there is no need of predefined constants.

This commit is contained in:
Roberto Ierusalimschy 1994-11-03 20:33:40 -02:00
parent 2651afc455
commit 42ef3f9388
1 changed files with 4 additions and 14 deletions

18
table.c
View File

@ -3,7 +3,7 @@
** Module to control static tables
*/
char *rcs_table="$Id: table.c,v 2.8 1994/11/02 20:29:09 roberto Exp roberto $";
char *rcs_table="$Id: table.c,v 2.9 1994/11/03 21:48:36 roberto Exp $";
#include <stdlib.h>
#include <string.h>
@ -54,7 +54,7 @@ static void lua_initsymbol (void)
return;
}
n = lua_findsymbol("type");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_type;
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type;
n = lua_findsymbol("tonumber");
s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
n = lua_findsymbol("next");
@ -78,20 +78,10 @@ void lua_initconstant (void)
lua_maxconstant = BUFFER_BLOCK;
lua_constant = (char **) calloc(lua_maxconstant, sizeof(char *));
if (lua_constant == NULL)
{
lua_error ("constant table: not enough memory");
return;
}
lua_findconstant("mark");
lua_findconstant("nil");
lua_findconstant("number");
lua_findconstant("string");
lua_findconstant("table");
lua_findconstant("function");
lua_findconstant("cfunction");
lua_findconstant("userdata");
lua_error ("constant table: not enough memory");
}
/*
** Given a name, search it at symbol table and return its index. If not
** found, allocate it.