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10
lmathlib.c
10
lmathlib.c
@ -267,7 +267,7 @@ static int math_type (lua_State *L) {
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/* try to find an integer type with at least 64 bits */
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#if (ULONG_MAX >> 31 >> 31) >= 3
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#if ((ULONG_MAX >> 31) >> 31) >= 3
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/* 'long' has at least 64 bits */
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#define Rand64 unsigned long
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@ -277,9 +277,9 @@ static int math_type (lua_State *L) {
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/* there is a 'long long' type (which must have at least 64 bits) */
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#define Rand64 unsigned long long
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#elif (LUA_MAXUNSIGNED >> 31 >> 31) >= 3
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#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
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/* 'lua_Integer' has at least 64 bits */
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/* 'lua_Unsigned' has at least 64 bits */
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#define Rand64 lua_Unsigned
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#endif
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@ -500,12 +500,12 @@ static lua_Number I2d (Rand64 x) {
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/* convert a 'Rand64' to a 'lua_Unsigned' */
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static lua_Unsigned I2UInt (Rand64 x) {
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return ((lua_Unsigned)trim32(x.h) << 31 << 1) | (lua_Unsigned)trim32(x.l);
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return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
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}
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/* convert a 'lua_Unsigned' to a 'Rand64' */
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static Rand64 Int2I (lua_Unsigned n) {
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return packI((lu_int32)(n >> 31 >> 1), (lu_int32)n);
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return packI((lu_int32)((n >> 31) >> 1), (lu_int32)n);
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}
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#endif /* } */
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