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'math.random' operates with integers when used for integer results
(1 or 2 parameters)
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20
lmathlib.c
20
lmathlib.c
@ -1,5 +1,5 @@
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/*
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** $Id: lmathlib.c,v 1.85 2013/05/06 17:22:55 roberto Exp $
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** $Id: lmathlib.c,v 1.86 2013/05/26 13:45:24 roberto Exp roberto $
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** Standard mathematical library
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** See Copyright Notice in lua.h
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*/
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@ -204,26 +204,28 @@ static int math_random (lua_State *L) {
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/* the `%' avoids the (rare) case of r==1, and is needed also because on
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some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
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lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
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lua_Integer low, up;
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switch (lua_gettop(L)) { /* check number of arguments */
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case 0: { /* no arguments */
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lua_pushnumber(L, r); /* Number between 0 and 1 */
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break;
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return 1;
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}
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case 1: { /* only upper limit */
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lua_Number u = luaL_checknumber(L, 1);
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luaL_argcheck(L, (lua_Number)1.0 <= u, 1, "interval is empty");
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lua_pushnumber(L, l_mathop(floor)(r*u) + (lua_Number)(1.0)); /* [1, u] */
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low = 1;
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up = luaL_checkinteger(L, 1);
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break;
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}
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case 2: { /* lower and upper limits */
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lua_Number l = luaL_checknumber(L, 1);
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lua_Number u = luaL_checknumber(L, 2);
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luaL_argcheck(L, l <= u, 2, "interval is empty");
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lua_pushnumber(L, l_mathop(floor)(r*(u-l+1)) + l); /* [l, u] */
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low = luaL_checkinteger(L, 1);
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up = luaL_checkinteger(L, 2);
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break;
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}
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default: return luaL_error(L, "wrong number of arguments");
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}
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/* random integer in the interval [low, up] */
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up++; /* change interval to [low, up) */
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luaL_argcheck(L, up - low > 0, 1, "interval is empty");
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lua_pushinteger(L, (lua_Integer)(r * (lua_Number)(up - low)) + low);
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return 1;
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}
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