Fixed bug of keys removed from tables vs 'next'

Fixed the bug that a key removed from a table might not be found
again by 'next'. (This is needed to allow keys to be removed during a
traversal.) This bug was introduced in commit 73ec04fc.
This commit is contained in:
Roberto Ierusalimschy 2020-10-14 15:46:58 -03:00
parent 849b2ecbd2
commit 52c8679760
4 changed files with 66 additions and 26 deletions

17
lgc.c
View File

@ -161,18 +161,17 @@ static void linkgclist_ (GCObject *o, GCObject **pnext, GCObject **list) {
/*
** Clear keys for empty entries in tables. If entry is empty
** and its key is not marked, mark its entry as dead. This allows the
** collection of the key, but keeps its entry in the table (its removal
** could break a chain). The main feature of a dead key is that it must
** be different from any other value, to do not disturb searches.
** Other places never manipulate dead keys, because its associated empty
** value is enough to signal that the entry is logically empty.
** Clear keys for empty entries in tables. If entry is empty, mark its
** entry as dead. This allows the collection of the key, but keeps its
** entry in the table: its removal could break a chain and could break
** a table traversal. Other places never manipulate dead keys, because
** its associated empty value is enough to signal that the entry is
** logically empty.
*/
static void clearkey (Node *n) {
lua_assert(isempty(gval(n)));
if (keyiswhite(n))
setdeadkey(n); /* unused and unmarked key; remove it */
if (keyiscollectable(n))
setdeadkey(n); /* unused key; remove it */
}

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@ -21,10 +21,12 @@
*/
#define LUA_TUPVAL LUA_NUMTYPES /* upvalues */
#define LUA_TPROTO (LUA_NUMTYPES+1) /* function prototypes */
#define LUA_TDEADKEY (LUA_NUMTYPES+2) /* removed keys in tables */
/*
** number of all possible types (including LUA_TNONE)
** number of all possible types (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTYPES (LUA_TPROTO + 2)
@ -555,7 +557,7 @@ typedef struct Proto {
/*
** {==================================================================
** Closures
** Functions
** ===================================================================
*/
@ -743,13 +745,13 @@ typedef struct Table {
/*
** Use a "nil table" to mark dead keys in a table. Those keys serve
** to keep space for removed entries, which may still be part of
** chains. Note that the 'keytt' does not have the BIT_ISCOLLECTABLE
** set, so these values are considered not collectable and are different
** from any valid value.
** Dead keys in tables have the tag DEADKEY but keep their original
** gcvalue. This distinguishes them from regular keys but allows them to
** be found when searched in a special way. ('next' needs that to find
** keys removed from a table during a traversal.)
*/
#define setdeadkey(n) (keytt(n) = LUA_TTABLE, gckey(n) = NULL)
#define setdeadkey(node) (keytt(node) = LUA_TDEADKEY)
#define keyisdead(node) (keytt(node) == LUA_TDEADKEY)
/* }================================================================== */

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@ -172,11 +172,17 @@ static Node *mainpositionTV (const Table *t, const TValue *key) {
** be equal to floats. It is assumed that 'eqshrstr' is simply
** pointer equality, so that short strings are handled in the
** default case.
** A true 'deadok' means to accept dead keys as equal to their original
** values, which can only happen if the original key was collectable.
** All dead values are compared in the default case, by pointer
** identity. (Note that dead long strings are also compared by
** identity).
*/
static int equalkey (const TValue *k1, const Node *n2) {
if (rawtt(k1) != keytt(n2)) /* not the same variants? */
static int equalkey (const TValue *k1, const Node *n2, int deadok) {
if ((rawtt(k1) != keytt(n2)) && /* not the same variants? */
!(deadok && keyisdead(n2) && iscollectable(k1)))
return 0; /* cannot be same key */
switch (ttypetag(k1)) {
switch (keytt(n2)) {
case LUA_VNIL: case LUA_VFALSE: case LUA_VTRUE:
return 1;
case LUA_VNUMINT:
@ -187,7 +193,7 @@ static int equalkey (const TValue *k1, const Node *n2) {
return pvalue(k1) == pvalueraw(keyval(n2));
case LUA_VLCF:
return fvalue(k1) == fvalueraw(keyval(n2));
case LUA_VLNGSTR:
case ctb(LUA_VLNGSTR):
return luaS_eqlngstr(tsvalue(k1), keystrval(n2));
default:
return gcvalue(k1) == gcvalueraw(keyval(n2));
@ -251,11 +257,12 @@ static unsigned int setlimittosize (Table *t) {
/*
** "Generic" get version. (Not that generic: not valid for integers,
** which may be in array part, nor for floats with integral values.)
** See explanation about 'deadok' in function 'equalkey'.
*/
static const TValue *getgeneric (Table *t, const TValue *key) {
static const TValue *getgeneric (Table *t, const TValue *key, int deadok) {
Node *n = mainpositionTV(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (equalkey(key, n))
if (equalkey(key, n, deadok))
return gval(n); /* that's it */
else {
int nx = gnext(n);
@ -292,7 +299,7 @@ static unsigned int findindex (lua_State *L, Table *t, TValue *key,
if (i - 1u < asize) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
const TValue *n = getgeneric(t, key);
const TValue *n = getgeneric(t, key, 1);
if (unlikely(isabstkey(n)))
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
i = cast_int(nodefromval(n) - gnode(t, 0)); /* key index in hash table */
@ -730,7 +737,7 @@ const TValue *luaH_getstr (Table *t, TString *key) {
else { /* for long strings, use generic case */
TValue ko;
setsvalue(cast(lua_State *, NULL), &ko, key);
return getgeneric(t, &ko);
return getgeneric(t, &ko, 0);
}
}
@ -750,7 +757,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
/* else... */
} /* FALLTHROUGH */
default:
return getgeneric(t, key);
return getgeneric(t, key, 0);
}
}

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@ -359,6 +359,38 @@ end
assert(n == 5)
do
print("testing next x GC of deleted keys")
-- bug in 5.4.1
local co = coroutine.wrap(function (t)
for k, v in pairs(t) do
local k1 = next(t) -- all previous keys were deleted
assert(k == k1) -- current key is the first in the table
t[k] = nil
local expected = (type(k) == "table" and k[1] or
type(k) == "function" and k() or
string.sub(k, 1, 1))
assert(expected == v)
coroutine.yield(v)
end
end)
local t = {}
t[{1}] = 1 -- add several unanchored, collectable keys
t[{2}] = 2
t[string.rep("a", 50)] = "a" -- long string
t[string.rep("b", 50)] = "b"
t[{3}] = 3
t[string.rep("c", 10)] = "c" -- short string
t[function () return 10 end] = 10
local count = 7
while co(t) do
collectgarbage("collect") -- collect dead keys
count = count - 1
end
assert(count == 0 and next(t) == nil) -- traversed the whole table
end
local function test (a)
assert(not pcall(table.insert, a, 2, 20));
table.insert(a, 10); table.insert(a, 2, 20);