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Changes in cache for function constants
In 'lcode.c', when adding constants to the list of constants of a function, integers represent themselves in the cache and floats with integral values get a small delta to avoid collision with integers. (This change avoids creating artificial addresses; the old implementation converted integers to pointers to index the cache.)
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lcode.c
34
lcode.c
@ -10,6 +10,7 @@
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#include "lprefix.h"
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#include <float.h>
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#include <limits.h>
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#include <math.h>
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#include <stdlib.h>
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@ -580,24 +581,41 @@ static int stringK (FuncState *fs, TString *s) {
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/*
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** Add an integer to list of constants and return its index.
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** Integers use userdata as keys to avoid collision with floats with
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** same value; conversion to 'void*' is used only for hashing, so there
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** are no "precision" problems.
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*/
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static int luaK_intK (FuncState *fs, lua_Integer n) {
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TValue k, o;
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setpvalue(&k, cast_voidp(cast_sizet(n)));
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TValue o;
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setivalue(&o, n);
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return addk(fs, &k, &o);
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return addk(fs, &o, &o); /* use integer itself as key */
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}
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/*
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** Add a float to list of constants and return its index.
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** Add a float to list of constants and return its index. Floats
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** with integral values need a different key, to avoid collision
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** with actual integers. To that, we add to the number its smaller
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** power-of-two fraction that is still significant in its scale.
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** For doubles, that would be 1/2^52.
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** (This method is not bulletproof: there may be another float
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** with that value, and for floats larger than 2^53 the result is
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** still an integer. At worst, this only wastes an entry with
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** a duplicate.)
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*/
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static int luaK_numberK (FuncState *fs, lua_Number r) {
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TValue o;
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lua_Integer ik;
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setfltvalue(&o, r);
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return addk(fs, &o, &o); /* use number itself as key */
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if (!luaV_flttointeger(r, &ik, F2Ieq)) /* not an integral value? */
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return addk(fs, &o, &o); /* use number itself as key */
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else { /* must build an alternative key */
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const int nbm = l_floatatt(MANT_DIG);
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const lua_Number q = l_mathop(ldexp)(1.0, -nbm + 1);
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const lua_Number k = (ik == 0) ? q : r + r*q; /* new key */
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TValue kv;
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setfltvalue(&kv, k);
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/* result is not an integral value, unless value is too large */
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lua_assert(!luaV_flttointeger(k, &ik, F2Ieq) ||
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l_mathop(fabs)(r) >= l_mathop(1e6));
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return addk(fs, &kv, &o);
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}
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}
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@ -69,6 +69,20 @@ foo = function (f, a)
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checkKlist(foo, {100000, 100000.0, -100000, -100000.0})
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-- floats x integers
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foo = function (t, a)
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t[a] = 1; t[a] = 1.0
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t[a] = 1; t[a] = 1.0
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t[a] = 2; t[a] = 2.0
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t[a] = 0; t[a] = 0.0
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t[a] = 1; t[a] = 1.0
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t[a] = 2; t[a] = 2.0
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t[a] = 0; t[a] = 0.0
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end
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checkKlist(foo, {1, 1.0, 2, 2.0, 0, 0.0})
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-- testing opcodes
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-- check that 'f' opcodes match '...'
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