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Flexible limit for use of registers by constructors
Instead of a fixed limit of 50 registers (which, in a bad worst case, can limit the nesting of constructors to 5 levels), the compiler computes an individual limit for each constructor based on how many registers are available when it runs. This limit then controls the frequency of SETLIST instructions.
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2
lcode.c
2
lcode.c
@ -1804,7 +1804,7 @@ void luaK_settablesize (FuncState *fs, int pc, int ra, int asize, int hsize) {
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** table (or LUA_MULTRET to add up to stack top).
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*/
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void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
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lua_assert(tostore != 0 && tostore <= LFIELDS_PER_FLUSH);
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lua_assert(tostore != 0);
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if (tostore == LUA_MULTRET)
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tostore = 0;
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if (nelems <= MAXARG_C)
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@ -406,7 +406,4 @@ LUAI_DDEC(const lu_byte luaP_opmodes[NUM_OPCODES];)
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(((mm) << 7) | ((ot) << 6) | ((it) << 5) | ((t) << 4) | ((a) << 3) | (m))
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/* number of list items to accumulate before a SETLIST instruction */
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#define LFIELDS_PER_FLUSH 50
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#endif
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21
lparser.c
21
lparser.c
@ -843,13 +843,13 @@ static void yindex (LexState *ls, expdesc *v) {
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** =======================================================================
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*/
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typedef struct ConsControl {
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expdesc v; /* last list item read */
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expdesc *t; /* table descriptor */
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int nh; /* total number of 'record' elements */
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int na; /* number of array elements already stored */
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int tostore; /* number of array elements pending to be stored */
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int maxtostore; /* maximum number of pending elements */
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} ConsControl;
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@ -878,7 +878,7 @@ static void closelistfield (FuncState *fs, ConsControl *cc) {
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if (cc->v.k == VVOID) return; /* there is no list item */
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luaK_exp2nextreg(fs, &cc->v);
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cc->v.k = VVOID;
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if (cc->tostore == LFIELDS_PER_FLUSH) {
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if (cc->tostore >= cc->maxtostore) {
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luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */
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cc->na += cc->tostore;
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cc->tostore = 0; /* no more items pending */
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@ -931,6 +931,22 @@ static void field (LexState *ls, ConsControl *cc) {
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}
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/*
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** Compute a limit for how many registers a constructor can use before
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** emitting a 'SETLIST' instruction, based on how many registers are
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** available.
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*/
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static int maxtostore (FuncState *fs) {
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int numfreeregs = MAX_FSTACK - fs->freereg;
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if (numfreeregs >= 160) /* "lots" of registers? */
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return numfreeregs / 5u; /* use up to 1/5 of them */
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else if (numfreeregs >= 80) /* still "enough" registers? */
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return 10; /* one 'SETLIST' instruction for each 10 values */
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else /* save registers for potential more nesting */
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return 1;
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}
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static void constructor (LexState *ls, expdesc *t) {
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/* constructor -> '{' [ field { sep field } [sep] ] '}'
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sep -> ',' | ';' */
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@ -945,6 +961,7 @@ static void constructor (LexState *ls, expdesc *t) {
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luaK_reserveregs(fs, 1);
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init_exp(&cc.v, VVOID, 0); /* no value (yet) */
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checknext(ls, '{');
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cc.maxtostore = maxtostore(fs);
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do {
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lua_assert(cc.v.k == VVOID || cc.tostore > 0);
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if (ls->t.token == '}') break;
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1
ltests.c
1
ltests.c
@ -835,7 +835,6 @@ static int get_limits (lua_State *L) {
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setnameval(L, "MAXARG_Ax", MAXARG_Ax);
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setnameval(L, "MAXARG_Bx", MAXARG_Bx);
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setnameval(L, "OFFSET_sBx", OFFSET_sBx);
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setnameval(L, "LFPF", LFIELDS_PER_FLUSH);
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setnameval(L, "NUM_OPCODES", NUM_OPCODES);
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return 1;
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}
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@ -460,5 +460,16 @@ do -- check number of available registers
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assert(string.find(msg, "too many registers"))
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end
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do -- basic check for SETLIST
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-- create a list constructor with 50 elements
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local source = "local a; return {" .. string.rep("a, ", 50) .. "}"
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local func = assert(load(source))
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local code = table.concat(T.listcode(func), "\n")
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local _, count = string.gsub(code, "SETLIST", "")
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-- code uses only 1 SETLIST for the constructor
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assert(count == 1)
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end
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print 'OK'
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