random floats of different sizes get exactly needed number of random bits

(up to 64)
This commit is contained in:
Roberto Ierusalimschy 2018-03-09 16:23:39 -03:00
parent 0b3db69e41
commit dbec41f34c

View File

@ -1,5 +1,5 @@
/*
** $Id: lmathlib.c,v 1.121 2018/03/09 14:56:25 roberto Exp roberto $
** $Id: lmathlib.c,v 1.122 2018/03/09 15:05:13 roberto Exp roberto $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
@ -10,9 +10,10 @@
#include "lprefix.h"
#include <float.h>
#include <limits.h>
#include <stdlib.h>
#include <math.h>
#include <stdlib.h>
#include "lua.h"
@ -250,11 +251,17 @@ static int math_type (lua_State *L) {
** ===================================================================
*/
/* number of binary digits in the mantissa of a float */
#define FIGS l_mathlim(MANT_DIG)
#define twotomin53 (1.0 / 9007199254740992.0) /* 2^-53 */
#if FIGS > 64
/* there are only 64 random bits; use them all */
#undef FIGS
#define FIGS 64
#endif
#if defined(LLONG_MAX) && !defined(LUA_DEBUG) /* { */
#if !defined(LUA_USE_C89) && defined(LLONG_MAX) && !defined(LUA_DEBUG) /* { */
/*
** Assume long long.
@ -272,15 +279,17 @@ static I xorshift128plus (I *state) {
return state[1] + y;
}
/* must take care to not shift stuff by more than 63 slots */
#define mask53 (~(~0LLU << 53))
#define maskFIG (~(~1LLU << (FIGS - 1))) /* use FIGS bits */
#define shiftFIG (l_mathop(0.5) / (1LLU << (FIGS - 1))) /* 2^(-FIG) */
/*
** Convert 53 bits from a random integer into a double in the
** Convert bits from a random integer into a float in the
** interval [0,1).
*/
static double I2d (I x) {
return (x & mask53) * twotomin53;
static lua_Number I2d (I x) {
return (lua_Number)(x & maskFIG) * shiftFIG;
}
/* convert an 'I' to a lua_Unsigned */
@ -289,10 +298,10 @@ static double I2d (I x) {
/* convert a lua_Integer to an 'I' */
#define Int2I(x) ((I)(x))
#else /* }{ */
#else /* no long long }{ */
/*
** No long long; Use two 32-bit integers to represent a 64-bit quantity.
** Use two 32-bit integers to represent a 64-bit quantity.
*/
#if LUAI_BITSINT >= 32
@ -303,7 +312,8 @@ typedef unsigned long lu_int32;
/* a 64-bit value */
typedef struct I {
lu_int32 x1, x2;
lu_int32 h; /* higher half */
lu_int32 l; /* lower half */
} I;
@ -311,31 +321,31 @@ typedef struct I {
** basic operations on 'I' values
*/
static I pack (int x1, int x2) {
static I pack (int h, int l) {
I result;
result.x1 = x1;
result.x2 = x2;
result.h = h;
result.l = l;
return result;
}
/* i ^ (i << n) */
static I Ixorshl (I i, int n) {
return pack(i.x1 ^ ((i.x1 << n) | (i.x2 >> (32 - n))), i.x2 ^ (i.x2 << n));
return pack(i.h ^ ((i.h << n) | (i.l >> (32 - n))), i.l ^ (i.l << n));
}
/* i ^ (i >> n) */
static I Ixorshr (I i, int n) {
return pack(i.x1 ^ (i.x1 >> n), i.x2 ^ ((i.x2 >> n) | (i.x1 << (32 - n))));
return pack(i.h ^ (i.h >> n), i.l ^ ((i.l >> n) | (i.h << (32 - n))));
}
static I Ixor (I i1, I i2) {
return pack(i1.x1 ^ i2.x1, i1.x2 ^ i2.x2);
return pack(i1.h ^ i2.h, i1.l ^ i2.l);
}
static I Iadd (I i1, I i2) {
I result = pack(i1.x1 + i2.x1, i1.x2 + i2.x2);
if (result.x2 < i1.x2) /* carry? */
result.x1++;
I result = pack(i1.h + i2.h, i1.l + i2.l);
if (result.l < i1.l) /* carry? */
result.h++;
return result;
}
@ -355,28 +365,46 @@ static I xorshift128plus (I *state) {
/*
** Converts an 'I' into a double, getting its lower half plus 21
** (53 - 32) bits from its higher half and joining them into a double.
** Converts an 'I' into a float.
*/
#define mask32 0xffffffff
#define mask21 (~(~0U << 21))
#if FIGS <= 32
#define twoto32 4294967296.0 /* 2^32 */
/* do not need bits from higher half */
#define maskHF 0
#define maskLOW (~(~1U << (FIGS - 1))) /* use FIG bits */
#define shiftFIG (0.5 / (1U << (FIGS - 1))) /* 2^(-FIG) */
static double I2d (I x) {
return ((x.x1 & mask21) * twoto32 + (x.x2 & mask32)) * twotomin53;
#else /* 32 < FIGS <= 64 */
/* must take care to not shift stuff by more than 31 slots */
/* use FIG - 32 bits from higher half */
#define maskHF (~(~1U << (FIGS - 33)))
/* use all bits from lower half */
#define maskLOW (~0)
/* 2^(-FIG) == (1 / 2^33) / 2^(FIG-33) */
#define shiftFIG ((lua_Number)(1.0 / 8589934592.0) / (1U << (FIGS - 33)))
#endif
#define twoto32 l_mathop(4294967296.0) /* 2^32 */
static lua_Number I2d (I x) {
return ((x.h & maskHF) * twoto32 + (x.l & maskLOW)) * shiftFIG;
}
static lua_Unsigned I2UInt (I x) {
return ((lua_Unsigned)x.x1 << 31 << 1) | x.x2;
return ((lua_Unsigned)x.h << 31 << 1) | x.l;
}
static I Int2I (lua_Integer n) {
return pack(n, n >> 31 >> 1);
}
#endif /* } */
#endif /* } */
/*
@ -435,7 +463,7 @@ static int math_random (lua_State *L) {
I rv = xorshift128plus(state->s); /* next pseudo-random value */
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, (lua_Number)I2d(rv)); /* float between 0 and 1 */
lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */