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https://github.com/lua/lua
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better(?) handling of '#define's for IEEE-related tricks + avoid using
IEEE trick for 64-bit integer types (lua_Integer on 64-bit machines)
This commit is contained in:
parent
4ec7d6de95
commit
77cbd817d1
15
llimits.h
15
llimits.h
@ -1,5 +1,5 @@
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/*
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** $Id: llimits.h,v 1.96 2012/01/25 21:05:40 roberto Exp roberto $
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** $Id: llimits.h,v 1.97 2012/03/28 18:27:25 roberto Exp roberto $
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** Limits, basic types, and some other `installation-dependent' definitions
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** See Copyright Notice in lua.h
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*/
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@ -209,31 +209,36 @@ typedef lu_int32 Instruction;
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#elif defined(LUA_IEEE754TRICK) /* }{ */
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/* the next trick should work on any machine using IEEE754 with
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a 32-bit integer type */
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a 32-bit int type */
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union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
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#if !defined(LUA_IEEEENDIAN) /* { */
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#define LUAI_EXTRAIEEE \
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static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
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#define LUA_IEEEENDIAN (ieeeendian.l_p[1] == 33)
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#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
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#else
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#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
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#define LUAI_EXTRAIEEE /* empty */
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#endif /* } */
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#define lua_number2int32(i,n,t) \
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{ LUAI_EXTRAIEEE \
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volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
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(i) = (t)u.l_p[LUA_IEEEENDIAN]; }
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(i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
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#define luai_hashnum(i,n) \
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{ volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
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(i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
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#define lua_number2int(i,n) lua_number2int32(i, n, int)
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#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
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#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
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/* the trick can be expanded to lua_Integer when it is a 32-bit value */
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#if defined(LUA_IEEELL)
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#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
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#endif
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#endif /* } */
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37
lobject.h
37
lobject.h
@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 2.68 2012/01/25 21:05:40 roberto Exp roberto $
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** $Id: lobject.h,v 2.69 2012/05/08 13:53:33 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -266,6 +266,8 @@ typedef struct lua_TValue TValue;
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#define setsvalue2n setsvalue
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/* check whether a number is valid (useful only for NaN trick) */
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#define luai_checknum(L,o,c) { /* empty */ }
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/*
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@ -273,10 +275,7 @@ typedef struct lua_TValue TValue;
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** NaN Trick
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** =======================================================
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*/
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#if defined(LUA_NANTRICK) \
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|| defined(LUA_NANTRICK_LE) \
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|| defined(LUA_NANTRICK_BE)
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#if defined(LUA_NANTRICK)
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/*
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** numbers are represented in the 'd_' field. All other values have the
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@ -284,15 +283,23 @@ typedef struct lua_TValue TValue;
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** a "signaled NaN", which is never generated by regular operations by
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** the CPU (nor by 'strtod')
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*/
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#if !defined(NNMARK)
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/* allows for external implementation for part of the trick */
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#if !defined(NNMARK) /* { */
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#if !defined(LUA_IEEEENDIAN)
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#error option 'LUA_NANTRICK' needs 'LUA_IEEEENDIAN'
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#endif
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#define NNMARK 0x7FF7A500
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#define NNMASK 0x7FFFFF00
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#endif
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#undef TValuefields
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#undef NILCONSTANT
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#if defined(LUA_NANTRICK_LE)
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#if (LUA_IEEEENDIAN == 0) /* { */
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/* little endian */
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#define TValuefields \
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@ -303,7 +310,7 @@ typedef struct lua_TValue TValue;
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#define d_(o) ((o)->u.d__)
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#define tt_(o) ((o)->u.i.tt__)
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#elif defined(LUA_NANTRICK_BE)
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#else /* }{ */
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/* big endian */
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#define TValuefields \
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@ -314,10 +321,9 @@ typedef struct lua_TValue TValue;
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#define d_(o) ((o)->u.d__)
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#define tt_(o) ((o)->u.i.tt__)
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#elif !defined(TValuefields)
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#error option 'LUA_NANTRICK' needs declaration for 'TValuefields'
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#endif /* } */
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#endif
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#endif /* } */
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/* correspondence with standard representation */
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@ -367,14 +373,9 @@ typedef struct lua_TValue TValue;
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(ttisnumber(o1) ? ttisnumber(o2) : (tt_(o1) == tt_(o2)))
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#undef luai_checknum
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#define luai_checknum(L,o,c) { if (!ttisnumber(o)) c; }
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#else
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#define luai_checknum(L,o,c) { /* empty */ }
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#endif
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/* }====================================================== */
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96
luaconf.h
96
luaconf.h
@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.169 2011/11/30 12:35:05 roberto Exp roberto $
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** $Id: luaconf.h,v 1.170 2011/12/06 16:58:36 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@ -453,66 +453,76 @@
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#define LUA_UNSIGNED unsigned LUA_INT32
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#if defined(LUA_CORE) /* { */
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#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
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/*
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** Some tricks with doubles
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*/
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/* On a Microsoft compiler on a Pentium, use assembler to avoid clashes
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with a DirectX idiosyncrasy */
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#if defined(LUA_CORE) && \
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defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
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/*
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** The next definitions activate some tricks to speed up the
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** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
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**
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@@ MS_ASMTRICK uses Microsoft assembler to avoid clashes with a
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** DirectX idiosyncrasy.
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**
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@@ LUA_IEEE754TRICK uses a trick that should work on any machine
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** using IEEE754 with a 32-bit integer type.
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**
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@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
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** defined when LUA_INTEGER is a 32-bit integer.
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**
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@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
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** (0 for little endian, 1 for big endian); if not defined, Lua will
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** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
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**
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@@ LUA_NANTRICK controls the use of a trick to pack all types into
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** a single double value, using NaN values to represent non-number
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** values. The trick only works on 32-bit machines (ints and pointers
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** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
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** with conventional endianess (12345678 or 87654321), in CPUs that do
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** not produce signaling NaN values (all NaNs are quiet).
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*/
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/* Microsoft compiler on a Pentium (32 bit) ? */
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#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
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#define MS_ASMTRICK
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#define LUA_IEEEENDIAN 0
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#define LUA_NANTRICK
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#else /* }{ */
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/* the next definition uses a trick that should work on any machine
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using IEEE754 with a 32-bit integer type */
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/* pentium 32 bits? */
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#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
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#define LUA_IEEE754TRICK
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#define LUA_IEEELL
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#define LUA_IEEEENDIAN 0
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#define LUA_NANTRICK
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/*
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@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
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** (0 for little endian, 1 for big endian); if not defined, Lua will
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** check it dynamically.
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*/
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/* check for known architectures */
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#if defined(__i386__) || defined(__i386) || defined(__X86__) || \
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defined (__x86_64)
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#define LUA_IEEEENDIAN 0
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#elif defined(__POWERPC__) || defined(__ppc__)
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#define LUA_IEEEENDIAN 1
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#endif
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/* pentium 64 bits? */
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#elif defined(__x86_64) /* }{ */
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#endif /* } */
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#define LUA_IEEE754TRICK
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#define LUA_IEEEENDIAN 0
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#endif /* } */
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#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
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#endif /* } */
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#define LUA_IEEE754TRICK
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#define LUA_IEEEENDIAN 1
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/* }================================================================== */
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#else /* }{ */
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/* assume IEEE754 and a 32-bit integer type */
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#define LUA_IEEE754TRICK
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/*
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@@ LUA_NANTRICK_LE/LUA_NANTRICK_BE controls the use of a trick to
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** pack all types into a single double value, using NaN values to
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** represent non-number values. The trick only works on 32-bit machines
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** (ints and pointers are 32-bit values) with numbers represented as
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** IEEE 754-2008 doubles with conventional endianess (12345678 or
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** 87654321), in CPUs that do not produce signaling NaN values (all NaNs
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** are quiet).
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*/
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#if defined(LUA_CORE) && \
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defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
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/* little-endian architectures that satisfy those conditions */
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#if defined(__i386__) || defined(__i386) || defined(__X86__) || \
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defined(_M_IX86)
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#define LUA_NANTRICK_LE
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#endif
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#endif /* } */
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#endif /* } */
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/* }================================================================== */
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