mirror of
https://github.com/lua/lua
synced 2024-12-27 12:49:43 +03:00
'numisinteger' (for table keys) replaced by 'luaV_tointeger' (old
'tointeger_aux'), which can do the same job.
This commit is contained in:
parent
397ce11996
commit
81245b1ad5
22
ltable.c
22
ltable.c
@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ltable.c,v 2.103 2015/02/16 13:15:00 roberto Exp roberto $
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** $Id: ltable.c,v 2.104 2015/02/20 14:05:01 roberto Exp roberto $
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** Lua tables (hash)
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -83,17 +83,6 @@ static const Node dummynode_ = {
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};
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};
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/*
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** Checks whether a float has a value representable as a lua_Integer
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** (and does the conversion if so)
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*/
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static int numisinteger (lua_Number x, lua_Integer *p) {
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if ((x) == l_floor(x)) /* integral value? */
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return lua_numbertointeger(x, p); /* try as an integer */
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else return 0;
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}
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/*
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/*
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** Hash for floating-point numbers.
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** Hash for floating-point numbers.
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** The main computation should be just
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** The main computation should be just
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@ -455,14 +444,13 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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TValue aux;
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TValue aux;
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if (ttisnil(key)) luaG_runerror(L, "table index is nil");
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if (ttisnil(key)) luaG_runerror(L, "table index is nil");
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else if (ttisfloat(key)) {
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else if (ttisfloat(key)) {
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lua_Number n = fltvalue(key);
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lua_Integer k;
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lua_Integer k;
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if (luai_numisnan(n))
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if (luaV_tointeger(key, &k, 0)) { /* index is int? */
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luaG_runerror(L, "table index is NaN");
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if (numisinteger(n, &k)) { /* index is int? */
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setivalue(&aux, k);
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setivalue(&aux, k);
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key = &aux; /* insert it as an integer */
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key = &aux; /* insert it as an integer */
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}
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}
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else if (luai_numisnan(fltvalue(key)))
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luaG_runerror(L, "table index is NaN");
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}
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}
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mp = mainposition(t, key);
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mp = mainposition(t, key);
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if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
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if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
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@ -556,7 +544,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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case LUA_TNIL: return luaO_nilobject;
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case LUA_TNIL: return luaO_nilobject;
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case LUA_TNUMFLT: {
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case LUA_TNUMFLT: {
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lua_Integer k;
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lua_Integer k;
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if (numisinteger(fltvalue(key), &k)) /* index is int? */
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if (luaV_tointeger(key, &k, 0)) /* index is int? */
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return luaH_getint(t, k); /* use specialized version */
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return luaH_getint(t, k); /* use specialized version */
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/* else go through */
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/* else go through */
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}
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}
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24
lvm.c
24
lvm.c
@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lvm.c,v 2.233 2015/01/16 16:54:37 roberto Exp roberto $
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** $Id: lvm.c,v 2.234 2015/02/05 17:15:33 roberto Exp roberto $
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** Lua virtual machine
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** Lua virtual machine
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -31,16 +31,6 @@
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#include "lvm.h"
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#include "lvm.h"
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/*
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** You can define LUA_FLOORN2I if you want to convert floats to integers
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** by flooring them (instead of raising an error if they are not
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** integral values)
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*/
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#if !defined(LUA_FLOORN2I)
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#define LUA_FLOORN2I 0
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#endif
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/* limit for table tag-method chains (to avoid loops) */
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/* limit for table tag-method chains (to avoid loops) */
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#define MAXTAGLOOP 2000
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#define MAXTAGLOOP 2000
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@ -89,7 +79,7 @@ int luaV_tonumber_ (const TValue *obj, lua_Number *n) {
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** mode == 1: takes the floor of the number
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** mode == 1: takes the floor of the number
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** mode == 2: takes the ceil of the number
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** mode == 2: takes the ceil of the number
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*/
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*/
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static int tointeger_aux (const TValue *obj, lua_Integer *p, int mode) {
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int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode) {
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TValue v;
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TValue v;
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again:
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again:
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if (ttisfloat(obj)) {
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if (ttisfloat(obj)) {
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@ -115,14 +105,6 @@ static int tointeger_aux (const TValue *obj, lua_Integer *p, int mode) {
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}
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}
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/*
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** try to convert a value to an integer
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*/
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int luaV_tointeger_ (const TValue *obj, lua_Integer *p) {
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return tointeger_aux(obj, p, LUA_FLOORN2I);
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}
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/*
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/*
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** Try to convert a 'for' limit to an integer, preserving the
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** Try to convert a 'for' limit to an integer, preserving the
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** semantics of the loop.
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** semantics of the loop.
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@ -141,7 +123,7 @@ int luaV_tointeger_ (const TValue *obj, lua_Integer *p) {
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static int forlimit (const TValue *obj, lua_Integer *p, lua_Integer step,
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static int forlimit (const TValue *obj, lua_Integer *p, lua_Integer step,
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int *stopnow) {
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int *stopnow) {
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*stopnow = 0; /* usually, let loops run */
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*stopnow = 0; /* usually, let loops run */
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if (!tointeger_aux(obj, p, (step < 0 ? 2 : 1))) { /* not fit in integer? */
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if (!luaV_tointeger(obj, p, (step < 0 ? 2 : 1))) { /* not fit in integer? */
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lua_Number n; /* try to convert to float */
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lua_Number n; /* try to convert to float */
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if (!tonumber(obj, &n)) /* cannot convert to float? */
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if (!tonumber(obj, &n)) /* cannot convert to float? */
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return 0; /* not a number */
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return 0; /* not a number */
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16
lvm.h
16
lvm.h
@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lvm.h,v 2.33 2014/07/30 14:42:44 roberto Exp roberto $
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** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp roberto $
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** Lua virtual machine
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** Lua virtual machine
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -27,11 +27,21 @@
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#endif
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#endif
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/*
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** You can define LUA_FLOORN2I if you want to convert floats to integers
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** by flooring them (instead of raising an error if they are not
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** integral values)
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*/
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#if !defined(LUA_FLOORN2I)
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#define LUA_FLOORN2I 0
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#endif
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#define tonumber(o,n) \
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#define tonumber(o,n) \
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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#define tointeger(o,i) \
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#define tointeger(o,i) \
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(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
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(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
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#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
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#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
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@ -42,7 +52,7 @@ LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
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LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
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LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
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LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
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StkId val);
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StkId val);
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LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
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LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
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