mirror of https://github.com/lua/lua
Details in some header files
Identifier LUA_NUMTAGS was deprecated (changed to LUA_NUMTYPES) + better handling of some inclusion loops.
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11
lstate.h
11
lstate.h
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@ -9,6 +9,11 @@
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#include "lua.h"
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/* Some header files included here need this definition */
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typedef struct CallInfo CallInfo;
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#include "lobject.h"
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#include "ltm.h"
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#include "lzio.h"
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@ -169,7 +174,7 @@ typedef struct stringtable {
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** - field 'transferinfo' is used only during call/returnhooks,
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** before the function starts or after it ends.
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*/
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typedef struct CallInfo {
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struct CallInfo {
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StkIdRel func; /* function index in the stack */
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StkIdRel top; /* top for this function */
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struct CallInfo *previous, *next; /* dynamic call link */
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@ -196,7 +201,7 @@ typedef struct CallInfo {
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} u2;
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short nresults; /* expected number of results from this function */
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unsigned short callstatus;
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} CallInfo;
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};
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/*
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@ -291,7 +296,7 @@ typedef struct global_State {
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struct lua_State *mainthread;
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TString *memerrmsg; /* message for memory-allocation errors */
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TString *tmname[TM_N]; /* array with tag-method names */
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struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
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struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
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TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
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lua_WarnFunction warnf; /* warning function */
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void *ud_warn; /* auxiliary data to 'warnf' */
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5
ltm.h
5
ltm.h
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@ -9,6 +9,7 @@
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#include "lobject.h"
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#include "lstate.h"
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/*
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@ -95,8 +96,8 @@ LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
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int inv, int isfloat, TMS event);
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LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
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struct CallInfo *ci, const Proto *p);
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LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
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CallInfo *ci, const Proto *p);
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LUAI_FUNC void luaT_getvarargs (lua_State *L, CallInfo *ci,
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StkId where, int wanted);
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16
lua.h
16
lua.h
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@ -131,6 +131,16 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
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typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
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/*
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** Type used by the debug API to collect debug information
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*/
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typedef struct lua_Debug lua_Debug;
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/*
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** Functions to be called by the debugger in specific events
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*/
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typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
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/*
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@ -442,12 +452,6 @@ LUA_API void (lua_closeslot) (lua_State *L, int idx);
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#define LUA_MASKLINE (1 << LUA_HOOKLINE)
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#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
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typedef struct lua_Debug lua_Debug; /* activation record */
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/* Functions to be called by the debugger in specific events */
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typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
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LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
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LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
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