mirror of
https://github.com/lua/lua
synced 2024-12-24 03:16:50 +03:00
tables are better manipulated via "Hash *" instead of "TObject" or
"lua_Object".
This commit is contained in:
parent
766e67ef3b
commit
9a45543841
69
lbuiltin.c
69
lbuiltin.c
@ -34,7 +34,7 @@
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*/
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static void pushstring (TaggedString *s) {
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static void pushtagstring (TaggedString *s) {
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TObject o;
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o.ttype = LUA_T_STRING;
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o.value.ts = s;
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@ -42,15 +42,14 @@ static void pushstring (TaggedString *s) {
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}
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static real getsize (TObject *t) {
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static real getsize (Hash *h) {
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real max = 0;
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int i;
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Hash *h = avalue(t);
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LUA_ASSERT(ttype(t) == LUA_T_ARRAY, "table expected");
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for (i = 0; i<nhash(h); i++) {
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Node *n = h->node+i;
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if (ttype(ref(n)) == LUA_T_NUMBER &&
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ttype(val(n)) != LUA_T_NIL &&
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ttype(val(n)) != LUA_T_NIL &&
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nvalue(ref(n)) > max)
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max = nvalue(ref(n));
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}
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@ -58,20 +57,32 @@ static real getsize (TObject *t) {
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}
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static real getnarg (lua_Object table) {
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lua_Object temp;
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/* temp = table.n */
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lua_pushobject(table); lua_pushstring("n"); temp = lua_rawgettable();
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return (lua_isnumber(temp) ? lua_getnumber(temp) :
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getsize(luaA_Address(table)));
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static real getnarg (Hash *a) {
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TObject index;
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TObject *value;
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/* value = table.n */
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ttype(&index) = LUA_T_STRING;
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tsvalue(&index) = luaS_new("n");
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value = luaH_get(a, &index);
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return (ttype(value) == LUA_T_NUMBER) ? nvalue(value) : getsize(a);
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}
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static Hash *gethash (int arg) {
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return avalue(luaA_Address(luaL_tablearg(arg)));
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}
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static void luaB_getn (void) {
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lua_pushnumber(getnarg(luaL_tablearg(1)));
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lua_pushnumber(getnarg(gethash(1)));
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}
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static void tablemove (Hash *a, int from, int to) {
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TObject temp = *luaH_getint(a, from);
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luaH_setint(a, to, &temp);
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}
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/*
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** =======================================================
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@ -136,8 +147,8 @@ static void luaB_tonumber (void) {
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int base = luaL_opt_int(2, 10);
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if (base == 10) { /* standard conversion */
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lua_Object o = lua_getparam(1);
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if (lua_isnumber(o))
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lua_pushnumber(lua_getnumber(o));
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if (lua_isnumber(o)) lua_pushnumber(lua_getnumber(o));
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else lua_pushnil(); /* not a number */
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}
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else {
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char *s = luaL_check_string(1);
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@ -262,7 +273,7 @@ static void luaB_dofile (void) {
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static void luaB_call (void) {
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lua_Object f = luaL_nonnullarg(1);
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lua_Object arg = luaL_tablearg(2);
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Hash *arg = gethash(2);
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char *options = luaL_opt_string(3, "");
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lua_Object err = lua_getparam(4);
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int narg = (int)getnarg(arg);
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@ -274,7 +285,7 @@ static void luaB_call (void) {
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/* push arg[1...n] */
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luaD_checkstack(narg);
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for (i=0; i<narg; i++)
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*(L->stack.top++) = *luaH_getint(avalue(luaA_Address(arg)), i+1);
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*(L->stack.top++) = *luaH_getint(arg, i+1);
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status = lua_callfunction(f);
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if (err != LUA_NOOBJECT) { /* restore old error method */
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lua_pushobject(err);
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@ -314,11 +325,10 @@ static void luaB_assert (void) {
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static void luaB_foreachi (void) {
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lua_Object ot = luaL_tablearg(1);
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Hash *t = avalue(luaA_Address(ot));
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Hash *t = gethash(1);
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TObject f = *luaA_Address(luaL_functionarg(2));
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int i;
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int n = (int)getnarg(ot);
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int n = (int)getnarg(t);
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luaD_checkstack(3); /* for f, ref, and val */
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for (i=1; i<=n; i++) {
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*(L->stack.top++) = f;
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@ -334,12 +344,12 @@ static void luaB_foreachi (void) {
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static void luaB_foreach (void) {
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TObject t = *luaA_Address(luaL_tablearg(1));
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Hash *a = gethash(1);
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TObject f = *luaA_Address(luaL_functionarg(2));
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int i;
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luaD_checkstack(3); /* for f, ref, and val */
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for (i=0; i<avalue(&t)->nhash; i++) {
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Node *nd = &(avalue(&t)->node[i]);
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for (i=0; i<a->nhash; i++) {
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Node *nd = &(a->node[i]);
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if (ttype(ref(nd)) != LUA_T_NIL && ttype(val(nd)) != LUA_T_NIL) {
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*(L->stack.top++) = f;
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*(L->stack.top++) = *ref(nd);
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@ -366,7 +376,7 @@ static void luaB_foreachvar (void) {
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ttype(L->stack.stack+name) = LUA_T_STRING;
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tsvalue(L->stack.stack+name) = s; /* keep s on stack to avoid GC */
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*(L->stack.top++) = f;
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pushstring(s);
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pushtagstring(s);
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*(L->stack.top++) = s->u.s.globalval;
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luaD_calln(2, 1);
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if (ttype(L->stack.top-1) != LUA_T_NIL)
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@ -377,7 +387,6 @@ static void luaB_foreachvar (void) {
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}
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/*
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** Quicksort algorithm from "Programming Pearls", pg. 112
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*/
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@ -386,8 +395,7 @@ static void swap (Hash *a, int i, int j) {
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/* notice: must use two temporary vars, because luaH_setint may cause a
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rehash and change the addresses of values in the array */
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TObject ai = *luaH_getint(a, i);
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TObject aj = *luaH_getint(a, j);
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luaH_setint(a, i, &aj);
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tablemove(a, j, i);
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luaH_setint(a, j, &ai);
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}
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@ -442,9 +450,9 @@ static void auxsort (Hash *a, int l, int u, TObject *f) {
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}
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static void luaB_sort (void) {
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lua_Object t = luaL_tablearg(1);
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int n = (int)getnarg(t);
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Hash *a = avalue(luaA_Address(t));
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lua_Object t = lua_getparam(1);
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Hash *a = gethash(1);
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int n = (int)getnarg(a);
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lua_Object func = lua_getparam(2);
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TObject *f = luaA_Address(func);
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luaL_arg_check(!f || lua_isfunction(func), 2, "function expected");
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@ -478,7 +486,7 @@ static void luaB_nextvar (void) {
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while (g && g->u.s.globalval.ttype == LUA_T_NIL) /* skip globals with nil */
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g = (TaggedString *)g->head.next;
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if (g) {
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pushstring(g);
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pushtagstring(g);
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luaA_pushobject(&g->u.s.globalval);
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}
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else lua_pushnil(); /* no more globals */
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@ -486,8 +494,7 @@ static void luaB_nextvar (void) {
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static void luaB_next (void) {
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Node *n = luaH_next(luaA_Address(luaL_tablearg(1)),
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luaA_Address(luaL_nonnullarg(2)));
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Node *n = luaH_next(gethash(1), luaA_Address(luaL_nonnullarg(2)));
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if (n) {
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luaA_pushobject(&n->ref);
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luaA_pushobject(&n->val);
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9
ltable.c
9
ltable.c
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.14 1998/08/10 21:36:32 roberto Exp roberto $
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** $Id: ltable.c,v 1.15 1998/08/11 16:38:34 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -181,8 +181,7 @@ TObject *luaH_set (Hash *t, TObject *ref)
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}
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static Node *hashnext (Hash *t, int i)
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{
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static Node *hashnext (Hash *t, int i) {
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Node *n;
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int tsize = nhash(t);
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if (i >= tsize)
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@ -196,9 +195,7 @@ static Node *hashnext (Hash *t, int i)
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return node(t, i);
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}
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Node *luaH_next (TObject *o, TObject *r)
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{
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Hash *t = avalue(o);
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Node *luaH_next (Hash *t, TObject *r) {
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if (ttype(r) == LUA_T_NIL)
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return hashnext(t, 0);
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else {
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4
ltable.h
4
ltable.h
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.h,v 1.5 1997/11/26 18:53:45 roberto Exp roberto $
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** $Id: ltable.h,v 1.6 1998/07/12 16:15:19 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -19,7 +19,7 @@ Hash *luaH_new (int nhash);
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void luaH_free (Hash *frees);
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TObject *luaH_get (Hash *t, TObject *ref);
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TObject *luaH_set (Hash *t, TObject *ref);
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Node *luaH_next (TObject *o, TObject *r);
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Node *luaH_next (Hash *t, TObject *r);
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void luaH_setint (Hash *t, int ref, TObject *val);
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TObject *luaH_getint (Hash *t, int ref);
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