random seed used in the hash of all strings to avoid intentional

collisions
This commit is contained in:
Roberto Ierusalimschy 2012-02-01 19:57:15 -02:00
parent a4b96ce9a3
commit 678c1255c9
5 changed files with 49 additions and 12 deletions

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@ -1,11 +1,12 @@
/* /*
** $Id: lstate.c,v 2.91 2011/08/23 17:24:34 roberto Exp roberto $ ** $Id: lstate.c,v 2.92 2011/10/03 17:54:25 roberto Exp roberto $
** Global State ** Global State
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
#include <stddef.h> #include <stddef.h>
#include <string.h>
#define lstate_c #define lstate_c
#define LUA_CORE #define LUA_CORE
@ -41,6 +42,17 @@
#define MEMERRMSG "not enough memory" #define MEMERRMSG "not enough memory"
/*
** a macro to help the creation of a unique random seed when a state is
** created; the seed is used to randomize hashes.
*/
#if !defined(luai_makeseed)
#include <time.h>
#define luai_makeseed(L) cast(size_t, time(NULL))
#endif
/* /*
** thread state + extra space ** thread state + extra space
*/ */
@ -65,6 +77,28 @@ typedef struct LG {
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) #define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
/*
** Compute an initial seed as random as possible. In ANSI, rely on
** Address Space Layour Randomization (if present) to increase
** randomness..
*/
#define addbuff(b,p,e) \
{ size_t t = cast(size_t, e); \
memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
static unsigned int makeseed (lua_State *L) {
char buff[4 * sizeof(size_t)];
unsigned int h = luai_makeseed();
int p = 0;
addbuff(buff, p, L); /* heap variable */
addbuff(buff, p, &h); /* local variable */
addbuff(buff, p, luaO_nilobject); /* global variable */
addbuff(buff, p, &lua_newstate); /* public function */
lua_assert(p == sizeof(buff));
return luaS_hash(buff, p, h);
}
/* /*
** set GCdebt to a new value keeping the value (totalbytes + GCdebt) ** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
** invariant ** invariant
@ -242,6 +276,7 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
g->frealloc = f; g->frealloc = f;
g->ud = ud; g->ud = ud;
g->mainthread = L; g->mainthread = L;
g->seed = makeseed(L);
g->uvhead.u.l.prev = &g->uvhead; g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead; g->uvhead.u.l.next = &g->uvhead;
g->gcrunning = 0; /* no GC while building state */ g->gcrunning = 0; /* no GC while building state */

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@ -1,5 +1,5 @@
/* /*
** $Id: lstate.h,v 2.75 2012/01/20 22:05:50 roberto Exp roberto $ ** $Id: lstate.h,v 2.76 2012/01/25 21:05:40 roberto Exp roberto $
** Global State ** Global State
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@ -116,6 +116,7 @@ typedef struct global_State {
lu_mem lastmajormem; /* memory in use after last major collection */ lu_mem lastmajormem; /* memory in use after last major collection */
stringtable strt; /* hash table for strings */ stringtable strt; /* hash table for strings */
TValue l_registry; TValue l_registry;
unsigned int seed; /* randomized seed for hashes */
lu_byte currentwhite; lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */ lu_byte gcstate; /* state of garbage collector */
lu_byte gckind; /* kind of GC running */ lu_byte gckind; /* kind of GC running */

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@ -1,5 +1,5 @@
/* /*
** $Id: lstring.c,v 2.19 2011/05/03 16:01:57 roberto Exp roberto $ ** $Id: lstring.c,v 2.21 2012/01/25 21:05:40 roberto Exp roberto $
** String table (keeps all strings handled by Lua) ** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@ -37,8 +37,8 @@ int luaS_eqstr (TString *a, TString *b) {
} }
unsigned int luaS_hash (const char *str, size_t l) { unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
unsigned int h = cast(unsigned int, l); /* seed */ unsigned int h = seed ^ l;
size_t l1; size_t l1;
for (l1 = 0; l1 < l; l1++) for (l1 = 0; l1 < l; l1++)
h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1])); h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1]));
@ -120,8 +120,9 @@ static TString *newshrstr (lua_State *L, const char *str, size_t l,
*/ */
static TString *internshrstr (lua_State *L, const char *str, size_t l) { static TString *internshrstr (lua_State *L, const char *str, size_t l) {
GCObject *o; GCObject *o;
unsigned int h = luaS_hash(str, l); global_State *g = G(L);
for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)]; unsigned int h = luaS_hash(str, l, g->seed);
for (o = g->strt.hash[lmod(h, g->strt.size)];
o != NULL; o != NULL;
o = gch(o)->next) { o = gch(o)->next) {
TString *ts = rawgco2ts(o); TString *ts = rawgco2ts(o);
@ -146,7 +147,7 @@ TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
else { else {
if (l + 1 > (MAX_SIZET - sizeof(TString))/sizeof(char)) if (l + 1 > (MAX_SIZET - sizeof(TString))/sizeof(char))
luaM_toobig(L); luaM_toobig(L);
return createstrobj(L, str, l, LUA_TLNGSTR, 0, NULL); return createstrobj(L, str, l, LUA_TLNGSTR, G(L)->seed, NULL);
} }
} }

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@ -1,5 +1,5 @@
/* /*
** $Id: lstring.h,v 1.46 2010/04/05 16:26:37 roberto Exp roberto $ ** $Id: lstring.h,v 1.48 2012/01/25 21:05:40 roberto Exp roberto $
** String table (keep all strings handled by Lua) ** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@ -34,7 +34,7 @@
#define eqshrstr(a,b) check_exp((a)->tsv.tt == LUA_TSHRSTR, (a) == (b)) #define eqshrstr(a,b) check_exp((a)->tsv.tt == LUA_TSHRSTR, (a) == (b))
LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l); LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b); LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
LUAI_FUNC int luaS_eqstr (TString *a, TString *b); LUAI_FUNC int luaS_eqstr (TString *a, TString *b);
LUAI_FUNC void luaS_resize (lua_State *L, int newsize); LUAI_FUNC void luaS_resize (lua_State *L, int newsize);

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@ -1,5 +1,5 @@
/* /*
** $Id: ltable.c,v 2.67 2011/11/30 12:41:45 roberto Exp roberto $ ** $Id: ltable.c,v 2.69 2012/01/25 21:05:40 roberto Exp roberto $
** Lua tables (hash) ** Lua tables (hash)
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@ -101,7 +101,7 @@ static Node *mainposition (const Table *t, const TValue *key) {
case LUA_TLNGSTR: { case LUA_TLNGSTR: {
TString *s = rawtsvalue(key); TString *s = rawtsvalue(key);
if (s->tsv.extra == 0) { /* no hash? */ if (s->tsv.extra == 0) { /* no hash? */
s->tsv.hash = luaS_hash(getstr(s), s->tsv.len); s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
s->tsv.extra = 1; /* now it has its hash */ s->tsv.extra = 1; /* now it has its hash */
} }
return hashstr(t, rawtsvalue(key)); return hashstr(t, rawtsvalue(key));