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https://github.com/lua/lua
synced 2025-03-24 06:32:51 +03:00
no more `proprietary' convertion algorithm (too complex)
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parent
f6834f4393
commit
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63
lobject.c
63
lobject.c
@ -1,5 +1,5 @@
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/*
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** $Id: lobject.c,v 1.49 2000/09/29 12:42:13 roberto Exp roberto $
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** $Id: lobject.c,v 1.50 2000/10/02 20:10:55 roberto Exp roberto $
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** Some generic functions over Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -66,62 +66,13 @@ char *luaO_openspace (lua_State *L, size_t n) {
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}
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static double expten (unsigned int e) {
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double exp = 10.0;
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double res = 1.0;
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for (; e; e>>=1) {
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if (e & 1) res *= exp;
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exp *= exp;
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}
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return res;
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}
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int luaO_str2d (const char *s, Number *result) { /* LUA_NUMBER */
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double a = 0.0;
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int point = 0; /* number of decimal digits */
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int sig;
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while (isspace((unsigned char)*s)) s++;
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sig = 0;
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switch (*s) {
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case '-': sig = 1; /* go through */
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case '+': s++;
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}
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if (! (isdigit((unsigned char)*s) ||
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(*s == '.' && isdigit((unsigned char)*(s+1)))))
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return 0; /* not (at least one digit before or after the point) */
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while (isdigit((unsigned char)*s))
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a = 10.0*a + (*(s++)-'0');
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if (*s == '.') {
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s++;
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while (isdigit((unsigned char)*s)) {
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a = 10.0*a + (*(s++)-'0');
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point++;
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}
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}
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if (sig) a = -a;
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if (*s == 'e' || *s == 'E') {
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int e = 0;
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s++;
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sig = 0;
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switch (*s) {
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case '-': sig = 1; /* go through */
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case '+': s++;
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}
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if (!isdigit((unsigned char)*s)) return 0; /* no digit in the exponent? */
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do {
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e = 10*e + (*(s++)-'0');
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} while (isdigit((unsigned char)*s));
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if (sig) e = -e;
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point -= e;
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}
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while (isspace((unsigned char)*s)) s++;
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if (*s != '\0') return 0; /* invalid trailing characters? */
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if (point != 0) {
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if (point > 0) a /= expten(point);
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else a *= expten(-point);
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}
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*result = a;
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char *endptr;
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Number res = lua_str2number(s, &endptr);
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if (endptr == s) return 0; /* no conversion */
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while (isspace((unsigned char)*endptr)) endptr++;
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if (*endptr != '\0') return 0; /* invalid trailing characters? */
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*result = res;
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return 1;
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}
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