mirror of
https://github.com/lua/lua
synced 2025-04-10 23:12:51 +03:00
"Emergency" new version 5.4.6
'lua_resetthread' is back to its original signature, to avoid incompatibilities in the ABI between releases of the same version. New function 'lua_closethread' added with the "correct" signature.
This commit is contained in:
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e15f1f2bb7
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6443185167
@ -76,7 +76,7 @@ static int luaB_auxwrap (lua_State *L) {
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if (l_unlikely(r < 0)) { /* error? */
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if (l_unlikely(r < 0)) { /* error? */
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int stat = lua_status(co);
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int stat = lua_status(co);
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if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
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if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
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stat = lua_resetthread(co, L); /* close its tbc variables */
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stat = lua_closethread(co, L); /* close its tbc variables */
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lua_assert(stat != LUA_OK);
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lua_assert(stat != LUA_OK);
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lua_xmove(co, L, 1); /* move error message to the caller */
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lua_xmove(co, L, 1); /* move error message to the caller */
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}
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}
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@ -172,7 +172,7 @@ static int luaB_close (lua_State *L) {
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int status = auxstatus(L, co);
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int status = auxstatus(L, co);
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switch (status) {
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switch (status) {
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case COS_DEAD: case COS_YIELD: {
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case COS_DEAD: case COS_YIELD: {
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status = lua_resetthread(co, L);
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status = lua_closethread(co, L);
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if (status == LUA_OK) {
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if (status == LUA_OK) {
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lua_pushboolean(L, 1);
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lua_pushboolean(L, 1);
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return 1;
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return 1;
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10
lstate.c
10
lstate.c
@ -339,7 +339,7 @@ int luaE_resetthread (lua_State *L, int status) {
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}
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}
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LUA_API int lua_resetthread (lua_State *L, lua_State *from) {
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LUA_API int lua_closethread (lua_State *L, lua_State *from) {
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int status;
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int status;
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lua_lock(L);
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lua_lock(L);
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L->nCcalls = (from) ? getCcalls(from) : 0;
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L->nCcalls = (from) ? getCcalls(from) : 0;
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@ -349,6 +349,14 @@ LUA_API int lua_resetthread (lua_State *L, lua_State *from) {
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}
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}
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/*
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** Deprecated! Use 'lua_closethread' instead.
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*/
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LUA_API int lua_resetthread (lua_State *L) {
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return lua_closethread(L, NULL);
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}
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LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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int i;
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int i;
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lua_State *L;
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lua_State *L;
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2
ltests.c
2
ltests.c
@ -1533,7 +1533,7 @@ static int runC (lua_State *L, lua_State *L1, const char *pc) {
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lua_newthread(L1);
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lua_newthread(L1);
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}
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}
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else if EQ("resetthread") {
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else if EQ("resetthread") {
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lua_pushinteger(L1, lua_resetthread(L1, L));
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lua_pushinteger(L1, lua_resetthread(L1)); /* deprecated */
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}
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}
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else if EQ("newuserdata") {
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else if EQ("newuserdata") {
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lua_newuserdata(L1, getnum);
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lua_newuserdata(L1, getnum);
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7
lua.h
7
lua.h
@ -18,10 +18,10 @@
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#define LUA_VERSION_MAJOR "5"
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#define LUA_VERSION_MAJOR "5"
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#define LUA_VERSION_MINOR "4"
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#define LUA_VERSION_MINOR "4"
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#define LUA_VERSION_RELEASE "5"
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#define LUA_VERSION_RELEASE "6"
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#define LUA_VERSION_NUM 504
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#define LUA_VERSION_NUM 504
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#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 5)
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#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 6)
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#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
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#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
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#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
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#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
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@ -163,7 +163,8 @@ extern const char lua_ident[];
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LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
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LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
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LUA_API void (lua_close) (lua_State *L);
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LUA_API void (lua_close) (lua_State *L);
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LUA_API lua_State *(lua_newthread) (lua_State *L);
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LUA_API lua_State *(lua_newthread) (lua_State *L);
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LUA_API int (lua_resetthread) (lua_State *L, lua_State *from);
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LUA_API int (lua_closethread) (lua_State *L, lua_State *from);
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LUA_API int (lua_resetthread) (lua_State *L); /* Deprecated! */
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LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
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LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
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@ -3167,6 +3167,27 @@ when called through this function.
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}
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}
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@APIEntry{int lua_closethread (lua_State *L, lua_State *from);|
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@apii{0,?,-}
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Resets a thread, cleaning its call stack and closing all pending
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to-be-closed variables.
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Returns a status code:
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@Lid{LUA_OK} for no errors in the thread
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(either the original error that stopped the thread or
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errors in closing methods),
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or an error status otherwise.
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In case of error,
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leaves the error object on the top of the stack.
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The parameter @id{from} represents the coroutine that is resetting @id{L}.
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If there is no such coroutine,
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this parameter can be @id{NULL}.
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(This function was introduced in @N{release 5.4.6}.)
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}
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@APIEntry{int lua_compare (lua_State *L, int index1, int index2, int op);|
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@APIEntry{int lua_compare (lua_State *L, int index1, int index2, int op);|
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@apii{0,0,e}
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@apii{0,0,e}
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@ -4160,23 +4181,12 @@ and then pops the top element.
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}
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}
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@APIEntry{int lua_resetthread (lua_State *L, lua_State *from);|
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@APIEntry{int lua_resetthread (lua_State *L);|
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@apii{0,?,-}
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@apii{0,?,-}
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Resets a thread, cleaning its call stack and closing all pending
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This function is deprecated;
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to-be-closed variables.
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it is equivalent to @Lid{lua_closethread} with
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Returns a status code:
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@id{from} being @id{NULL}.
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@Lid{LUA_OK} for no errors in the thread
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(either the original error that stopped the thread or
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errors in closing methods),
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or an error status otherwise.
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In case of error,
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leaves the error object on the top of the stack.
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The parameter @id{from} represents the coroutine that is resetting @id{L}.
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If there is no such coroutine,
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this parameter can be @id{NULL}.
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(This parameter was introduced in @N{release 5.4.5}.)
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}
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}
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