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https://github.com/lua/lua
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different organization for platform dependencies
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55
luaconf.h
55
luaconf.h
@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.67 2005/09/14 17:44:48 roberto Exp roberto $
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** $Id: luaconf.h,v 1.68 2005/09/19 13:49:12 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@ -19,8 +19,6 @@
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*/
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/*
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@@ LUA_ANSI controls the use of non-ansi features.
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** CHANGE it (define it) if you want Lua to avoid the use of any
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@ -31,6 +29,33 @@
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#endif
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#if !defined(LUA_ANSI)
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#if defined(__linux__)
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#define LUA_USE_MKSTEMP
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#define LUA_USE_ISATTY
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#define LUA_USE_ULONGJMP
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#define LUA_USE_POPEN
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#endif
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#if defined(__APPLE__) && defined(__MACH__)
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#define LUA_USE_MKSTEMP
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#define LUA_USE_ISATTY
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#define LUA_USE_ULONGJMP
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#define LUA_USE_POPEN
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#define LUA_DL_DYLD
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#endif
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#if defined(_WIN32)
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#define LUA_DL_DLL
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#endif
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#endif
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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@* Lua libraries.
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@ -141,10 +166,12 @@
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#if defined(luaall_c)
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#define LUAI_FUNC static
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#define LUAI_DATA /* empty */
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#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__)
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DATA LUAI_FUNC
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#else
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#define LUAI_FUNC extern
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#define LUAI_DATA extern
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@ -189,7 +216,7 @@
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** CHANGE it if you have a better definition for non-POSIX/non-Windows
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** systems.
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*/
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#if !defined(LUA_ANSI) && defined(_POSIX_C_SOURCE)
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#if defined(LUA_USE_ISATTY)
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#include <unistd.h>
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#define lua_stdin_is_tty() isatty(0)
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#elif !defined(LUA_ANSI) && defined(_WIN32)
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@ -517,6 +544,8 @@ union luai_Cast { double l_d; long l_l; };
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/*
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@@ The luai_num* macros define the primitive operations over numbers.
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*/
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#if defined(LUA_CORE)
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#include <math.h>
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#define luai_numadd(L,a,b) ((a)+(b))
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#define luai_numsub(L,a,b) ((a)-(b))
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#define luai_nummul(L,a,b) ((a)*(b))
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@ -527,6 +556,7 @@ union luai_Cast { double l_d; long l_l; };
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#define luai_numeq(L,a,b) ((a)==(b))
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#define luai_numlt(L,a,b) ((a)<(b))
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#define luai_numle(L,a,b) ((a)<=(b))
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#endif
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/* }================================================================== */
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@ -589,7 +619,7 @@ union luai_Cast { double l_d; long l_l; };
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*/
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#if defined(loslib_c) || defined(luaall_c)
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#if !defined(LUA_ANSI) && defined(_POSIX_C_SOURCE)
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#if defined(LUA_USE_MKSTEMP)
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#include <unistd.h>
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#define LUA_TMPNAMBUFSIZE 32
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#define lua_tmpnam(b,e) { \
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@ -597,6 +627,7 @@ union luai_Cast { double l_d; long l_l; };
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e = mkstemp(b); \
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if (e != -1) close(e); \
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e = (e == -1); }
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#else
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#define LUA_TMPNAMBUFSIZE L_tmpnam
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#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
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@ -610,7 +641,7 @@ union luai_Cast { double l_d; long l_l; };
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@* the file streams.
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** CHANGE it if you have a way to implement it in your system.
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*/
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#if !defined(LUA_ANSI) && defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 2
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#if defined(LUA_USE_POPEN)
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#define lua_popen(L,c,m) popen(c,m)
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#define lua_pclose(L,file) (pclose(file) != -1)
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@ -639,17 +670,12 @@ union luai_Cast { double l_d; long l_l; };
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** automatically. (When you change the makefile to add -ldl, you must
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** also add -DLUA_USE_DLOPEN.)
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** If you do not want any kind of dynamic library, undefine all these
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** options (or just remove these definitions).
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** options.
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** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD.
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*/
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#if !defined(LUA_ANSI)
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#if defined(_WIN32)
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#define LUA_DL_DLL
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#elif defined(__APPLE__) && defined(__MACH__)
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#define LUA_DL_DYLD
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#elif defined(LUA_USE_DLOPEN)
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#if defined(LUA_USE_DLOPEN)
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#define LUA_DL_DLOPEN
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#endif
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#endif
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/*
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@ -667,6 +693,7 @@ union luai_Cast { double l_d; long l_l; };
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** extra when a thread is created/deleted/resumed/yielded.
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*/
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#define luai_userstateopen(L) ((void)0)
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#define luai_userstateclose(L) ((void)0)
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#define luai_userstatethread(L,L1) ((void)0)
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#define luai_userstatefree(L) ((void)0)
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#define luai_userstateresume(L,n) ((void)0)
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