better to use 'long' to represent UTF-8 code points

This commit is contained in:
Roberto Ierusalimschy 2014-10-01 08:52:33 -03:00
parent d35fff16d5
commit 34b6664dcb
4 changed files with 13 additions and 12 deletions

6
llex.c
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@ -1,5 +1,5 @@
/*
** $Id: llex.c,v 2.79 2014/07/18 12:17:54 roberto Exp roberto $
** $Id: llex.c,v 2.80 2014/07/18 13:36:14 roberto Exp roberto $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
@ -360,8 +360,8 @@ static int readhexaesc (LexState *ls) {
}
static unsigned int readutf8esc (LexState *ls) {
unsigned int r;
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");

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@ -1,5 +1,5 @@
/*
** $Id: lobject.c,v 2.88 2014/07/30 14:00:14 roberto Exp roberto $
** $Id: lobject.c,v 2.89 2014/08/01 17:24:02 roberto Exp roberto $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
@ -310,8 +310,9 @@ size_t luaO_str2num (const char *s, TValue *o) {
}
int luaO_utf8esc (char *buff, unsigned int x) {
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x10FFFF);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = x;
else { /* need continuation bytes */
@ -402,7 +403,7 @@ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
}
case 'U': {
char buff[UTF8BUFFSZ];
int l = luaO_utf8esc(buff, va_arg(argp, int));
int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long)));
pushstr(L, buff + UTF8BUFFSZ - l, l);
break;
}

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@ -1,5 +1,5 @@
/*
** $Id: lobject.h,v 2.101 2014/07/30 14:00:14 roberto Exp roberto $
** $Id: lobject.h,v 2.102 2014/09/04 18:15:29 roberto Exp roberto $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
@ -521,7 +521,7 @@ LUAI_DDEC const TValue luaO_nilobject_;
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned int x);
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);

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@ -1,5 +1,5 @@
/*
** $Id: lutf8lib.c,v 1.9 2014/05/14 18:33:37 roberto Exp roberto $
** $Id: lutf8lib.c,v 1.10 2014/07/16 13:56:14 roberto Exp roberto $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
@ -123,9 +123,9 @@ static int codepoint (lua_State *L) {
static void pushutfchar (lua_State *L, int arg) {
int code = luaL_checkint(L, arg);
lua_Integer code = luaL_checkinteger(L, arg);
luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
lua_pushfstring(L, "%U", code);
lua_pushfstring(L, "%U", (long)code);
}
@ -157,7 +157,7 @@ static int utfchar (lua_State *L) {
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
int n = luaL_checkint(L, 2);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : len + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,