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tiny bug: 'randomseed' was calling 'rand' (instead of 'l_rand')
to discard first value
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@ -1,5 +1,5 @@
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/*
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** $Id: lmathlib.c,v 1.114 2014/12/27 20:32:26 roberto Exp roberto $
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** $Id: lmathlib.c,v 1.115 2015/03/12 14:04:04 roberto Exp roberto $
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** Standard mathematical library
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** See Copyright Notice in lua.h
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*/
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@ -273,7 +273,7 @@ static int math_random (lua_State *L) {
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static int math_randomseed (lua_State *L) {
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l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
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(void)rand(); /* discard first value to avoid undesirable correlations */
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(void)l_rand(); /* discard first value to avoid undesirable correlations */
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return 0;
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}
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