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#define LEVELS2 11 /* size of the second part of the stack */
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@ -107,7 +107,7 @@ static void pushfuncname (lua_State *L, lua_Debug *ar) {
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}
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static int countlevels (lua_State *L) {
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static int lastlevel (lua_State *L) {
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lua_Debug ar;
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int li = 1, le = 1;
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/* find an upper bound */
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@ -126,14 +126,16 @@ LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
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const char *msg, int level) {
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lua_Debug ar;
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int top = lua_gettop(L);
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int numlevels = countlevels(L1);
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int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
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if (msg) lua_pushfstring(L, "%s\n", msg);
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int last = lastlevel(L1);
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int n1 = (last - level > LEVELS1 + LEVELS2) ? LEVELS1 : -1;
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if (msg)
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lua_pushfstring(L, "%s\n", msg);
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luaL_checkstack(L, 10, NULL);
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lua_pushliteral(L, "stack traceback:");
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while (lua_getstack(L1, level++, &ar)) {
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if (level == mark) { /* too many levels? */
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if (n1-- == 0) { /* too many levels? */
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lua_pushliteral(L, "\n\t..."); /* add a '...' */
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level = numlevels - LEVELS2; /* and skip to last ones */
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level = last - LEVELS2 + 1; /* and skip to last ones */
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}
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else {
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lua_getinfo(L1, "Slnt", &ar);
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