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BUG: compiler can optimize away overflow check in 'table.unpack'
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ltablib.c
10
ltablib.c
@ -1,10 +1,11 @@
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/*
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** $Id: ltablib.c,v 1.65 2013/03/07 18:17:24 roberto Exp $
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** $Id: ltablib.c,v 1.65.1.1 2013/04/12 18:48:47 roberto Exp roberto $
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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*/
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#include <limits.h>
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#include <stddef.h>
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#define ltablib_c
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@ -134,13 +135,14 @@ static int pack (lua_State *L) {
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static int unpack (lua_State *L) {
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int i, e, n;
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int i, e;
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unsigned int n;
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luaL_checktype(L, 1, LUA_TTABLE);
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i = luaL_optint(L, 2, 1);
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e = luaL_opt(L, luaL_checkint, 3, luaL_len(L, 1));
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if (i > e) return 0; /* empty range */
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n = e - i + 1; /* number of elements */
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if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
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n = (unsigned int)e - (unsigned int)i; /* number of elements minus 1 */
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if (n > (INT_MAX - 10) || !lua_checkstack(L, ++n))
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return luaL_error(L, "too many results to unpack");
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lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
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while (i++ < e) /* push arg[i + 1...e] */
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