lua_setstate makes no sense with explicit multiple states

This commit is contained in:
Roberto Ierusalimschy 2000-03-27 11:00:35 -03:00
parent 54633d7c7d
commit 4c03196697
1 changed files with 1 additions and 4 deletions

5
lua.h
View File

@ -1,5 +1,5 @@
/*
** $Id: lua.h,v 1.43 1999/12/06 11:41:28 roberto Exp roberto $
** $Id: lua.h,v 1.44 1999/12/30 18:29:46 roberto Exp roberto $
** Lua - An Extensible Extension Language
** TeCGraf: Grupo de Tecnologia em Computacao Grafica, PUC-Rio, Brazil
** e-mail: lua@tecgraf.puc-rio.br
@ -114,8 +114,6 @@ long lua_collectgarbage (lua_State *L, long limit);
lua_Object lua_seterrormethod (lua_State *L); /* In: new method */
lua_State *lua_setstate (lua_State *st);
/*
** ===============================================================
@ -159,7 +157,6 @@ extern lua_State *lua_state;
#define lua_open() ((void)(lua_state?0:(lua_state=lua_newstate(NULL))))
#define lua_close() (lua_close)(lua_state)
#define lua_setstate(st) (lua_setstate)(lua_state, st)
#define lua_settagmethod(tag,event) (lua_settagmethod)(lua_state, tag,event)
#define lua_gettagmethod(tag,event) (lua_gettagmethod)(lua_state, tag,event)
#define lua_newtag() (lua_newtag)(lua_state)