better(?) handling of '#define's for IEEE-related tricks + avoid using

IEEE trick for 64-bit integer types (lua_Integer on 64-bit machines)
This commit is contained in:
Roberto Ierusalimschy 2012-05-11 11:10:50 -03:00
parent 4ec7d6de95
commit 77cbd817d1
3 changed files with 82 additions and 66 deletions

View File

@ -1,5 +1,5 @@
/*
** $Id: llimits.h,v 1.96 2012/01/25 21:05:40 roberto Exp roberto $
** $Id: llimits.h,v 1.97 2012/03/28 18:27:25 roberto Exp roberto $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
@ -209,31 +209,36 @@ typedef lu_int32 Instruction;
#elif defined(LUA_IEEE754TRICK) /* }{ */
/* the next trick should work on any machine using IEEE754 with
a 32-bit integer type */
a 32-bit int type */
union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
#if !defined(LUA_IEEEENDIAN) /* { */
#define LUAI_EXTRAIEEE \
static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
#define LUA_IEEEENDIAN (ieeeendian.l_p[1] == 33)
#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
#else
#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
#define LUAI_EXTRAIEEE /* empty */
#endif /* } */
#define lua_number2int32(i,n,t) \
{ LUAI_EXTRAIEEE \
volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
(i) = (t)u.l_p[LUA_IEEEENDIAN]; }
(i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
#define luai_hashnum(i,n) \
{ volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
(i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
#define lua_number2int(i,n) lua_number2int32(i, n, int)
#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
/* the trick can be expanded to lua_Integer when it is a 32-bit value */
#if defined(LUA_IEEELL)
#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
#endif
#endif /* } */

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@ -1,5 +1,5 @@
/*
** $Id: lobject.h,v 2.68 2012/01/25 21:05:40 roberto Exp roberto $
** $Id: lobject.h,v 2.69 2012/05/08 13:53:33 roberto Exp roberto $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
@ -266,6 +266,8 @@ typedef struct lua_TValue TValue;
#define setsvalue2n setsvalue
/* check whether a number is valid (useful only for NaN trick) */
#define luai_checknum(L,o,c) { /* empty */ }
/*
@ -273,10 +275,7 @@ typedef struct lua_TValue TValue;
** NaN Trick
** =======================================================
*/
#if defined(LUA_NANTRICK) \
|| defined(LUA_NANTRICK_LE) \
|| defined(LUA_NANTRICK_BE)
#if defined(LUA_NANTRICK)
/*
** numbers are represented in the 'd_' field. All other values have the
@ -284,15 +283,23 @@ typedef struct lua_TValue TValue;
** a "signaled NaN", which is never generated by regular operations by
** the CPU (nor by 'strtod')
*/
#if !defined(NNMARK)
/* allows for external implementation for part of the trick */
#if !defined(NNMARK) /* { */
#if !defined(LUA_IEEEENDIAN)
#error option 'LUA_NANTRICK' needs 'LUA_IEEEENDIAN'
#endif
#define NNMARK 0x7FF7A500
#define NNMASK 0x7FFFFF00
#endif
#undef TValuefields
#undef NILCONSTANT
#if defined(LUA_NANTRICK_LE)
#if (LUA_IEEEENDIAN == 0) /* { */
/* little endian */
#define TValuefields \
@ -303,7 +310,7 @@ typedef struct lua_TValue TValue;
#define d_(o) ((o)->u.d__)
#define tt_(o) ((o)->u.i.tt__)
#elif defined(LUA_NANTRICK_BE)
#else /* }{ */
/* big endian */
#define TValuefields \
@ -314,10 +321,9 @@ typedef struct lua_TValue TValue;
#define d_(o) ((o)->u.d__)
#define tt_(o) ((o)->u.i.tt__)
#elif !defined(TValuefields)
#error option 'LUA_NANTRICK' needs declaration for 'TValuefields'
#endif /* } */
#endif
#endif /* } */
/* correspondence with standard representation */
@ -367,14 +373,9 @@ typedef struct lua_TValue TValue;
(ttisnumber(o1) ? ttisnumber(o2) : (tt_(o1) == tt_(o2)))
#undef luai_checknum
#define luai_checknum(L,o,c) { if (!ttisnumber(o)) c; }
#else
#define luai_checknum(L,o,c) { /* empty */ }
#endif
/* }====================================================== */

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@ -1,5 +1,5 @@
/*
** $Id: luaconf.h,v 1.169 2011/11/30 12:35:05 roberto Exp roberto $
** $Id: luaconf.h,v 1.170 2011/12/06 16:58:36 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@ -453,66 +453,76 @@
#define LUA_UNSIGNED unsigned LUA_INT32
#if defined(LUA_CORE) /* { */
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
/*
** Some tricks with doubles
*/
/* On a Microsoft compiler on a Pentium, use assembler to avoid clashes
with a DirectX idiosyncrasy */
#if defined(LUA_CORE) && \
defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
/*
** The next definitions activate some tricks to speed up the
** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
**
@@ MS_ASMTRICK uses Microsoft assembler to avoid clashes with a
** DirectX idiosyncrasy.
**
@@ LUA_IEEE754TRICK uses a trick that should work on any machine
** using IEEE754 with a 32-bit integer type.
**
@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
** defined when LUA_INTEGER is a 32-bit integer.
**
@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
** (0 for little endian, 1 for big endian); if not defined, Lua will
** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
**
@@ LUA_NANTRICK controls the use of a trick to pack all types into
** a single double value, using NaN values to represent non-number
** values. The trick only works on 32-bit machines (ints and pointers
** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
** with conventional endianess (12345678 or 87654321), in CPUs that do
** not produce signaling NaN values (all NaNs are quiet).
*/
/* Microsoft compiler on a Pentium (32 bit) ? */
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
#define MS_ASMTRICK
#define LUA_IEEEENDIAN 0
#define LUA_NANTRICK
#else /* }{ */
/* the next definition uses a trick that should work on any machine
using IEEE754 with a 32-bit integer type */
/* pentium 32 bits? */
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
#define LUA_IEEE754TRICK
#define LUA_IEEELL
#define LUA_IEEEENDIAN 0
#define LUA_NANTRICK
/*
@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
** (0 for little endian, 1 for big endian); if not defined, Lua will
** check it dynamically.
*/
/* check for known architectures */
#if defined(__i386__) || defined(__i386) || defined(__X86__) || \
defined (__x86_64)
#define LUA_IEEEENDIAN 0
#elif defined(__POWERPC__) || defined(__ppc__)
#define LUA_IEEEENDIAN 1
#endif
/* pentium 64 bits? */
#elif defined(__x86_64) /* }{ */
#endif /* } */
#define LUA_IEEE754TRICK
#define LUA_IEEEENDIAN 0
#endif /* } */
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
#endif /* } */
#define LUA_IEEE754TRICK
#define LUA_IEEEENDIAN 1
/* }================================================================== */
#else /* }{ */
/* assume IEEE754 and a 32-bit integer type */
#define LUA_IEEE754TRICK
/*
@@ LUA_NANTRICK_LE/LUA_NANTRICK_BE controls the use of a trick to
** pack all types into a single double value, using NaN values to
** represent non-number values. The trick only works on 32-bit machines
** (ints and pointers are 32-bit values) with numbers represented as
** IEEE 754-2008 doubles with conventional endianess (12345678 or
** 87654321), in CPUs that do not produce signaling NaN values (all NaNs
** are quiet).
*/
#if defined(LUA_CORE) && \
defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
/* little-endian architectures that satisfy those conditions */
#if defined(__i386__) || defined(__i386) || defined(__X86__) || \
defined(_M_IX86)
#define LUA_NANTRICK_LE
#endif
#endif /* } */
#endif /* } */
/* }================================================================== */