From b5cd7d426fdfea4984234edc4ad1316063bd0917 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Fri, 19 Feb 1999 15:33:35 -0200 Subject: [PATCH] details --- lmathlib.c | 88 ++++++++++++++++++++++-------------------------------- 1 file changed, 35 insertions(+), 53 deletions(-) diff --git a/lmathlib.c b/lmathlib.c index 33af1d14..60582677 100644 --- a/lmathlib.c +++ b/lmathlib.c @@ -1,5 +1,5 @@ /* -** $Id: lmathlib.c,v 1.14 1998/12/30 21:23:26 roberto Exp $ +** $Id: lmathlib.c,v 1.15 1999/01/04 12:41:12 roberto Exp roberto $ ** Lua standard mathematical library ** See Copyright Notice in lua.h */ @@ -14,108 +14,93 @@ #define PI (3.14159265358979323846) +#define RADIANS_PER_DEGREE (PI/180.0) + /* ** If you want Lua to operate in radians (instead of degrees), -** changes these two macros to identities: -** #define FROMRAD(a) (a) -** #define TORAD(a) (a) +** define RADIANS */ -#define FROMRAD(a) ((a)*(180.0/PI)) -#define TORAD(a) ((a)*(PI/180.0)) +#ifdef RADIANS +#define FROMRAD(a) (a) +#define TORAD(a) (a) +#else +#define FROMRAD(a) ((a)/RADIANS_PER_DEGREE) +#define TORAD(a) ((a)*RADIANS_PER_DEGREE) +#endif -static void math_abs (void) -{ - double d = luaL_check_number(1); - if (d < 0) d = -d; - lua_pushnumber(d); +static void math_abs (void) { + lua_pushnumber(fabs(luaL_check_number(1))); } -static void math_sin (void) -{ +static void math_sin (void) { lua_pushnumber(sin(TORAD(luaL_check_number(1)))); } -static void math_cos (void) -{ +static void math_cos (void) { lua_pushnumber(cos(TORAD(luaL_check_number(1)))); } -static void math_tan (void) -{ +static void math_tan (void) { lua_pushnumber(tan(TORAD(luaL_check_number(1)))); } -static void math_asin (void) -{ +static void math_asin (void) { lua_pushnumber(FROMRAD(asin(luaL_check_number(1)))); } -static void math_acos (void) -{ +static void math_acos (void) { lua_pushnumber(FROMRAD(acos(luaL_check_number(1)))); } -static void math_atan (void) -{ +static void math_atan (void) { lua_pushnumber(FROMRAD(atan(luaL_check_number(1)))); } -static void math_atan2 (void) -{ +static void math_atan2 (void) { lua_pushnumber(FROMRAD(atan2(luaL_check_number(1), luaL_check_number(2)))); } -static void math_ceil (void) -{ +static void math_ceil (void) { lua_pushnumber(ceil(luaL_check_number(1))); } -static void math_floor (void) -{ +static void math_floor (void) { lua_pushnumber(floor(luaL_check_number(1))); } -static void math_mod (void) -{ +static void math_mod (void) { lua_pushnumber(fmod(luaL_check_number(1), luaL_check_number(2))); } -static void math_sqrt (void) -{ +static void math_sqrt (void) { lua_pushnumber(sqrt(luaL_check_number(1))); } -static void math_pow (void) -{ +static void math_pow (void) { lua_pushnumber(pow(luaL_check_number(1), luaL_check_number(2))); } -static void math_log (void) -{ +static void math_log (void) { lua_pushnumber(log(luaL_check_number(1))); } -static void math_log10 (void) -{ +static void math_log10 (void) { lua_pushnumber(log10(luaL_check_number(1))); } -static void math_exp (void) -{ +static void math_exp (void) { lua_pushnumber(exp(luaL_check_number(1))); } -static void math_deg (void) -{ - lua_pushnumber(luaL_check_number(1)*(180.0/PI)); +static void math_deg (void) { + lua_pushnumber(luaL_check_number(1)/RADIANS_PER_DEGREE); } -static void math_rad (void) -{ - lua_pushnumber(luaL_check_number(1)*(PI/180.0)); +static void math_rad (void) { + lua_pushnumber(luaL_check_number(1)*RADIANS_PER_DEGREE); } static void math_frexp (void) { @@ -130,8 +115,7 @@ static void math_ldexp (void) { -static void math_min (void) -{ +static void math_min (void) { int i = 1; double dmin = luaL_check_number(i); while (lua_getparam(++i) != LUA_NOOBJECT) { @@ -143,8 +127,7 @@ static void math_min (void) } -static void math_max (void) -{ +static void math_max (void) { int i = 1; double dmax = luaL_check_number(i); while (lua_getparam(++i) != LUA_NOOBJECT) { @@ -209,8 +192,7 @@ static struct luaL_reg mathlib[] = { /* ** Open math library */ -void lua_mathlibopen (void) -{ +void lua_mathlibopen (void) { luaL_openlib(mathlib, (sizeof(mathlib)/sizeof(mathlib[0]))); lua_pushcfunction(math_pow); lua_pushnumber(0); /* to get its tag */