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another way to normalize -0 that avoids problems with very small
numbers (adding 1 turns them all into 1)
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parent
619be354c8
commit
ae00b3a76f
6
ltable.c
6
ltable.c
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 2.35 2006/09/11 14:07:24 roberto Exp roberto $
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** $Id: ltable.c,v 2.36 2007/04/10 12:18:17 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -84,8 +84,8 @@ static const Node dummynode_ = {
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static Node *hashnum (const Table *t, lua_Number n) {
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unsigned int a[numints];
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int i;
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n += 1; /* normalize number (avoid -0) */
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lua_assert(sizeof(a) <= sizeof(n));
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if (luai_numeq(n, 0)) /* avoid problems with -0 */
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return gnode(t, 0);
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memcpy(a, &n, sizeof(a));
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for (i = 1; i < numints; i++) a[0] += a[i];
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return hashmod(t, a[0]);
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