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small reorganization of tests around LUA_USE_C99
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parent
41d0e66184
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22
lobject.c
22
lobject.c
@ -1,5 +1,5 @@
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/*
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** $Id: lobject.c,v 2.94 2014/10/24 11:42:29 roberto Exp roberto $
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** $Id: lobject.c,v 2.95 2014/10/25 11:50:46 roberto Exp roberto $
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** Some generic functions over Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -162,24 +162,8 @@ static int isneg (const char **s) {
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}
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/*
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** {======================================================
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** lua_strx2number converts an hexadecimal numeric string to a number.
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** In C99, 'strtod' does both conversions. C89, however, has no function
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** to convert floating hexadecimal strings to numbers. For these
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** systems, you can leave 'lua_strx2number' undefined and Lua will
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** provide its own implementation.
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** =======================================================
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*/
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#if !defined(lua_strx2number) /* { */
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#if defined(LUA_USE_C99) /* { */
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#define lua_strx2number(s,p) lua_str2number(s,p)
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#else /* }{ */
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/* Lua's implementation for 'lua_strx2number' */
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#if !defined(lua_strx2number) /* { */
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#include <math.h>
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@ -247,8 +231,6 @@ static lua_Number lua_strx2number (const char *s, char **endptr) {
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#endif /* } */
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#endif /* } */
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/* }====================================================== */
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45
luaconf.h
45
luaconf.h
@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.222 2014/10/27 16:59:31 roberto Exp roberto $
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** $Id: luaconf.h,v 1.223 2014/10/27 18:06:03 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@ -95,24 +95,6 @@
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#endif
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/*
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@@ LUA_USE_C99 includes all functionality that depends on C 99.
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** CHANGE it (define it) if your system is compatible.
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*/
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#if defined(LUA_USE_C99)
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#endif
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/*
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@@ LUA_USE_POSIX includes all functionality listed as X/Open System
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@@ Interfaces Extension (XSI).
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** CHANGE it (define it) if your system is XSI compatible.
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*/
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#if defined(LUA_USE_POSIX)
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#endif
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#include <limits.h>
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#include <stddef.h>
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@ -287,8 +269,8 @@
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/*
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@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
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@@ functions. It must be a numerical type; Lua will use 'intptr_t' if
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@@ available.
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** functions. It must be a numerical type; Lua will use 'intptr_t' if
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** available.
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*/
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#if defined (LUA_USE_C99)
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#include <stdint.h>
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@ -303,6 +285,27 @@
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#endif
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/*
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@@ lua_strx2number converts an hexadecimal numeric string to a number.
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** In C99, 'strtod' does both conversions. Otherwise, you can
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** leave 'lua_strx2number' undefined and Lua will provide its own
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** implementation.
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*/
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#if defined(LUA_USE_C99)
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#define lua_strx2number(s,p) lua_str2number(s,p)
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#endif
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/*
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@@ LUA_USE_AFORMAT allows '%a'/'%A' specifiers in 'string.format'
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** Enable it if the C function 'printf' supports these specifiers.
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** (C99 demands it.)
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*/
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#if !defined(LUA_USE_AFORMAT) && defined(LUA_USE_C99)
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#define LUA_USE_AFORMAT
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#endif
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/*
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** {==================================================================
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** Compatibility with previous versions
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