Typos in comments and details in the manual.
This commit is contained in:
Roberto Ierusalimschy 2023-04-18 09:44:10 -03:00
parent b5c65705ca
commit e15f1f2bb7
7 changed files with 14 additions and 14 deletions

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@ -659,7 +659,7 @@ static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
** Check whether pointer 'o' points to some value in the stack frame of
** the current function and, if so, returns its index. Because 'o' may
** not point to a value in this stack, we cannot compare it with the
** region boundaries (undefined behaviour in ISO C).
** region boundaries (undefined behavior in ISO C).
*/
static int instack (CallInfo *ci, const TValue *o) {
int pos;
@ -848,7 +848,7 @@ static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line diference */
int delta = 0; /* line difference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];

2
llex.c
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@ -128,7 +128,7 @@ l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
** ensuring there is only one copy of each unique string. The table
** here is used as a set: the string enters as the key, while its value
** is irrelevant. We use the string itself as the value only because it
** is a TValue readly available. Later, the code generation can change
** is a TValue readily available. Later, the code generation can change
** this value.
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {

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@ -82,7 +82,7 @@ typedef signed char ls_byte;
#if defined(UINTPTR_MAX) /* even in C99 this type is optional */
#define L_P2I uintptr_t
#else /* no 'intptr'? */
#define L_P2I uintmax_t /* use the largerst available integer */
#define L_P2I uintmax_t /* use the largest available integer */
#endif
#else /* C89 option */
#define L_P2I size_t

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@ -521,12 +521,12 @@ static l_noret jumpscopeerror (LexState *ls, Labeldesc *gt) {
/*
** Solves the goto at index 'g' to given 'label' and removes it
** from the list of pending goto's.
** from the list of pending gotos.
** If it jumps into the scope of some variable, raises an error.
*/
static void solvegoto (LexState *ls, int g, Labeldesc *label) {
int i;
Labellist *gl = &ls->dyd->gt; /* list of goto's */
Labellist *gl = &ls->dyd->gt; /* list of gotos */
Labeldesc *gt = &gl->arr[g]; /* goto to be resolved */
lua_assert(eqstr(gt->name, label->name));
if (l_unlikely(gt->nactvar < label->nactvar)) /* enter some scope? */
@ -580,7 +580,7 @@ static int newgotoentry (LexState *ls, TString *name, int line, int pc) {
/*
** Solves forward jumps. Check whether new label 'lb' matches any
** pending gotos in current block and solves them. Return true
** if any of the goto's need to close upvalues.
** if any of the gotos need to close upvalues.
*/
static int solvegotos (LexState *ls, Labeldesc *lb) {
Labellist *gl = &ls->dyd->gt;
@ -601,7 +601,7 @@ static int solvegotos (LexState *ls, Labeldesc *lb) {
/*
** Create a new label with the given 'name' at the given 'line'.
** 'last' tells whether label is the last non-op statement in its
** block. Solves all pending goto's to this new label and adds
** block. Solves all pending gotos to this new label and adds
** a close instruction if necessary.
** Returns true iff it added a close instruction.
*/

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@ -570,7 +570,7 @@ static const char *match_capture (MatchState *ms, const char *s, int l) {
static const char *match (MatchState *ms, const char *s, const char *p) {
if (l_unlikely(ms->matchdepth-- == 0))
luaL_error(ms->L, "pattern too complex");
init: /* using goto's to optimize tail recursion */
init: /* using goto to optimize tail recursion */
if (p != ms->p_end) { /* end of pattern? */
switch (*p) {
case '(': { /* start capture */

2
lua.c
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@ -666,7 +666,7 @@ int main (int argc, char **argv) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_gc(L, LUA_GCSTOP); /* stop GC while buidling state */
lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */

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@ -20,7 +20,7 @@ making it ideal for configuration, scripting,
and rapid prototyping.
Lua is implemented as a library, written in @emphx{clean C},
the common subset of @N{Standard C} and C++.
the common subset of @N{standard C} and C++.
The Lua distribution includes a host program called @id{lua},
which uses the Lua library to offer a complete,
standalone Lua interpreter,
@ -2963,7 +2963,7 @@ static void *l_alloc (void *ud, void *ptr, size_t osize,
return realloc(ptr, nsize);
}
}
Note that @N{Standard C} ensures
Note that @N{ISO C} ensures
that @T{free(NULL)} has no effect and that
@T{realloc(NULL,size)} is equivalent to @T{malloc(size)}.
@ -5780,7 +5780,7 @@ with @id{tname} in the registry.
Creates a new Lua state.
It calls @Lid{lua_newstate} with an
allocator based on the @N{standard C} allocation functions
allocator based on the @N{ISO C} allocation functions
and then sets a warning function and a panic function @see{C-error}
that print messages to the standard error output.
@ -6898,7 +6898,7 @@ including if necessary a path and an extension.
@id{funcname} must be the exact name exported by the @N{C library}
(which may depend on the @N{C compiler} and linker used).
This function is not supported by @N{Standard C}.
This functionality is not supported by @N{ISO C}.
As such, it is only available on some platforms
(Windows, Linux, Mac OS X, Solaris, BSD,
plus other Unix systems that support the @id{dlfcn} standard).