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https://github.com/lua/lua
synced 2024-11-24 21:59:41 +03:00
Maximum stack size may not fit in unsigned short
Therefore, fields ftransfer/ntransfer in lua_Debug must have type 'int'. (Maximum stack size must fit in an 'int'.) Also, this commit adds check that maximum stack size respects size_t for size in bytes.
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6b45ccf4ed
commit
cd4de92762
43
ldo.c
43
ldo.c
@ -171,6 +171,24 @@ int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
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** ===================================================================
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*/
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/* some stack space for error handling */
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#define STACKERRSPACE 200
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/* maximum stack size that respects size_t */
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#define MAXSTACK_BYSIZET ((MAX_SIZET / sizeof(StackValue)) - STACKERRSPACE)
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/*
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** Minimum between LUAI_MAXSTACK and MAXSTACK_BYSIZET
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** (Maximum size for the stack must respect size_t.)
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*/
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#define MAXSTACK cast_int(LUAI_MAXSTACK < MAXSTACK_BYSIZET \
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? LUAI_MAXSTACK : MAXSTACK_BYSIZET)
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/* stack size with extra space for error handling */
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#define ERRORSTACKSIZE (MAXSTACK + STACKERRSPACE)
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/*
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** Change all pointers to the stack into offsets.
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@ -208,9 +226,6 @@ static void correctstack (lua_State *L) {
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}
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/* some space for error handling */
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#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
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/*
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** Reallocate the stack to a new size, correcting all pointers into it.
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** In ISO C, any pointer use after the pointer has been deallocated is
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@ -227,7 +242,7 @@ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
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int i;
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StkId newstack;
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int oldgcstop = G(L)->gcstopem;
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lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
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lua_assert(newsize <= MAXSTACK || newsize == ERRORSTACKSIZE);
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relstack(L); /* change pointers to offsets */
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G(L)->gcstopem = 1; /* stop emergency collection */
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newstack = luaM_reallocvector(L, L->stack.p, oldsize + EXTRA_STACK,
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@ -254,7 +269,7 @@ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
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*/
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int luaD_growstack (lua_State *L, int n, int raiseerror) {
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int size = stacksize(L);
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if (l_unlikely(size > LUAI_MAXSTACK)) {
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if (l_unlikely(size > MAXSTACK)) {
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/* if stack is larger than maximum, thread is already using the
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extra space reserved for errors, that is, thread is handling
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a stack error; cannot grow further than that. */
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@ -263,14 +278,14 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
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luaD_throw(L, LUA_ERRERR); /* error inside message handler */
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return 0; /* if not 'raiseerror', just signal it */
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}
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else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
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else if (n < MAXSTACK) { /* avoids arithmetic overflows */
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int newsize = 2 * size; /* tentative new size */
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int needed = cast_int(L->top.p - L->stack.p) + n;
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if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
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newsize = LUAI_MAXSTACK;
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if (newsize > MAXSTACK) /* cannot cross the limit */
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newsize = MAXSTACK;
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if (newsize < needed) /* but must respect what was asked for */
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newsize = needed;
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if (l_likely(newsize <= LUAI_MAXSTACK))
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if (l_likely(newsize <= MAXSTACK))
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return luaD_reallocstack(L, newsize, raiseerror);
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}
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/* else stack overflow */
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@ -306,17 +321,17 @@ static int stackinuse (lua_State *L) {
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** to twice the current use. (So, the final stack size is at most 2/3 the
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** previous size, and half of its entries are empty.)
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** As a particular case, if stack was handling a stack overflow and now
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** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than
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** it is not, 'max' (limited by MAXSTACK) will be smaller than
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** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack
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** will be reduced to a "regular" size.
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*/
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void luaD_shrinkstack (lua_State *L) {
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int inuse = stackinuse(L);
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int max = (inuse > LUAI_MAXSTACK / 3) ? LUAI_MAXSTACK : inuse * 3;
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int max = (inuse > MAXSTACK / 3) ? MAXSTACK : inuse * 3;
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/* if thread is currently not handling a stack overflow and its
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size is larger than maximum "reasonable" size, shrink it */
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if (inuse <= LUAI_MAXSTACK && stacksize(L) > max) {
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int nsize = (inuse > LUAI_MAXSTACK / 2) ? LUAI_MAXSTACK : inuse * 2;
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if (inuse <= MAXSTACK && stacksize(L) > max) {
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int nsize = (inuse > MAXSTACK / 2) ? MAXSTACK : inuse * 2;
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luaD_reallocstack(L, nsize, 0); /* ok if that fails */
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}
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else /* don't change stack */
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@ -408,7 +423,7 @@ static void rethook (lua_State *L, CallInfo *ci, int nres) {
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delta = ci->u.l.nextraargs + p->numparams + 1;
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}
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ci->func.p += delta; /* if vararg, back to virtual 'func' */
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ftransfer = cast(unsigned short, firstres - ci->func.p);
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ftransfer = cast_int(firstres - ci->func.p);
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luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
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ci->func.p -= delta;
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}
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4
lstate.h
4
lstate.h
@ -207,8 +207,8 @@ struct CallInfo {
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int nyield; /* number of values yielded */
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int nres; /* number of values returned */
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struct { /* info about transferred values (for call/return hooks) */
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unsigned short ftransfer; /* offset of first value transferred */
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unsigned short ntransfer; /* number of values transferred */
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int ftransfer; /* offset of first value transferred */
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int ntransfer; /* number of values transferred */
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} transferinfo;
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} u2;
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short nresults; /* expected number of results from this function */
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4
lua.h
4
lua.h
@ -503,8 +503,8 @@ struct lua_Debug {
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unsigned char nparams;/* (u) number of parameters */
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char isvararg; /* (u) */
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char istailcall; /* (t) */
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unsigned short ftransfer; /* (r) index of first value transferred */
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unsigned short ntransfer; /* (r) number of transferred values */
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int ftransfer; /* (r) index of first value transferred */
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int ntransfer; /* (r) number of transferred values */
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char short_src[LUA_IDSIZE]; /* (S) */
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/* private part */
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struct CallInfo *i_ci; /* active function */
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@ -750,13 +750,13 @@
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@@ LUAI_MAXSTACK limits the size of the Lua stack.
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** CHANGE it if you need a different limit. This limit is arbitrary;
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** its only purpose is to stop Lua from consuming unlimited stack
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** space (and to reserve some numbers for pseudo-indices).
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** (It must fit into max(size_t)/32 and max(int)/2.)
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** space and to reserve some numbers for pseudo-indices.
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** (It must fit into max(int)/2.)
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*/
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#if LUAI_IS32INT
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#if 1000000 < (INT_MAX / 2)
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#define LUAI_MAXSTACK 1000000
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#else
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#define LUAI_MAXSTACK 15000
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#define LUAI_MAXSTACK (INT_MAX / 2u)
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#endif
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@ -4262,8 +4262,9 @@ you push the main function plus any arguments
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onto the empty stack of the thread.
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then you call @Lid{lua_resume},
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with @id{nargs} being the number of arguments.
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This call returns when the coroutine suspends or finishes its execution.
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When it returns,
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The function returns when the coroutine suspends,
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finishes its execution, or raises an unprotected error.
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When it returns without errors,
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@id{*nresults} is updated and
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the top of the stack contains
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the @id{*nresults} values passed to @Lid{lua_yield}
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@ -4274,9 +4275,11 @@ or returned by the body function.
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without errors,
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or an error code in case of errors @see{statuscodes}.
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In case of errors,
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the error object is on the top of the stack.
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the error object is pushed on the top of the stack.
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(In that case, @id{nresults} is not updated,
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as its value would have to be 1 for the sole error object.)
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To resume a coroutine,
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To resume a suspended coroutine,
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you remove the @id{*nresults} yielded values from its stack,
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push the values to be passed as results from @id{yield},
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and then call @Lid{lua_resume}.
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@ -4822,8 +4825,8 @@ typedef struct lua_Debug {
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unsigned char nparams; /* (u) number of parameters */
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char isvararg; /* (u) */
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char istailcall; /* (t) */
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unsigned short ftransfer; /* (r) index of first value transferred */
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unsigned short ntransfer; /* (r) number of transferred values */
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int ftransfer; /* (r) index of first value transferred */
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int ntransfer; /* (r) number of transferred values */
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char short_src[LUA_IDSIZE]; /* (S) */
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/* private part */
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@rep{other fields}
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