This commit is contained in:
Roberto Ierusalimschy 2005-02-28 12:59:11 -03:00
parent d6143b1d7b
commit 5eeff89f32
1 changed files with 26 additions and 14 deletions

View File

@ -1,5 +1,5 @@
/*
** $Id: luaconf.h,v 1.28 2005/02/10 17:12:02 roberto Exp roberto $
** $Id: luaconf.h,v 1.29 2005/02/23 17:30:22 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@ -267,7 +267,11 @@ __inline int l_lrint (double flt)
#define LUSER_ALIGNMENT_T union { double u; void *s; long l; }
/* exception handling */
/*
** exception handling: by default, Lua handles errors with longjmp/setjmp
** when compiling as C code and with exceptions when compiling as C++ code.
** Change that if you prefer to use longjmp/setjmp even with C++.
*/
#ifndef __cplusplus
/* default handling with long jumps */
#include <setjmp.h>
@ -286,18 +290,20 @@ __inline int l_lrint (double flt)
/*
** macros for thread synchronization inside Lua core machine:
** all accesses to the global state and to global objects are synchronized.
** Because threads can read the stack of other threads
** (when running garbage collection),
** a thread must also synchronize any write-access to its own stack.
** Unsynchronized accesses are allowed only when reading its own stack,
** or when reading immutable fields from global objects
** (such as string values and udata values).
** macros for thread synchronization inside Lua core machine: This is
** an attempt to simplify the implementation of a multithreaded version
** of Lua. Do not change that unless you know what you are doing. all
** accesses to the global state and to global objects are synchronized.
** Because threads can read the stack of other threads (when running
** garbage collection), a thread must also synchronize any write-access
** to its own stack. Unsynchronized accesses are allowed only when
** reading its own stack, or when reading immutable fields from global
** objects (such as string values and udata values).
*/
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
/*
** this macro allows a thread switch in appropriate places in the Lua
** core
@ -349,12 +355,14 @@ __inline int l_lrint (double flt)
#define LUA_PATH_MARK "?"
/* maximum number of captures in pattern-matching */
#define MAX_CAPTURES 32 /* arbitrary limit */
/* maximum number of captures in pattern-matching (arbitrary limit) */
#define MAX_CAPTURES 32
/*
** by default, gcc does not get `tmpname'
** by default, gcc does not get `os.tmpname', because it generates a warning
** when using `tmpname'. Change that if you really want (or do not want)
** `os.tmpname' available.
*/
#ifdef __GNUC__
#define USE_TMPNAME 0
@ -364,7 +372,11 @@ __inline int l_lrint (double flt)
/*
** Configuration for loadlib
** Configuration for loadlib: Lua tries to guess the dynamic-library
** system that your platform uses (either Windows' DLL, Mac's dyld, or
** dlopen). If your system is some kind of Unix, there is a good chance
** that USE_DLOPEN will work for it. You may need to adapt also the
** makefile.
*/
#if defined(_WIN32)
#define USE_DLL